Add use_d2d_if_available option

This commit is contained in:
GreenComfyTea
2022-11-25 12:38:34 +02:00
parent b36b1080df
commit a0e6974ad7
13 changed files with 70 additions and 73 deletions

View File

@@ -98,7 +98,7 @@ function env_creature.update(REcreature, creature)
end
function env_creature.draw(creature, position_on_screen, opacity_scale)
if d2d ~= nil then
if d2d ~= nil and config.current_config.global_settings.renderer.use_d2d_if_available then
local text_width, text_height = drawing.font:measure(creature.name);
position_on_screen.x = position_on_screen.x - text_width / 2;
end