Add use_d2d_if_available option

This commit is contained in:
GreenComfyTea
2022-11-25 12:38:34 +02:00
parent b36b1080df
commit a0e6974ad7
13 changed files with 70 additions and 73 deletions

View File

@@ -214,6 +214,7 @@
"relative_offset": "相对偏移",
"render_highlighted_monster": "渲染高亮怪物",
"render_not_highlighted_monsters": "渲染非高亮怪物",
"renderer": "Renderer",
"reversed_order": "逆向排序",
"reward_screen": "Reward Screen",
"settings": "设定",
@@ -257,6 +258,7 @@
"tracked_damage_types": "跟踪的伤害类型",
"tracked_monster_types": "跟踪的怪物类型",
"type": "类型",
"use_d2d_if_available": "Use Direct2D if available",
"value_label": "数字",
"vertical": "垂直",
"viewport_offset": "窗口偏移",