Fix bugs that all ailment sorting translations are not working

This commit is contained in:
etnAtker
2022-06-05 18:03:34 +08:00
parent 45d058d46a
commit a668c4c05d

View File

@@ -2168,7 +2168,7 @@ function customization_menu.draw()
if imgui.tree_node(language.current_language.customization_menu.sorting) then
changed, customization_menu.small_monster_UI_ailment_buildups_sorting_type_index = imgui.combo(language.current_language.customization_menu.type,
customization_menu.small_monster_UI_ailment_buildups_sorting_type_index,
customization_menu.ailment_buildups_sorting_types);
customization_menu.displayed_ailment_buildups_sorting_types);
config_changed = config_changed or changed;
small_monster_UI_changed = small_monster_UI_changed or changed;
@@ -4374,7 +4374,7 @@ function customization_menu.draw()
if imgui.tree_node(language.current_language.customization_menu.sorting) then
changed, customization_menu.small_monster_UI_ailments_sorting_type_index = imgui.combo(language.current_language.customization_menu.type,
customization_menu.small_monster_UI_ailments_sorting_type_index,
customization_menu.ailments_sorting_types);
customization_menu.displayed_ailments_sorting_types);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
if changed then
@@ -4897,7 +4897,7 @@ function customization_menu.draw()
if imgui.tree_node(language.current_language.customization_menu.sorting) then
changed, customization_menu.large_monster_dynamic_UI_ailment_buildups_sorting_type_index = imgui.combo(language.current_language.customization_menu.type,
customization_menu.large_monster_dynamic_UI_ailment_buildups_sorting_type_index,
customization_menu.ailment_buildups_sorting_types);
customization_menu.displayed_ailment_buildups_sorting_types);
config_changed = config_changed or changed;
large_monster_UI_changed = large_monster_UI_changed or changed;
@@ -7132,7 +7132,7 @@ function customization_menu.draw()
if imgui.tree_node(language.current_language.customization_menu.sorting) then
changed, customization_menu.small_monster_UI_ailments_sorting_type_index = imgui.combo(language.current_language.customization_menu.type,
customization_menu.small_monster_UI_ailments_sorting_type_index,
customization_menu.ailments_sorting_types);
customization_menu.displayed_ailments_sorting_types);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
if changed then
@@ -7656,7 +7656,7 @@ function customization_menu.draw()
if imgui.tree_node(language.current_language.customization_menu.sorting) then
changed, customization_menu.large_monster_static_UI_ailment_buildups_sorting_type_index = imgui.combo(language.current_language.customization_menu.type,
customization_menu.large_monster_static_UI_ailment_buildups_sorting_type_index,
customization_menu.ailment_buildups_sorting_types);
customization_menu.displayed_ailment_buildups_sorting_types);
config_changed = config_changed or changed;
large_monster_UI_changed = large_monster_UI_changed or changed;
@@ -9819,7 +9819,7 @@ function customization_menu.draw()
if imgui.tree_node(language.current_language.customization_menu.sorting) then
changed, customization_menu.small_monster_UI_ailments_sorting_type_index = imgui.combo(language.current_language.customization_menu.type,
customization_menu.small_monster_UI_ailments_sorting_type_index,
customization_menu.ailments_sorting_types);
customization_menu.displayed_ailments_sorting_types);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
if changed then
@@ -10343,7 +10343,7 @@ function customization_menu.draw()
if imgui.tree_node(language.current_language.customization_menu.sorting) then
changed, customization_menu.large_monster_highlighted_UI_ailment_buildups_sorting_type_index = imgui.combo(language.current_language.customization_menu.type,
customization_menu.large_monster_highlighted_UI_ailment_buildups_sorting_type_index,
customization_menu.ailment_buildups_sorting_types);
customization_menu.displayed_ailment_buildups_sorting_types);
config_changed = config_changed or changed;
large_monster_UI_changed = large_monster_UI_changed or changed;