mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-23 20:08:05 -08:00
Rename "Dangos" to "Dango Skills"
This commit is contained in:
@@ -49,7 +49,7 @@ local consumables = require("MHR_Overlay.Buffs.consumables");
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local melody_effects = require("MHR_Overlay.Buffs.melody_effects");
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local melody_effects = require("MHR_Overlay.Buffs.melody_effects");
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local endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs");
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local endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs");
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local skills = require("MHR_Overlay.Buffs.skills");
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local skills = require("MHR_Overlay.Buffs.skills");
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local dangos = require("MHR_Overlay.Buffs.dangos");
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local dango_skills = require("MHR_Overlay.Buffs.dango_skills");
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local abnormal_statuses = require("MHR_Overlay.Buffs.abnormal_statuses");
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local abnormal_statuses = require("MHR_Overlay.Buffs.abnormal_statuses");
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local otomo_moves = require("MHR_Overlay.Buffs.otomo_moves");
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local otomo_moves = require("MHR_Overlay.Buffs.otomo_moves");
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local weapon_skills = require("MHR_Overlay.Buffs.weapon_skills");
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local weapon_skills = require("MHR_Overlay.Buffs.weapon_skills");
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@@ -132,7 +132,7 @@ consumables.init_dependencies();
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melody_effects.init_dependencies();
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melody_effects.init_dependencies();
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endemic_life_buffs.init_dependencies();
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endemic_life_buffs.init_dependencies();
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skills.init_dependencies();
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skills.init_dependencies();
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dangos.init_dependencies();
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dango_skills.init_dependencies();
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abnormal_statuses.init_dependencies();
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abnormal_statuses.init_dependencies();
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otomo_moves.init_dependencies();
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otomo_moves.init_dependencies();
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weapon_skills.init_dependencies();
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weapon_skills.init_dependencies();
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@@ -210,7 +210,7 @@ consumables.init_module();
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melody_effects.init_module();
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melody_effects.init_module();
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endemic_life_buffs.init_module();
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endemic_life_buffs.init_module();
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skills.init_module();
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skills.init_module();
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dangos.init_module();
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dango_skills.init_module();
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abnormal_statuses.init_module();
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abnormal_statuses.init_module();
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otomo_moves.init_module();
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otomo_moves.init_module();
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weapon_skills.init_module();
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weapon_skills.init_module();
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@@ -13,7 +13,7 @@ local quest_status;
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local error_handler;
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local error_handler;
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local endemic_life_buffs;
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local endemic_life_buffs;
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local skills;
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local skills;
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local dangos;
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local dango_skills;
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local abnormal_statuses;
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local abnormal_statuses;
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local otomo_moves;
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local otomo_moves;
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local weapon_skills;
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local weapon_skills;
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@@ -176,7 +176,7 @@ function this.update()
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if not is_player_lobby_base then
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if not is_player_lobby_base then
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skills.update(master_player, master_player_data, weapon_type);
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skills.update(master_player, master_player_data, weapon_type);
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dangos.update(master_player, master_player_data);
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dango_skills.update(master_player, master_player_data);
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endemic_life_buffs.update(master_player, master_player_data);
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endemic_life_buffs.update(master_player, master_player_data);
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abnormal_statuses.update(master_player, master_player_data);
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abnormal_statuses.update(master_player, master_player_data);
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weapon_skills.update(master_player, master_player_data, weapon_type);
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weapon_skills.update(master_player, master_player_data, weapon_type);
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@@ -351,7 +351,7 @@ function this.init_dependencies()
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error_handler = require("MHR_Overlay.Misc.error_handler");
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error_handler = require("MHR_Overlay.Misc.error_handler");
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endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs");
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endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs");
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skills = require("MHR_Overlay.Buffs.skills");
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skills = require("MHR_Overlay.Buffs.skills");
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dangos = require("MHR_Overlay.Buffs.dangos");
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dango_skills = require("MHR_Overlay.Buffs.dango_skills");
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abnormal_statuses = require("MHR_Overlay.Buffs.abnormal_statuses");
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abnormal_statuses = require("MHR_Overlay.Buffs.abnormal_statuses");
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otomo_moves = require("MHR_Overlay.Buffs.otomo_moves");
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otomo_moves = require("MHR_Overlay.Buffs.otomo_moves");
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weapon_skills = require("MHR_Overlay.Buffs.weapon_skills");
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weapon_skills = require("MHR_Overlay.Buffs.weapon_skills");
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@@ -116,7 +116,7 @@ local dango_ids = {
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this.is_dango_adrenaline_active = false;
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this.is_dango_adrenaline_active = false;
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local dangos_type_name = "dangos";
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local dango_skills_type_name = "dango_skills";
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local dango_bulker_attack_up = 15;
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local dango_bulker_attack_up = 15;
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local previous_super_recovery_dango_timer = 0;
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local previous_super_recovery_dango_timer = 0;
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@@ -177,7 +177,7 @@ local get_value_method = system_array_type_def:get_method("GetValue(System.Int32
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function this.update(player, player_data)
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function this.update(player, player_data)
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local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager);
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local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager);
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if item_parameter == nil then
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if item_parameter == nil then
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error_handler.report("dangos.update", "Failed to access Data: item_parameter");
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error_handler.report("dango_skills.update", "Failed to access Data: item_parameter");
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return;
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return;
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end
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end
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@@ -189,16 +189,16 @@ function this.update(player, player_data)
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this.update_dango_flyer(player);
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this.update_dango_flyer(player);
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this.update_super_recovery_dango(player);
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this.update_super_recovery_dango(player);
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buffs.update_generic_buff(this.list, dangos_type_name, "dango_defender", this.get_dango_name,
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buffs.update_generic_buff(this.list, dango_skills_type_name, "dango_defender", this.get_dango_name,
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player_data, is_enable_kitchen_skill_048_reduce_method, nil, nil, nil, nil, true);
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player_data, is_enable_kitchen_skill_048_reduce_method, nil, nil, nil, nil, true);
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buffs.update_generic_buff(this.list, dangos_type_name, "dango_booster", this.get_dango_name,
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buffs.update_generic_buff(this.list, dango_skills_type_name, "dango_booster", this.get_dango_name,
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nil, nil, player_data, kitchen_skill_027_timer_field);
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nil, nil, player_data, kitchen_skill_027_timer_field);
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buffs.update_generic_buff(this.list, dangos_type_name, "dango_glutton", this.get_dango_name,
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buffs.update_generic_buff(this.list, dango_skills_type_name, "dango_glutton", this.get_dango_name,
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nil, nil, player_data, kitchen_skill_045_timer_field);
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nil, nil, player_data, kitchen_skill_045_timer_field);
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buffs.update_generic_buff(this.list, dangos_type_name, "dango_connector", this.get_dango_name,
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buffs.update_generic_buff(this.list, dango_skills_type_name, "dango_connector", this.get_dango_name,
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nil, nil, player_data, kitchen_skill_054_timer_field);
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nil, nil, player_data, kitchen_skill_054_timer_field);
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end
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end
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@@ -208,7 +208,7 @@ function this.update_dango_adrenaline()
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return;
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return;
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end
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end
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buffs.update_generic(this.list, dangos_type_name, "dango_adrenaline", this.get_dango_name);
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buffs.update_generic(this.list, dango_skills_type_name, "dango_adrenaline", this.get_dango_name);
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end
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end
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function this.update_dango_bulker(player_data)
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function this.update_dango_bulker(player_data)
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@@ -223,7 +223,7 @@ function this.update_dango_bulker(player_data)
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return;
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return;
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end
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end
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buffs.update_generic_buff(this.list, dangos_type_name, "dango_bulker", this.get_dango_name, nil, nil, player_data, atk_up_buff_second_timer_field);
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buffs.update_generic_buff(this.list, dango_skills_type_name, "dango_bulker", this.get_dango_name, nil, nil, player_data, atk_up_buff_second_timer_field);
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end
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end
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function this.update_dango_insurance()
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function this.update_dango_insurance()
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@@ -295,7 +295,7 @@ function this.update_dango_insurance()
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return;
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return;
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end
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end
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buffs.update_generic(this.list, dangos_type_name, "dango_insurance", this.get_dango_name, 1);
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buffs.update_generic(this.list, dango_skills_type_name, "dango_insurance", this.get_dango_name, 1);
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end
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end
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function this.update_dango_insurance_defense_up(player_data)
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function this.update_dango_insurance_defense_up(player_data)
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@@ -303,7 +303,7 @@ function this.update_dango_insurance_defense_up(player_data)
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local insurance_def_up_lv3 = kitchen_skill_insurance_def_up_lv3_field:get_data(player_data);
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local insurance_def_up_lv3 = kitchen_skill_insurance_def_up_lv3_field:get_data(player_data);
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if insurance_def_up_lv3 == nil then
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if insurance_def_up_lv3 == nil then
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error_handler.report("dangos.update_dango_insurance_defense_up", "Failed to access Data: insurance_def_up_lv3");
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error_handler.report("dango_skills.update_dango_insurance_defense_up", "Failed to access Data: insurance_def_up_lv3");
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return;
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return;
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end
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end
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@@ -311,7 +311,7 @@ function this.update_dango_insurance_defense_up(player_data)
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local insurance_def_up_lv4 = kitchen_skill_insurance_def_up_lv4_field:get_data(player_data);
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local insurance_def_up_lv4 = kitchen_skill_insurance_def_up_lv4_field:get_data(player_data);
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if insurance_def_up_lv4 == nil then
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if insurance_def_up_lv4 == nil then
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error_handler.report("dangos.update_dango_insurance_defense_up", "Failed to access Data: insurance_def_up_lv4");
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error_handler.report("dango_skills.update_dango_insurance_defense_up", "Failed to access Data: insurance_def_up_lv4");
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return;
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return;
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end
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end
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@@ -323,7 +323,7 @@ function this.update_dango_insurance_defense_up(player_data)
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level = 4;
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level = 4;
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end
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end
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buffs.update_generic(this.list, dangos_type_name, "dango_insurance_defense_up", this.get_dango_name, level);
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buffs.update_generic(this.list, dango_skills_type_name, "dango_insurance_defense_up", this.get_dango_name, level);
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end
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end
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function this.update_dango_flyer(player)
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function this.update_dango_flyer(player)
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@@ -331,7 +331,7 @@ function this.update_dango_flyer(player)
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local is_kitchen_skill_wire_stop_regene = get_is_kitchen_skill_wire_stop_regene_method:call(player);
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local is_kitchen_skill_wire_stop_regene = get_is_kitchen_skill_wire_stop_regene_method:call(player);
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if is_kitchen_skill_wire_stop_regene == nil then
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if is_kitchen_skill_wire_stop_regene == nil then
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error_handler.report("dangos.update_dango_flyer", "Failed to access Data: is_kitchen_skill_wire_stop_regene");
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error_handler.report("dango_skills.update_dango_flyer", "Failed to access Data: is_kitchen_skill_wire_stop_regene");
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return;
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return;
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end
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end
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@@ -339,7 +339,7 @@ function this.update_dango_flyer(player)
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local is_kitchen_skill_wire_stop_heal_spd = get_is_kitchen_skill_wire_stop_heal_spd_method:call(player);
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local is_kitchen_skill_wire_stop_heal_spd = get_is_kitchen_skill_wire_stop_heal_spd_method:call(player);
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if is_kitchen_skill_wire_stop_heal_spd == nil then
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if is_kitchen_skill_wire_stop_heal_spd == nil then
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error_handler.report("dangos.update_dango_flyer", "Failed to access Data: is_kitchen_skill_wire_stop_heal_spd");
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error_handler.report("dango_skills.update_dango_flyer", "Failed to access Data: is_kitchen_skill_wire_stop_heal_spd");
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return;
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return;
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end
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end
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@@ -351,11 +351,11 @@ function this.update_dango_flyer(player)
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level = 3;
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level = 3;
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end
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end
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buffs.update_generic(this.list, dangos_type_name, "dango_flyer", this.get_dango_name, level);
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buffs.update_generic(this.list, dango_skills_type_name, "dango_flyer", this.get_dango_name, level);
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end
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end
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function this.update_dango_hunter(player_data)
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function this.update_dango_hunter(player_data)
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local dango_hunter_buff = buffs.update_generic_buff(this.list, dangos_type_name, "dango_hunter", this.get_dango_name,
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local dango_hunter_buff = buffs.update_generic_buff(this.list, dango_skills_type_name, "dango_hunter", this.get_dango_name,
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nil, nil, player_data, kitchen_skill_051_atk_up_timer_field);
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nil, nil, player_data, kitchen_skill_051_atk_up_timer_field);
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if dango_hunter_buff then
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if dango_hunter_buff then
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@@ -366,7 +366,7 @@ end
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function this.update_super_recovery_dango(player)
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function this.update_super_recovery_dango(player)
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local kitchen_skill_surume_regene_timer = get_kitchen_skill_surume_regene_timer_method:call(player);
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local kitchen_skill_surume_regene_timer = get_kitchen_skill_surume_regene_timer_method:call(player);
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if kitchen_skill_surume_regene_timer == nil then
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if kitchen_skill_surume_regene_timer == nil then
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error_handler.report("dangos.update_super_recovery_dango", "Failed to access Data: kitchen_skill_surume_regene_timer");
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error_handler.report("dango_skills.update_super_recovery_dango", "Failed to access Data: kitchen_skill_surume_regene_timer");
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return;
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return;
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end
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end
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@@ -378,27 +378,27 @@ function this.update_super_recovery_dango(player)
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previous_super_recovery_dango_timer = kitchen_skill_surume_regene_timer;
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previous_super_recovery_dango_timer = kitchen_skill_surume_regene_timer;
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buffs.update_generic(this.list, dangos_type_name, "super_recovery_dango", this.get_dango_name);
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buffs.update_generic(this.list, dango_skills_type_name, "super_recovery_dango", this.get_dango_name);
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end
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end
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function this.get_dango_name(dango_key)
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function this.get_dango_name(dango_key)
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if dango_ids[dango_key] == nil then
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if dango_ids[dango_key] == nil then
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local dango_name = language.current_language.dangos[dango_key];
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local dango_skill_name = language.current_language.dango_skills[dango_key];
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if dango_name == nil then
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if dango_skill_name == nil then
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return dango_key;
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return dango_key;
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end
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end
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return dango_name;
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return dango_skill_name;
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end
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end
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local dango_name = get_name_method:call(nil, dango_ids[dango_key]);
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local dango_skill_name = get_name_method:call(nil, dango_ids[dango_key]);
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if dango_name == nil then
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if dango_skill_name == nil then
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error_handler.report("dangos.get_dango_name", string.format("Failed to access Data: %s_name", dango_key));
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error_handler.report("dango_skills.get_dango_name", string.format("Failed to access Data: %s_name", dango_key));
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return dango_key;
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return dango_key;
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end
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end
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return dango_name;
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return dango_skill_name;
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end
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end
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function this.init_dependencies()
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function this.init_dependencies()
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@@ -217,7 +217,7 @@ this.default_language = {
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frenzy_overcome = "Frenzy Overcome"
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frenzy_overcome = "Frenzy Overcome"
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},
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},
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dangos = {
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dango_skills = {
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dango_insurance_defense_up = "Dango Insurance Defense Up"
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dango_insurance_defense_up = "Dango Insurance Defense Up"
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},
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},
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@@ -8,7 +8,7 @@ local utils;
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local error_handler;
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local error_handler;
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local quest_status;
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local quest_status;
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local time;
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local time;
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local dangos;
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local dango_skills;
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local sdk = sdk;
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local sdk = sdk;
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local tostring = tostring;
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local tostring = tostring;
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@@ -295,7 +295,7 @@ function this.update_dango_adrenaline(quest_player_base)
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return;
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return;
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end
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end
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dangos.is_dango_adrenaline_active = is_kitchen_skill_predicament_powerup;
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dango_skills.is_dango_adrenaline_active = is_kitchen_skill_predicament_powerup;
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end
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end
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function this.init_dependencies()
|
function this.init_dependencies()
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||||||
@@ -312,7 +312,7 @@ function this.init_dependencies()
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|||||||
error_handler = require("MHR_Overlay.Misc.error_handler");
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error_handler = require("MHR_Overlay.Misc.error_handler");
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quest_status = require("MHR_Overlay.Game_Handler.quest_status");
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quest_status = require("MHR_Overlay.Game_Handler.quest_status");
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time = require("MHR_Overlay.Game_Handler.time");
|
time = require("MHR_Overlay.Game_Handler.time");
|
||||||
dangos = require("MHR_Overlay.Buffs.dangos");
|
dango_skills = require("MHR_Overlay.Buffs.dango_skills");
|
||||||
end
|
end
|
||||||
|
|
||||||
function this.init_module()
|
function this.init_module()
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ local screen;
|
|||||||
local utils;
|
local utils;
|
||||||
local error_handler;
|
local error_handler;
|
||||||
local skills;
|
local skills;
|
||||||
local dangos;
|
local dango_skills;
|
||||||
local abnormal_statuses;
|
local abnormal_statuses;
|
||||||
local otomo_moves;
|
local otomo_moves;
|
||||||
local weapon_skills;
|
local weapon_skills;
|
||||||
@@ -97,12 +97,12 @@ function this.update()
|
|||||||
::continue4::
|
::continue4::
|
||||||
end
|
end
|
||||||
|
|
||||||
for key, dango_buff in pairs(dangos.list) do
|
for key, dango_skill in pairs(dango_skills.list) do
|
||||||
if not dango_buff.is_active then
|
if not dango_skill.is_active then
|
||||||
goto continue5;
|
goto continue5;
|
||||||
end
|
end
|
||||||
|
|
||||||
table.insert(_displayed_buffs, dango_buff);
|
table.insert(_displayed_buffs, dango_skill);
|
||||||
|
|
||||||
::continue5::
|
::continue5::
|
||||||
end
|
end
|
||||||
@@ -227,7 +227,7 @@ function this.init_dependencies()
|
|||||||
error_handler = require("MHR_Overlay.Misc.error_handler");
|
error_handler = require("MHR_Overlay.Misc.error_handler");
|
||||||
endemic_life_buff = require("MHR_Overlay.Buffs.endemic_life_buffs");
|
endemic_life_buff = require("MHR_Overlay.Buffs.endemic_life_buffs");
|
||||||
skills = require("MHR_Overlay.Buffs.skills");
|
skills = require("MHR_Overlay.Buffs.skills");
|
||||||
dangos = require("MHR_Overlay.Buffs.dangos");
|
dango_skills = require("MHR_Overlay.Buffs.dango_skills");
|
||||||
abnormal_statuses = require("MHR_Overlay.Buffs.abnormal_statuses");
|
abnormal_statuses = require("MHR_Overlay.Buffs.abnormal_statuses");
|
||||||
otomo_moves = require("MHR_Overlay.Buffs.otomo_moves");
|
otomo_moves = require("MHR_Overlay.Buffs.otomo_moves");
|
||||||
weapon_skills = require("MHR_Overlay.Buffs.weapon_skills");
|
weapon_skills = require("MHR_Overlay.Buffs.weapon_skills");
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ local screen;
|
|||||||
local utils;
|
local utils;
|
||||||
local error_handler;
|
local error_handler;
|
||||||
local skills;
|
local skills;
|
||||||
local dangos;
|
local dango_skills;
|
||||||
local abnormal_statuses;
|
local abnormal_statuses;
|
||||||
local drawing;
|
local drawing;
|
||||||
local player_info;
|
local player_info;
|
||||||
@@ -308,7 +308,7 @@ function this.init_dependencies()
|
|||||||
error_handler = require("MHR_Overlay.Misc.error_handler");
|
error_handler = require("MHR_Overlay.Misc.error_handler");
|
||||||
endemic_life_buff = require("MHR_Overlay.Buffs.endemic_life_buffs");
|
endemic_life_buff = require("MHR_Overlay.Buffs.endemic_life_buffs");
|
||||||
skills = require("MHR_Overlay.Buffs.skills");
|
skills = require("MHR_Overlay.Buffs.skills");
|
||||||
dangos = require("MHR_Overlay.Buffs.dangos");
|
dango_skills = require("MHR_Overlay.Buffs.dango_skills");
|
||||||
abnormal_statuses = require("MHR_Overlay.Buffs.abnormal_statuses");
|
abnormal_statuses = require("MHR_Overlay.Buffs.abnormal_statuses");
|
||||||
drawing = require("MHR_Overlay.UI.drawing");
|
drawing = require("MHR_Overlay.UI.drawing");
|
||||||
player_info = require("MHR_Overlay.Misc.player_info");
|
player_info = require("MHR_Overlay.Misc.player_info");
|
||||||
|
|||||||
@@ -363,7 +363,7 @@
|
|||||||
"y": "Y",
|
"y": "Y",
|
||||||
"z": "Z"
|
"z": "Z"
|
||||||
},
|
},
|
||||||
"dangos": {
|
"dango_skills": {
|
||||||
"dango_insurance_defense_up": "Dango Insurance Defense Up"
|
"dango_insurance_defense_up": "Dango Insurance Defense Up"
|
||||||
},
|
},
|
||||||
"font_name": "",
|
"font_name": "",
|
||||||
|
|||||||
@@ -377,6 +377,9 @@
|
|||||||
"y": "Y",
|
"y": "Y",
|
||||||
"z": "Z"
|
"z": "Z"
|
||||||
},
|
},
|
||||||
|
"dango_skills": {
|
||||||
|
"dango_insurance_defense_up": "Dango Insurance Defense Up"
|
||||||
|
},
|
||||||
"dangos": {
|
"dangos": {
|
||||||
"dango_adrenaline": "Dango Adrenaline",
|
"dango_adrenaline": "Dango Adrenaline",
|
||||||
"dango_bombardier": "Dango Bombardier",
|
"dango_bombardier": "Dango Bombardier",
|
||||||
|
|||||||
@@ -378,6 +378,9 @@
|
|||||||
"y": "Y",
|
"y": "Y",
|
||||||
"z": "Z"
|
"z": "Z"
|
||||||
},
|
},
|
||||||
|
"dango_skills": {
|
||||||
|
"dango_insurance_defense_up": "Dango Insurance Defense Up"
|
||||||
|
},
|
||||||
"dangos": {
|
"dangos": {
|
||||||
"dango_adrenaline": "Dango Adrenaline",
|
"dango_adrenaline": "Dango Adrenaline",
|
||||||
"dango_bombardier": "Dango Bombardier",
|
"dango_bombardier": "Dango Bombardier",
|
||||||
|
|||||||
@@ -378,6 +378,9 @@
|
|||||||
"y": "Y",
|
"y": "Y",
|
||||||
"z": "Z"
|
"z": "Z"
|
||||||
},
|
},
|
||||||
|
"dango_skills": {
|
||||||
|
"dango_insurance_defense_up": "Dango Insurance Defense Up"
|
||||||
|
},
|
||||||
"dangos": {
|
"dangos": {
|
||||||
"dango_adrenaline": "Dango Adrenaline",
|
"dango_adrenaline": "Dango Adrenaline",
|
||||||
"dango_bombardier": "Dango Bombardier",
|
"dango_bombardier": "Dango Bombardier",
|
||||||
|
|||||||
@@ -378,6 +378,9 @@
|
|||||||
"y": "Y轴",
|
"y": "Y轴",
|
||||||
"z": "Z轴"
|
"z": "Z轴"
|
||||||
},
|
},
|
||||||
|
"dango_skills": {
|
||||||
|
"dango_insurance_defense_up": "Dango Insurance Defense Up"
|
||||||
|
},
|
||||||
"dangos": {
|
"dangos": {
|
||||||
"dango_adrenaline": "Dango Adrenaline",
|
"dango_adrenaline": "Dango Adrenaline",
|
||||||
"dango_bombardier": "Dango Bombardier",
|
"dango_bombardier": "Dango Bombardier",
|
||||||
|
|||||||
@@ -378,6 +378,9 @@
|
|||||||
"y": "Y軸",
|
"y": "Y軸",
|
||||||
"z": "Z軸"
|
"z": "Z軸"
|
||||||
},
|
},
|
||||||
|
"dango_skills": {
|
||||||
|
"dango_insurance_defense_up": "Dango Insurance Defense Up"
|
||||||
|
},
|
||||||
"dangos": {
|
"dangos": {
|
||||||
"dango_adrenaline": "Dango Adrenaline",
|
"dango_adrenaline": "Dango Adrenaline",
|
||||||
"dango_bombardier": "Dango Bombardier",
|
"dango_bombardier": "Dango Bombardier",
|
||||||
|
|||||||
Reference in New Issue
Block a user