diff --git a/reframework/autorun/MHR_Overlay/UI/Modules/damage_meter_UI.lua b/reframework/autorun/MHR_Overlay/UI/Modules/damage_meter_UI.lua index c873c8f..032431e 100644 --- a/reframework/autorun/MHR_Overlay/UI/Modules/damage_meter_UI.lua +++ b/reframework/autorun/MHR_Overlay/UI/Modules/damage_meter_UI.lua @@ -84,18 +84,12 @@ function damage_meter_UI.draw() local quest_players = {}; - xy = string.format("freeze: %s\nis_empty: %s\n", tostring(damage_meter_UI.freeze_displayed_players), tostring(table_helpers.is_empty(damage_meter_UI.last_displayed_players))); - xy = xy .. table_helpers.tostring(damage_meter_UI.last_displayed_players); - if damage_meter_UI.freeze_displayed_players and not table_helpers.is_empty(damage_meter_UI.last_displayed_players) then - xy = 1; quest_players = damage_meter_UI.last_displayed_players; elseif quest_status.flow_state == quest_status.flow_states.IN_LOBBY or quest_status.flow_state == quest_status.flow_states.IN_TRAINING_AREA then - xy = 2; local player_info_list = hunter_info_field:get_data(singletons.lobby_manager); quest_players = damage_meter_UI.get_players(player_info_list); else - xy = 3; local player_info_list = quest_hunter_info_field:get_data(singletons.lobby_manager); quest_players = damage_meter_UI.get_players(player_info_list); end