diff --git a/MHR_Overlay.lua b/MHR_Overlay.lua index 20afda4..921effc 100644 --- a/MHR_Overlay.lua +++ b/MHR_Overlay.lua @@ -2989,7 +2989,6 @@ small_monster_data = function() end end - local i = 0; for _, monster in ipairs(displayed_monsters) do local position_on_screen; @@ -3012,15 +3011,6 @@ small_monster_data = function() position_on_screen.y = position_on_screen.y + config.small_monster_UI.spacing.y * i; end end - -- do return end; - -- remaining health - --[[ - if monster.health <= monster.capture_health then - remaining_health_color = monster_UI.colors.health_bar.capture_health - else - remaining_health_color = monster_UI.colors.health_bar.remaining_health - end - --]] draw_bar(config.small_monster_UI.health_bar, position_on_screen, monster.health_percentage); @@ -3126,16 +3116,12 @@ large_monster_data = function() end - -- remaining health - --[[ + local health_bar = table_deep_copy(config.large_monster_UI.health_bar); if monster.health <= monster.capture_health then - remaining_health_color = monster_UI.colors.health_bar.capture_health - else - remaining_health_color = monster_UI.colors.health_bar.remaining_health + health_bar.colors = health_bar.colors.capture; end - --]] - draw_bar(config.large_monster_UI.health_bar, position_on_screen, monster.health_percentage); + draw_bar(health_bar, position_on_screen, monster.health_percentage); local monster_name_text = ""; if config.large_monster_UI.monster_name_label.include.monster_name then