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Fix Damage Meter UI bugs
when Hide Total Damage was hiding whole module instead
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@@ -115,6 +115,9 @@ end
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function this.draw(player, position_on_screen, opacity_scale, top_damage, top_dps)
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local cached_config = config.current_config.damage_meter_UI;
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top_damage = top_damage or 0;
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top_dps = top_dps or 0;
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local name_include = nil;
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if player.damage_UI.name_label ~= nil then
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name_include = player.damage_UI.name_label.include;
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