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Replace SystemArray wrapper methods with actual System.Array methods
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@@ -157,8 +157,7 @@ function small_monster.update(enemy, monster)
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monster.dead_or_captured = dead_or_captured;
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end
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--do return end;
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pcall(ailments.update_ailments, enemy, monster, false);
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pcall(ailments.update_ailments, enemy, monster);
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end
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function small_monster.update_health(enemy, monster)
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