Uncomment Static and Dynamic Large Monster UI.

This commit is contained in:
GreenComfyTea
2022-07-26 19:56:46 +03:00
parent 7830a18d1d
commit ad78ab362d
2 changed files with 28 additions and 30 deletions

View File

@@ -43,7 +43,6 @@ function large_monster_UI.draw(dynamic_enabled, static_enabled, highlighted_enab
end
end
local enemy_count = get_boss_enemy_count_method:call(singletons.enemy_manager);
if enemy_count == nil then
return;
@@ -79,7 +78,7 @@ function large_monster_UI.draw(dynamic_enabled, static_enabled, highlighted_enab
end
if dynamic_enabled then
--large_monster_UI.draw_dynamic(displayed_monsters, highlighted_monster);
large_monster_UI.draw_dynamic(displayed_monsters, highlighted_monster);
end
if highlighted_enabled then
@@ -87,7 +86,7 @@ function large_monster_UI.draw(dynamic_enabled, static_enabled, highlighted_enab
end
if static_enabled then
--large_monster_UI.draw_static(displayed_monsters, highlighted_monster);
large_monster_UI.draw_static(displayed_monsters, highlighted_monster);
end
end