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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 20:38:03 -08:00
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@@ -114,7 +114,7 @@ end
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function this.update()
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if singletons.player_manager == nil then
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error_handler.report("buffs.update", "Failed to Access Data: player_manager");
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error_handler.report("buffs.update", "Failed to access Data: player_manager");
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return;
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end
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@@ -126,7 +126,7 @@ function this.update()
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local master_player = find_master_player_method:call(singletons.player_manager);
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if master_player == nil then
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error_handler.report("buffs.update", "Failed to Access Data: master_player");
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error_handler.report("buffs.update", "Failed to access Data: master_player");
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return;
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end
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@@ -134,7 +134,7 @@ function this.update()
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if master_player_data ~= nil then
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consumables.update(master_player_data);
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else
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error_handler.report("buffs.update", "Failed to Access Data: master_player_data");
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error_handler.report("buffs.update", "Failed to access Data: master_player_data");
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end
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local music_data_array = music_data_field:get_data(master_player);
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@@ -145,7 +145,7 @@ function this.update()
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for i = 0, length do
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local music_data = get_value_method:call(music_data_array, i);
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if music_data == nil then
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error_handler.report("buffs.update", "Failed to Access Data: music_data No." .. tostring(i));
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error_handler.report("buffs.update", "Failed to access Data: music_data No." .. tostring(i));
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music_data = "";
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end
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@@ -154,7 +154,7 @@ function this.update()
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melody_effects.update(music_data_table);
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else
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error_handler.report("buffs.update", "Failed to Access Data: music_data_array");
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error_handler.report("buffs.update", "Failed to access Data: music_data_array");
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end
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end
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@@ -100,7 +100,7 @@ local get_value_method = system_array_type_def:get_method("GetValue(System.Int32
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function this.update(player_data)
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local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager);
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if item_parameter == nil then
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error_handler.report("consumables.update", "Failed to Access Data: item_parameter");
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error_handler.report("consumables.update", "Failed to access Data: item_parameter");
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return;
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end
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@@ -117,7 +117,7 @@ end
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function this.update_demondrug(player_data, item_parameter)
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local demondrug_value = atk_up_alive_field:get_data(player_data);
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if demondrug_value == nil then
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error_handler.report("consumables.update_demondrug", "Failed to Access Data: demondrug_value");
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error_handler.report("consumables.update_demondrug", "Failed to access Data: demondrug_value");
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return;
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end
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@@ -129,13 +129,13 @@ function this.update_demondrug(player_data, item_parameter)
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local demondrug_const_value = demondrug_atk_up_field:get_data(item_parameter);
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if demondrug_const_value == nil then
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error_handler.report("consumables.update_demondrug", "Failed to Access Data: demondrug_const_value");
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error_handler.report("consumables.update_demondrug", "Failed to access Data: demondrug_const_value");
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return;
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end
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local mega_demondrug_const_value = great_demondrug_atk_up_field:get_data(item_parameter);
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if mega_demondrug_const_value == nil then
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error_handler.report("consumables.update_demondrug", "Failed to Access Data: mega_demondrug_const_value");
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error_handler.report("consumables.update_demondrug", "Failed to access Data: mega_demondrug_const_value");
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return;
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end
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if demondrug_value == demondrug_const_value then
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@@ -165,7 +165,7 @@ end
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function this.update_armorskin(player_data, item_parameter)
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local armorskin_value = def_up_alive_field:get_data(player_data);
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if armorskin_value == nil then
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error_handler.report("consumables.update_armorskin", "Failed to Access Data: armorskin_value");
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error_handler.report("consumables.update_armorskin", "Failed to access Data: armorskin_value");
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return;
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end
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@@ -177,13 +177,13 @@ function this.update_armorskin(player_data, item_parameter)
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local armorskin_const_value = armorskin_def_up_field:get_data(item_parameter);
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if armorskin_const_value == nil then
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error_handler.report("consumables.update_armorskin", "Failed to Access Data: armorskin_const_value");
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error_handler.report("consumables.update_armorskin", "Failed to access Data: armorskin_const_value");
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return;
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end
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local mega_armorskin_const_value = great_armorskin_def_up_field:get_data(item_parameter);
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if mega_armorskin_const_value == nil then
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error_handler.report("consumables.update_armorskin", "Failed to Access Data: mega_armorskin_const_value");
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error_handler.report("consumables.update_armorskin", "Failed to access Data: mega_armorskin_const_value");
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return;
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end
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@@ -214,7 +214,7 @@ end
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function this.update_might_seed(player_data, item_parameter)
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local might_seed_value = atk_up_buff_second_field:get_data(player_data);
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if might_seed_value == nil then
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error_handler.report("consumables.update_might_seed", "Failed to Access Data: might_seed_value");
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error_handler.report("consumables.update_might_seed", "Failed to access Data: might_seed_value");
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return;
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end
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@@ -225,7 +225,7 @@ function this.update_might_seed(player_data, item_parameter)
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local might_seed_timer = atk_up_buff_second_timer_field:get_data(player_data);
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if might_seed_timer == nil then
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error_handler.report("consumables.update_might_seed", "Failed to Access Data: might_seed_timer");
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error_handler.report("consumables.update_might_seed", "Failed to access Data: might_seed_timer");
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return;
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end
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@@ -233,7 +233,7 @@ function this.update_might_seed(player_data, item_parameter)
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if buff == nil then
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local might_seed_timer_const_value = might_seed_timer_field:get_data(item_parameter);
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if might_seed_timer_const_value == nil then
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error_handler.report("consumables.update_might_seed", "Failed to Access Data: might_seed_timer_const_value");
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error_handler.report("consumables.update_might_seed", "Failed to access Data: might_seed_timer_const_value");
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return;
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end
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@@ -250,7 +250,7 @@ end
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function this.update_adamant_seed(player_data, item_parameter)
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local adamant_seed_value = def_up_buff_second_field:get_data(player_data);
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if adamant_seed_value == nil then
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error_handler.report("consumables.update_adamant_seed", "Failed to Access Data: adamant_seed_value");
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error_handler.report("consumables.update_adamant_seed", "Failed to access Data: adamant_seed_value");
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return;
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end
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@@ -261,7 +261,7 @@ function this.update_adamant_seed(player_data, item_parameter)
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local adamant_seed_timer = def_up_buff_second_timer_field:get_data(player_data);
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if adamant_seed_timer == nil then
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error_handler.report("consumables.update_adamant_seed", "Failed to Access Data: adamant_seed_timer");
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error_handler.report("consumables.update_adamant_seed", "Failed to access Data: adamant_seed_timer");
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return;
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end
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@@ -269,7 +269,7 @@ function this.update_adamant_seed(player_data, item_parameter)
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if buff == nil then
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local adamant_seed_timer_const_value = adamant_seed_timer_field:get_data(item_parameter);
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if adamant_seed_timer_const_value == nil then
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error_handler.report("consumables.update_adamant_seed", "Failed to Access Data: adamant_seed_timer_const_value");
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error_handler.report("consumables.update_adamant_seed", "Failed to access Data: adamant_seed_timer_const_value");
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return;
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end
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@@ -286,7 +286,7 @@ end
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function this.update_demon_powder(player_data, item_parameter)
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local demon_powder_value = atk_up_item_second_field:get_data(player_data);
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if demon_powder_value == nil then
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error_handler.report("consumables.update_demon_powder", "Failed to Access Data: demon_powder_value");
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error_handler.report("consumables.update_demon_powder", "Failed to access Data: demon_powder_value");
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return;
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end
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@@ -297,7 +297,7 @@ function this.update_demon_powder(player_data, item_parameter)
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local demon_powder_timer = atk_up_item_second_timer_field:get_data(player_data);
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if demon_powder_timer == nil then
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error_handler.report("consumables.update_demon_powder", "Failed to Access Data: demon_powder_timer");
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error_handler.report("consumables.update_demon_powder", "Failed to access Data: demon_powder_timer");
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return;
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end
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@@ -305,7 +305,7 @@ function this.update_demon_powder(player_data, item_parameter)
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if buff == nil then
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local demon_powder_timer_const_value = demondrug_powder_timer_field:get_data(item_parameter);
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if demon_powder_timer_const_value == nil then
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error_handler.report("consumables.update_demon_powder", "Failed to Access Data: demon_powder_timer_const_value");
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error_handler.report("consumables.update_demon_powder", "Failed to access Data: demon_powder_timer_const_value");
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return;
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end
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@@ -322,7 +322,7 @@ end
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function this.update_hardshell_powder(player_data, item_parameter)
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local hardshell_powder_value = def_up_item_second_field:get_data(player_data);
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if hardshell_powder_value == nil then
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error_handler.report("consumables.update_hardshell_powder", "Failed to Access Data: hardshell_powder_value");
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error_handler.report("consumables.update_hardshell_powder", "Failed to access Data: hardshell_powder_value");
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return;
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end
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@@ -333,7 +333,7 @@ function this.update_hardshell_powder(player_data, item_parameter)
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local hardshell_powder_timer = def_up_item_second_timer_field:get_data(player_data);
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if hardshell_powder_timer == nil then
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error_handler.report("consumables.update_hardshell_powder", "Failed to Access Data: hardshell_powder_timer");
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error_handler.report("consumables.update_hardshell_powder", "Failed to access Data: hardshell_powder_timer");
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return;
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end
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@@ -341,7 +341,7 @@ function this.update_hardshell_powder(player_data, item_parameter)
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if buff == nil then
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local demon_powder_timer_const_value = armorskin_powder_timer_field:get_data(item_parameter);
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if demon_powder_timer_const_value == nil then
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error_handler.report("consumables.update_hardshell_powder", "Failed to Access Data: demon_powder_timer_const_value");
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error_handler.report("consumables.update_hardshell_powder", "Failed to access Data: demon_powder_timer_const_value");
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return;
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end
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@@ -358,7 +358,7 @@ end
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function this.update_immunizer(player_data, item_parameter)
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local immunizer_timer = vitalizer_timer_field:get_data(player_data);
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if immunizer_timer == nil then
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error_handler.report("consumables.update_immunizer", "Failed to Access Data: immunizer_timer");
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error_handler.report("consumables.update_immunizer", "Failed to access Data: immunizer_timer");
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return;
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end
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@@ -371,7 +371,7 @@ function this.update_immunizer(player_data, item_parameter)
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if buff == nil then
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local immunizer_timer_const_value = vitalizer_timer_const_field:get_data(item_parameter);
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if immunizer_timer_const_value == nil then
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error_handler.report("consumables.update_immunizer", "Failed to Access Data: immunizer_timer_const_value");
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error_handler.report("consumables.update_immunizer", "Failed to access Data: immunizer_timer_const_value");
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return;
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end
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@@ -387,7 +387,7 @@ end
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function this.update_dash_juice(player_data, item_parameter)
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local dash_juice_timer = stamina_up_buff_second_timer_field:get_data(player_data);
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if dash_juice_timer == nil then
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error_handler.report("consumables.update_dash_juice", "Failed to Access Data: dash_juice_timer");
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error_handler.report("consumables.update_dash_juice", "Failed to access Data: dash_juice_timer");
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return;
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end
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@@ -401,7 +401,7 @@ function this.update_dash_juice(player_data, item_parameter)
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if buff == nil then
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local dash_juice_timer_const_value = stamina_up_buff_second_field:get_data(item_parameter);
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if dash_juice_timer_const_value == nil then
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error_handler.report("consumables.update_dash_juice", "Failed to Access Data: dash_juice_timer");
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error_handler.report("consumables.update_dash_juice", "Failed to access Data: dash_juice_timer");
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return;
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end
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@@ -116,7 +116,7 @@ function this.update(melody_data_table)
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local melody_timer = time_field:get_data(melody_data);
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if melody_timer == nil then
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error_handler.report("melody_effects.update", "Failed to Access Data: melody_timer No. " .. tostring(lua_index - 1));
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error_handler.report("melody_effects.update", "Failed to access Data: melody_timer No. " .. tostring(lua_index - 1));
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goto continue;
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end
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