Formatting

This commit is contained in:
GreenComfyTea
2023-08-06 14:43:41 +03:00
parent 0eac453bf4
commit ade8a6bf19
19 changed files with 227 additions and 229 deletions

View File

@@ -107,13 +107,13 @@ function this.update_damage(enemy, enemy_calc_damage_info)
local is_large_monster = is_boss_enemy_method:call(enemy);
if is_large_monster == nil then
error_handler.report("damage_hook.update_damage", "Failed to Access Data: is_large_monster");
error_handler.report("damage_hook.update_damage", "Failed to access Data: is_large_monster");
return;
end
local dead_or_captured = check_die_method:call(enemy);
if dead_or_captured == nil then
error_handler.report("damage_hook.update_damage", "Failed to Access Data: dead_or_captured");
error_handler.report("damage_hook.update_damage", "Failed to access Data: dead_or_captured");
return;
end
@@ -300,7 +300,7 @@ function this.on_stock_direct_marionette_finish_shoot_hit_parts_damage(enemy, da
end
if player == nil then
error_handler.report("damage_hook.on_stock_direct_marionette_finish_shoot_hit_parts_damage", "Failed to Create Player Entry");
error_handler.report("damage_hook.on_stock_direct_marionette_finish_shoot_hit_parts_damage", "Failed to create Player Entry");
return;
end
@@ -366,7 +366,7 @@ function this.on_anomaly_core_break(anomaly_core_part)
local anomaly_core_break_damage_rate = get_mystery_core_break_damage_rate_method:call(anomaly_monster.enemy);
if anomaly_core_break_damage_rate == nil then
error_handler.report("damage_hook.on_anomaly_core_break", "Failed to Access Data: anomaly_core_break_damage_rate");
error_handler.report("damage_hook.on_anomaly_core_break", "Failed to access Data: anomaly_core_break_damage_rate");
return;
end

View File

@@ -133,19 +133,19 @@ function this.update_servant_list()
local cached_config = config.current_config.damage_meter_UI;
if singletons.servant_manager == nil then
error_handler.report("non_players.update_servant_list", "Failed to Access Data: servant_manager");
error_handler.report("non_players.update_servant_list", "Failed to access Data: servant_manager");
return;
end
local quest_servant_id_list = get_quest_servant_id_list_method:call(singletons.servant_manager);
if quest_servant_id_list == nil then
error_handler.report("non_players.update_servant_list", "Failed to Access Data: quest_servant_id_list");
error_handler.report("non_players.update_servant_list", "Failed to access Data: quest_servant_id_list");
return;
end
local servant_count = servant_get_count_method:call(quest_servant_id_list);
if servant_count == nil then
error_handler.report("non_players.update_servant_list", "Failed to Access Data: servant_count");
error_handler.report("non_players.update_servant_list", "Failed to access Data: servant_count");
return;
end
@@ -153,20 +153,20 @@ function this.update_servant_list()
for i = 0, servant_count - 1 do
local servant_id = servant_get_item_method:call(quest_servant_id_list, i);
if servant_id == nil then
error_handler.report("non_players.update_servant_list", "Failed to Access Data: servant_id No." .. tostring(i));
error_handler.report("non_players.update_servant_list", "Failed to access Data: servant_id No." .. tostring(i));
goto continue;
end
local ai_control = get_ai_control_by_servant_id_method:call(singletons.servant_manager, servant_id);
if ai_control == nil then
error_handler.report("non_players.update_servant_list", "Failed to Access Data: ai_control No." .. tostring(i));
error_handler.report("non_players.update_servant_list", "Failed to access Data: ai_control No." .. tostring(i));
goto continue;
end
local servant_info = get_servant_info_method:call(ai_control);
if servant_info == nil then
error_handler.report("non_players.update_servant_list", "Failed to Access Data: servant_info No." .. tostring(i));
error_handler.report("non_players.update_servant_list", "Failed to access Data: servant_info No." .. tostring(i));
goto continue;
end
@@ -218,11 +218,11 @@ function this.update_my_otomos()
local first_otomo = get_master_otomo_info_method:call(singletons.otomo_manager, 0);
if first_otomo == nil then
error_handler.report("non_players.update_my_otomos", "Failed to Access Data: first_otomo");
error_handler.report("non_players.update_my_otomos", "Failed to access Data: first_otomo");
else
local name = otomo_create_data_name_field:get_data(first_otomo);
if name == nil then
error_handler.report("non_players.update_my_otomos", "Failed to Access Data: first_otomo -> name");
error_handler.report("non_players.update_my_otomos", "Failed to access Data: first_otomo -> name");
end
if name ~= nil and name ~= "" then
@@ -241,11 +241,11 @@ function this.update_my_otomos()
local second_otomo = get_master_otomo_info_method:call(singletons.otomo_manager, 1);
if second_otomo == nil then
error_handler.report("non_players.update_my_otomos", "Failed to Access Data: second_otomo");
error_handler.report("non_players.update_my_otomos", "Failed to access Data: second_otomo");
else
local name = otomo_create_data_name_field:get_data(second_otomo);
if name == nil then
error_handler.report("non_players.update_my_otomos", "Failed to Access Data: second_otomo -> name");
error_handler.report("non_players.update_my_otomos", "Failed to access Data: second_otomo -> name");
end
if name ~= nil and name ~= "" then
@@ -268,20 +268,20 @@ function this.update_servant_otomos()
local servant_otomo_list = get_servant_otomo_list_method:call(singletons.otomo_manager);
if servant_otomo_list == nil then
error_handler.report("non_players.update_servant_otomos", "Failed to Access Data: servant_otomo_list");
error_handler.report("non_players.update_servant_otomos", "Failed to access Data: servant_otomo_list");
return;
end
local count = otomo_get_count_method:call(servant_otomo_list);
if count == nil then
error_handler.report("non_players.update_servant_otomos", "Failed to Access Data: servant_otomo_list -> count");
error_handler.report("non_players.update_servant_otomos", "Failed to access Data: servant_otomo_list -> count");
return;
end
for i = 0, count - 1 do
local servant_otomo = otomo_get_item_method:call(servant_otomo_list, i);
if servant_otomo == nil then
error_handler.report("non_players.update_servant_otomos", "Failed to Access Data: servant_otomo No. " .. tostring(i));
error_handler.report("non_players.update_servant_otomos", "Failed to access Data: servant_otomo No. " .. tostring(i));
goto continue
end
@@ -292,7 +292,7 @@ function this.update_servant_otomos()
local member_id = otomo_create_data:get_field("MemberID");
if name == nil then
error_handler.report("non_players.update_servant_otomos", string.format("Failed to Access Data: servant_otomo No. %d -> name", i));
error_handler.report("non_players.update_servant_otomos", string.format("Failed to access Data: servant_otomo No. %d -> name", i));
goto continue;
end
@@ -314,33 +314,33 @@ function this.update_otomos(otomo_info_field_)
local cached_config = config.current_config.damage_meter_UI;
if singletons.lobby_manager == nil then
error_handler.report("non_players.update_otomos", "Failed to Access Data: lobby_manager");
error_handler.report("non_players.update_otomos", "Failed to access Data: lobby_manager");
return;
end
-- other players
local otomo_info_list = otomo_info_field_:get_data(singletons.lobby_manager);
if otomo_info_list == nil then
error_handler.report("non_players.update_otomos", "Failed to Access Data: otomo_info_list");
error_handler.report("non_players.update_otomos", "Failed to access Data: otomo_info_list");
return;
end
local count = otomo_info_get_count_method:call(otomo_info_list);
if count == nil then
error_handler.report("non_players.update_otomos", "Failed to Access Data: otomo_info_list -> count");
error_handler.report("non_players.update_otomos", "Failed to access Data: otomo_info_list -> count");
return;
end
for id = 0, count - 1 do
local otomo_info = otomo_info_get_item_method:call(otomo_info_list, id);
if otomo_info == nil then
error_handler.report("non_players.update_otomos", "Failed to Access Data: otomo_info No. " .. tostring(id));
error_handler.report("non_players.update_otomos", "Failed to access Data: otomo_info No. " .. tostring(id));
goto continue;
end
local name = otomo_info_name_field:get_data(otomo_info);
if name == nil then
error_handler.report("non_players.update_otomos", string.format("Failed to Access Data: otomo_info No. %d -> name", id));
error_handler.report("non_players.update_otomos", string.format("Failed to access Data: otomo_info No. %d -> name", id));
goto continue;
end

View File

@@ -452,7 +452,7 @@ local get_pos_field = player_base_type_def:get_method("get_Pos");
function this.update_myself_position()
if singletons.player_manager == nil then
error_handler.report("players.update_myself_position", "Failed to Access Data: player_manager");
error_handler.report("players.update_myself_position", "Failed to access Data: player_manager");
return;
end
@@ -463,13 +463,13 @@ function this.update_myself_position()
local master_player = find_master_player_method:call(singletons.player_manager);
if master_player == nil then
error_handler.report("players.update_myself_position", "Failed to Access Data: master_player");
error_handler.report("players.update_myself_position", "Failed to access Data: master_player");
return;
end
local position = get_pos_field:call(master_player);
if position == nil then
error_handler.report("players.update_myself_position", "Failed to Access Data: position");
error_handler.report("players.update_myself_position", "Failed to access Data: position");
end
this.myself_position = position;
@@ -521,25 +521,25 @@ function this.update_player_list_(hunter_info_field_)
local cached_config = config.current_config.damage_meter_UI;
if singletons.lobby_manager == nil then
error_handler.report("players.update_player_list_", "Failed to Access Data: lobby_manager");
error_handler.report("players.update_player_list_", "Failed to access Data: lobby_manager");
return;
end
if singletons.progress_manager == nil then
error_handler.report("players.update_player_list_", "Failed to Access Data: progress_manager");
error_handler.report("players.update_player_list_", "Failed to access Data: progress_manager");
return;
end
-- myself player
local myself_player_info = my_hunter_info_field:get_data(singletons.lobby_manager);
if myself_player_info == nil then
error_handler.report("players.update_player_list_", "Failed to Access Data: myself_player_info");
error_handler.report("players.update_player_list_", "Failed to access Data: myself_player_info");
return;
end
local myself_player_name = name_field:get_data(myself_player_info);
if myself_player_name == nil then
error_handler.report("players.update_player_list_", "Failed to Access Data: myself_player_name");
error_handler.report("players.update_player_list_", "Failed to access Data: myself_player_name");
return;
end
@@ -549,7 +549,7 @@ function this.update_player_list_(hunter_info_field_)
local myself_id = get_master_player_id_method:call(singletons.player_manager);
if myself_id == nil then
error_handler.report("players.update_player_list_", "Failed to Access Data: myself_id");
error_handler.report("players.update_player_list_", "Failed to access Data: myself_id");
return;
end
@@ -562,26 +562,26 @@ function this.update_player_list_(hunter_info_field_)
-- other players
local player_info_array = hunter_info_field_:get_data(singletons.lobby_manager);
if player_info_array == nil then
error_handler.report("players.update_player_list_", "Failed to Access Data: player_info_array");
error_handler.report("players.update_player_list_", "Failed to access Data: player_info_array");
return;
end
local count = get_count_method:call(player_info_array);
if count == nil then
error_handler.report("players.update_player_list_", "Failed to Access Data: player_info_array -> count");
error_handler.report("players.update_player_list_", "Failed to access Data: player_info_array -> count");
return;
end
for i = 0, count - 1 do
local player_info = get_item_method:call(player_info_array, i);
if player_info == nil then
error_handler.report("players.update_player_list_", "Failed to Access Data: player_info No. " .. tostring(i));
error_handler.report("players.update_player_list_", "Failed to access Data: player_info No. " .. tostring(i));
goto continue;
end
local id = member_index_field:get_data(player_info);
if id == nil then
error_handler.report("players.update_player_list_", string.format("Failed to Access Data: player_info No. %d -> id", i));
error_handler.report("players.update_player_list_", string.format("Failed to access Data: player_info No. %d -> id", i));
goto continue;
end
@@ -590,7 +590,7 @@ function this.update_player_list_(hunter_info_field_)
local name = name_field:get_data(player_info);
if name == nil then
error_handler.report("players.update_player_list_", string.format("Failed to Access Data: player_info No. %d -> name", i));
error_handler.report("players.update_player_list_", string.format("Failed to access Data: player_info No. %d -> name", i));
goto continue;
end