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@@ -205,13 +205,13 @@ end
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function this.update_health(enemy_damage_check)
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local enemy = get_ref_enemy:call(enemy_damage_check);
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if enemy == nil then
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error_handler.report("monster_hook.update_health", "Failed to Access Data: enemy");
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error_handler.report("monster_hook.update_health", "Failed to access Data: enemy");
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return;
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end
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local is_large = is_boss_enemy_method:call(enemy);
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if is_large == nil then
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error_handler.report("monster_hook.update_health", "Failed to Access Data: is_large");
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error_handler.report("monster_hook.update_health", "Failed to access Data: is_large");
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return;
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end
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@@ -234,7 +234,7 @@ function this.update_stamina(stamina_param, stamina_sub)
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local enemy = get_enemy_method:call(stamina_param);
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if enemy == nil then
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error_handler.report("monster_hook.update_stamina", "Failed to Access Data: enemy");
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error_handler.report("monster_hook.update_stamina", "Failed to access Data: enemy");
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return;
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end
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