Fix Total Cart Count

This commit is contained in:
GreenComfyTea
2023-01-14 14:16:50 +02:00
parent 3b94c67071
commit b321896eeb

View File

@@ -180,7 +180,6 @@ function damage_UI_entity.draw(player, position_on_screen, opacity_scale, top_da
end
end
drawing.draw_bar(bar, position_on_screen, opacity_scale, player_damage_bar_percentage);
name_text = drawing.limit_text_size(name_text, player.damage_UI.player_name_size_limit);
@@ -192,7 +191,12 @@ function damage_UI_entity.draw(player, position_on_screen, opacity_scale, top_da
drawing.draw_label(dps_label, position_on_screen, opacity_scale, player.dps);
if is_on_quest then
drawing.draw_label(player.damage_UI.cart_count_label, position_on_screen, opacity_scale, player.cart_count);
if player.type == players.types.total then
drawing.draw_label(player.damage_UI.cart_count_label, position_on_screen, opacity_scale, quest_status.cart_count, quest_status.max_cart_count);
else
drawing.draw_label(player.damage_UI.cart_count_label, position_on_screen, opacity_scale, player.cart_count);
end
end
end