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Add Rampage Skills
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@@ -15,6 +15,7 @@ local abnormal_statuses;
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local otomo_moves;
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local weapon_skills;
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local misc_buffs;
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local rampage_skills;
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local sdk = sdk;
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local tostring = tostring;
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@@ -137,15 +138,26 @@ function this.update()
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::continue8::
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end
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for key, rampage_skill in pairs(rampage_skills.list) do
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if not rampage_skill.is_active then
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goto continue9;
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end
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table.insert(_displayed_buffs, rampage_skill);
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::continue9::
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end
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for key, misc_buffs in pairs(misc_buffs.list) do
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if not misc_buffs.is_active then
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goto continue9;
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goto continue10;
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end
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table.insert(_displayed_buffs, misc_buffs);
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::continue9::
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::continue10::
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end
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displayed_buffs = this.sort_buffs(_displayed_buffs, cached_config);
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end
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@@ -232,6 +244,7 @@ function this.init_dependencies()
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otomo_moves = require("MHR_Overlay.Buffs.otomo_moves");
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weapon_skills = require("MHR_Overlay.Buffs.weapon_skills");
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misc_buffs = require("MHR_Overlay.Buffs.misc_buffs");
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rampage_skills = require("MHR_Overlay.Buffs.rampage_skills");
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end
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function this.init_module()
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