From e0393e582eef4c85b0cd9027b39e410e15929295 Mon Sep 17 00:00:00 2001 From: Jacob Chen Date: Wed, 19 Jan 2022 02:05:02 +0800 Subject: [PATCH] feat: Add UI options --- monster-hunter-rise-overlay.lua | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/monster-hunter-rise-overlay.lua b/monster-hunter-rise-overlay.lua index e63c814..d2cb59d 100644 --- a/monster-hunter-rise-overlay.lua +++ b/monster-hunter-rise-overlay.lua @@ -331,6 +331,10 @@ re.on_draw_ui(function() if string.len(status) > 0 then imgui.text("[monster_has_hp_bar.lua] Status: " .. status); end + + _, monster_UI.enabled = imgui.checkbox("Enable monster health UI", monster_UI.enabled) + _, time_UI.enabled = imgui.checkbox("Enable quest time UI", time_UI.enabled) + _, damage_meter_UI.enabled = imgui.checkbox("Enable damage dealt UI", damage_meter_UI.enabled) end); re.on_frame(function()