Fix poison damage not being accounted due to buildup_share being deep-copied

This commit is contained in:
GreenComfyTea
2023-03-01 16:46:11 +02:00
parent 6723091294
commit c1464dcc12
3 changed files with 16 additions and 16 deletions

View File

@@ -203,7 +203,7 @@ function damage_hook.update_damage(enemy, enemy_calc_damage_info)
player = players.get_player(attacker_id);
otomo = non_players.get_otomo(attacker_id);
elseif attacker_id == 4 then
player = players.myself
player = players.myself;
otomo = non_players.get_otomo(non_players.my_second_otomo_id);
else
player = non_players.get_servant(attacker_id - 1);