From c20ba990b368734003a1703a1e0f9306d1227de2 Mon Sep 17 00:00:00 2001 From: GreenComfyTea Date: Tue, 18 Jan 2022 17:17:43 +0200 Subject: [PATCH] Update README.md --- README.md | 21 ++++++++++++++++----- 1 file changed, 16 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 861698c..a834706 100644 --- a/README.md +++ b/README.md @@ -1,17 +1,28 @@ -# monster-hunter-rise +# Monster Hunter Rise Overlay Mod -Slightly modified Monster Hp Bar Mod https://www.nexusmods.com/monsterhunterrise/mods/43?tab=description +Built on Monster Hp Bar Mod https://www.nexusmods.com/monsterhunterrise/mods/43?tab=description But with few differences: 1) Shows health bars for all large monsters; -2) Changed layout, appearance and added text shadow (made for 1080p screen); +2) Changed layout, appearance and added text shadow (default values are made for 1080p screen); 3) No sorting based on distance; 4) Shows elapsed quest time; 5) Shows damage dealt by player (you). -Notes: +# Dependencies: +1) REFramework (https://www.nexusmods.com/monsterhunterrise/mods/26?tab=posts + +# How to install: +1) Install REFramework +2) Download monster_hunter_overlay.lua file +3) Place the file to MonsterHunterRise/autorun folder (if autorun folder is not there, create it). + +# Customization: +Open monster_hunter_overlay.lua file with any text editor and edit values in the beginning of the file according to your preference. + +# Notes: 1) I couldn't find total damage dealt by other players. I will keep looking thou. -2) Damage dealt is not working properly when you hunt several monsters, damaged monster leaves the locale or hunted/captured monster disappears. +2) Damage meter might work incorrectly due to monster health scaling in multiplayer.