diff --git a/reframework/autorun/MHR_Overlay/Damage_Meter/players.lua b/reframework/autorun/MHR_Overlay/Damage_Meter/players.lua index bb57fed..0db1aeb 100644 --- a/reframework/autorun/MHR_Overlay/Damage_Meter/players.lua +++ b/reframework/autorun/MHR_Overlay/Damage_Meter/players.lua @@ -138,7 +138,6 @@ end function this.update_damage(player, damage_source_type, is_large_monster, damage_object) if player == nil then - error_handler.report("players.update_damage", "Missing Parameter: player"); return; end @@ -556,29 +555,29 @@ function this.update_player_list_(hunter_info_field_) end -- other players - local player_info_list = hunter_info_field_:get_data(singletons.lobby_manager); - if player_info_list == nil then - error_handler.report("players.update_player_list_", "Failed to Access Data: player_info_list"); + local player_info_array = hunter_info_field_:get_data(singletons.lobby_manager); + if player_info_array == nil then + error_handler.report("players.update_player_list_", "Failed to Access Data: player_info_array"); return; end - local count = get_count_method:call(player_info_list); + local count = get_count_method:call(player_info_array); if count == nil then - error_handler.report("players.update_player_list_", "Failed to Access Data: player_info_list -> count"); + error_handler.report("players.update_player_list_", "Failed to Access Data: player_info_array -> count"); return; end for i = 0, count - 1 do - local player_info = get_item_method:call(player_info_list, i); + local player_info = get_item_method:call(player_info_array, i); if player_info == nil then error_handler.report("players.update_player_list_", "Failed to Access Data: player_info No. " .. tostring(i)); - goto continue + goto continue; end local id = member_index_field:get_data(player_info); if id == nil then error_handler.report("players.update_player_list_", string.format("Failed to Access Data: player_info No. %d -> id", i)); - goto continue + goto continue; end local hunter_rank = hunter_rank_field:get_data(player_info) or 0; @@ -587,7 +586,7 @@ function this.update_player_list_(hunter_info_field_) local name = name_field:get_data(player_info); if name == nil then error_handler.report("players.update_player_list_", string.format("Failed to Access Data: player_info No. %d -> name", i)); - goto continue + goto continue; end local player = this.list[id];