Menu Font handling improved;
Damage Meter UI: Normal Sorting Fixed;
This commit is contained in:
GreenComfyTea
2022-06-29 12:01:16 +03:00
parent 09a8a0e950
commit c506a3073b
9 changed files with 71 additions and 36 deletions

View File

@@ -90,13 +90,14 @@ function damage_meter_UI.draw()
if not damage_meter_UI.freeze_displayed_players then
if #quest_players ~= 0 then
-- sort here
if cached_config.sorting.type == "Normal" and cached_config.sorting.reversed_order then
local reversed_quest_players = {};
for i = #quest_players, 1, -1 do
table.insert(reversed_quest_players, quest_players[i]);
if cached_config.sorting.type == "Normal" then
if cached_config.sorting.reversed_order then
local reversed_quest_players = {};
for i = #quest_players, 1, -1 do
table.insert(reversed_quest_players, quest_players[i]);
end
quest_players = reversed_quest_players;
end
quest_players = reversed_quest_players;
elseif cached_config.sorting.type == "DPS" then
if cached_config.sorting.reversed_order then
table.sort(quest_players, function(left, right)