Add back(?) label include customization code

This commit is contained in:
GreenComfyTea
2023-08-03 12:20:08 +03:00
parent 405c5e4aad
commit c8dab31265

View File

@@ -61,6 +61,17 @@ function this.draw(label_name, label)
imgui.tree_pop();
end
if label.include ~= nil then
if imgui.tree_node(cached_language.include) then
for include_name, include in pairs(label.include) do
changed, label.include[include_name] = imgui.checkbox(cached_language[include_name], label.include[include_name]);
label_changed = label_changed or changed;
end
imgui.tree_pop();
end
end
if imgui.tree_node(cached_language.offset) then
changed, label.offset.x = imgui.drag_float(cached_language.x, label.offset.x, 0.1, -screen.width, screen.width, "%.1f");
label_changed = label_changed or changed;
@@ -79,8 +90,7 @@ function this.draw(label_name, label)
end
if imgui.tree_node(cached_language.shadow) then
changed, label.shadow.visibility = imgui.checkbox(cached_language
.visible, label.shadow.visibility);
changed, label.shadow.visibility = imgui.checkbox(cached_language.visible, label.shadow.visibility);
label_changed = label_changed or changed;
if imgui.tree_node(cached_language.offset) then