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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Add options to hide me, other players and total.
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@@ -3775,7 +3775,11 @@ function config.init()
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highlighted_bar = "Me",
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damage_bar_relative_to = "Top Damage", -- "total damage" or "top damage"
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my_damage_bar_location = "First", -- "normal" or "first" or "last"
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dps_mode = "First Hit"
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dps_mode = "First Hit",
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hide_myself = false,
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hide_other_players = false,
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hide_total_damage = false
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},
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sorting = {
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@@ -370,7 +370,11 @@ language.default_language = {
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other_damage = "Other Damage",
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wyvern_riding_damage = "Wyvern Riding Damage",
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endemic_life_damage = "Endemic Life Damage"
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endemic_life_damage = "Endemic Life Damage",
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hide_myself = "Hide Myself",
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hide_other_players = "Hide Other Players",
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hide_total_damage = "Hide Total Damage"
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}
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};
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@@ -146,9 +146,16 @@ function damage_meter_UI.draw()
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-- draw
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local position_on_screen = screen.calculate_absolute_coordinates(cached_config.position);
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for _, _player in ipairs(quest_players) do
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if _player.display.total_damage == 0 and cached_config.settings.hide_player_if_player_damage_is_zero then
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goto continue1
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goto continue;
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end
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if _player == player.myself then
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if cached_config.settings.hide_myself then
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goto continue;
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end
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elseif cached_config.settings.hide_other_players then
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goto continue;
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end
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player.draw(_player, position_on_screen, 1, top_damage, top_dps);
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@@ -159,11 +166,15 @@ function damage_meter_UI.draw()
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position_on_screen.y = position_on_screen.y + cached_config.spacing.y * global_scale_modifier;
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end
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::continue1::
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::continue::
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end
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-- draw total damage
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if cached_config.settings.hide_total_damage then
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return;
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end
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if cached_config.settings.hide_total_if_total_damage_is_zero and player.total.display.total_damage == 0 then
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return;
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end
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@@ -15040,6 +15040,24 @@ function customization_menu.draw()
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damage_meter_UI_changed = damage_meter_UI_changed or changed;
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if imgui.tree_node(language.current_language.customization_menu.settings) then
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changed, config.current_config.damage_meter_UI.settings.hide_myself = imgui.checkbox(
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language.current_language.customization_menu.hide_myself,
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config.current_config.damage_meter_UI.settings.hide_myself);
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config_changed = config_changed or changed;
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damage_meter_UI_changed = damage_meter_UI_changed or changed;
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changed, config.current_config.damage_meter_UI.settings.hide_other_players = imgui.checkbox(
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language.current_language.customization_menu.hide_other_players,
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config.current_config.damage_meter_UI.settings.hide_other_players);
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config_changed = config_changed or changed;
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damage_meter_UI_changed = damage_meter_UI_changed or changed;
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changed, config.current_config.damage_meter_UI.settings.hide_total_damage = imgui.checkbox(
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language.current_language.customization_menu.hide_total_damage,
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config.current_config.damage_meter_UI.settings.hide_total_damage);
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config_changed = config_changed or changed;
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damage_meter_UI_changed = damage_meter_UI_changed or changed;
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changed, config.current_config.damage_meter_UI.settings.hide_module_if_total_damage_is_zero = imgui.checkbox(
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language.current_language.customization_menu.hide_module_if_total_damage_is_zero,
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config.current_config.damage_meter_UI.settings.hide_module_if_total_damage_is_zero);
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