Add Followers to Damage Meter UI

This commit is contained in:
GreenComfyTea
2022-11-26 13:24:12 +02:00
parent a0e6974ad7
commit d4c4267c35
19 changed files with 624 additions and 210 deletions

View File

@@ -4201,7 +4201,7 @@ function config.init()
spacing = {
x = 300,
y = 24
y = -24
},
settings = {
@@ -4216,11 +4216,16 @@ function config.init()
total_damage_offset_is_relative = true,
freeze_dps_on_quest_end = true,
show_my_otomos_separately = true,
show_other_otomos_separately = true,
show_followers_separately = true,
orientation = "Vertical", -- "Vertical" or "Horizontal"
highlighted_bar = "Me",
damage_bar_relative_to = "Top Damage", -- "total damage" or "top damage"
my_damage_bar_location = "First", -- "normal" or "first" or "last"
my_damage_bar_location = "Last", -- "normal" or "first" or "last"
total_damage_location = "First",
dps_mode = "First Hit",
player_name_size_limit = 150
@@ -4228,12 +4233,12 @@ function config.init()
sorting = {
type = "Damage", -- "normal" or "damage" or "dps"
reversed_order = false
reversed_order = true
},
position = {
x = 525,
y = 225,
y = 120,
-- Possible values: "Top-Left", "Top-Right", "Bottom-Left", "Bottom-Right"
anchor = "Bottom-Left"
},

View File

@@ -127,7 +127,10 @@ language.default_language = {
buildup = "Buildup:",
total_buildup = "Total Buildup",
part_break = "Break",
part_sever = "Sever"
part_sever = "Sever",
otomo = "Buddy",
servant = "Follower",
},
customization_menu = {
@@ -291,6 +294,7 @@ language.default_language = {
total_damage = "Total Damage",
my_damage_bar_location = "My Damage Bar Location",
total_damage_location = "Total Damage Bar Location",
first = "First",
last = "Last",
@@ -310,9 +314,12 @@ language.default_language = {
other_players = "Other Players",
hunter_rank = "Hunter Rank",
word_player = "Word \"Player\"";
player_id = "Player ID",
player_name = "Player Name",
id = "ID",
name = "Name",
show_my_otomos_separately = "Show my Buddies separately",
show_other_otomos_separately = "Show other Buddies separately",
show_followers_separately = "Show Followers separately",
dps_mode = "DPS Mode",
dps = "DPS",