Implement Error Handler

This commit is contained in:
GreenComfyTea
2023-08-05 16:30:15 +03:00
parent 4bdb4ee2e6
commit dfb7893c1a
59 changed files with 1079 additions and 402 deletions

View File

@@ -2,6 +2,7 @@ local this = {};
local time;
local utils;
local error_handler;
local sdk = sdk;
local tostring = tostring;
@@ -70,7 +71,7 @@ function this.init_message_manager()
this.message_manager = sdk.get_managed_singleton("snow.gui.MessageManager");
if this.message_manager == nil then
--log.error("[MHR Overlay] No message manager");
error_handler.report("singletons.init_message_manager", "Failed to Access Data: message_manager");
end
return this.message_manager;
@@ -83,7 +84,7 @@ function this.init_enemy_manager()
this.enemy_manager = sdk.get_managed_singleton("snow.enemy.EnemyManager");
if this.enemy_manager == nil then
--log.error("[MHR Overlay] No enemy manager");
error_handler.report("singletons.init_enemy_manager", "Failed to Access Data: enemy_manager");
end
return this.enemy_manager;
@@ -96,7 +97,7 @@ function this.init_lobby_manager()
this.lobby_manager = sdk.get_managed_singleton("snow.LobbyManager");
if this.lobby_manager == nil then
--log.error("[MHR Overlay] No lobby manager");
error_handler.report("singletons.init_lobby_manager", "Failed to Access Data: lobby_manager");
return false;
end
@@ -110,7 +111,7 @@ function this.init_progress_manager()
this.progress_manager = sdk.get_managed_singleton("snow.progress.ProgressManager");
if this.progress_manager == nil then
--log.error("[MHR Overlay] No progress manager");
error_handler.report("singletons.init_lobby_manager", "Failed to Access Data: progress_manager");
return false;
end
@@ -124,7 +125,7 @@ function this.init_quest_manager()
this.quest_manager = sdk.get_managed_singleton("snow.QuestManager");
if this.quest_manager == nil then
--log.error("[MHR Overlay] No quest manager");
error_handler.report("singletons.init_quest_manager", "Failed to Access Data: quest_manager");
end
return this.quest_manager;
@@ -137,7 +138,7 @@ function this.init_player_manager()
this.player_manager = sdk.get_managed_singleton("snow.player.PlayerManager");
if this.player_manager == nil then
--log.error("[MHR Overlay] No player manager");
error_handler.report("singletons.init_player_manager", "Failed to Access Data: player_manager");
end
return this.player_manager;
@@ -150,7 +151,7 @@ function this.init_village_area_manager()
this.village_area_manager = sdk.get_managed_singleton("snow.VillageAreaManager");
if this.village_area_manager == nil then
--log.error("[MHR Overlay] No village area manager");
error_handler.report("singletons.init_village_area_manager", "Failed to Access Data: village_area_manager");
end
return this.village_area_manager;
@@ -163,7 +164,7 @@ function this.init_gui_manager()
this.gui_manager = sdk.get_managed_singleton("snow.gui.GuiManager");
if this.gui_manager == nil then
--log.error("[MHR Overlay] No gui manager");
error_handler.report("singletons.init_gui_manager", "Failed to Access Data: gui_manager");
end
return this.gui_manager;
@@ -176,7 +177,7 @@ function this.init_game_keyboard()
this.game_keyboard = sdk.get_managed_singleton("snow.GameKeyboard");
if this.game_keyboard == nil then
--log.error("[MHR Overlay] No game keyboard");
error_handler.report("singletons.init_game_keyboard", "Failed to Access Data: game_keyboard");
end
return this.game_keyboard;
@@ -189,7 +190,7 @@ function this.init_scene_manager()
this.scene_manager = sdk.get_native_singleton("via.SceneManager");
if this.scene_manager == nil then
--log.error("[MHR Overlay] No enemy manager");
error_handler.report("singletons.init_scene_manager", "Failed to Access Data: scene_manager");
end
return this.scene_manager;
@@ -202,7 +203,7 @@ function this.init_game_manager()
this.game_manager = sdk.get_managed_singleton("snow.SnowGameManager");
if this.game_manager == nil then
--log.error("[MHR Overlay] No enemy manager");
error_handler.report("singletons.init_game_manager", "Failed to Access Data: game_manager");
end
return this.game_manager;
@@ -215,7 +216,7 @@ function this.init_servant_manager()
this.servant_manager = sdk.get_managed_singleton("snow.ai.ServantManager");
if this.servant_manager == nil then
--log.error("[MHR Overlay] No enemy manager");
error_handler.report("singletons.init_servant_manager", "Failed to Access Data: servant_manager");
end
return this.servant_manager;
@@ -228,7 +229,7 @@ function this.init_otomo_manager()
this.otomo_manager = sdk.get_managed_singleton("snow.otomo.OtomoManager");
if this.otomo_manager == nil then
--log.error("[MHR Overlay] No enemy manager");
error_handler.report("singletons.init_otomo_manager", "Failed to Access Data: otomo_manager");
end
return this.otomo_manager;
@@ -237,6 +238,7 @@ end
function this.init_dependencies()
time = require("MHR_Overlay.Game_Handler.time");
utils = require("MHR_Overlay.Misc.utils");
error_handler = require("MHR_Overlay.Misc.error_handler");
end
function this.init_module()