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feat: Add UI options
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@@ -331,6 +331,10 @@ re.on_draw_ui(function()
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if string.len(status) > 0 then
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imgui.text("[monster_has_hp_bar.lua] Status: " .. status);
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end
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_, monster_UI.enabled = imgui.checkbox("Enable monster health UI", monster_UI.enabled)
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_, time_UI.enabled = imgui.checkbox("Enable quest time UI", time_UI.enabled)
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_, damage_meter_UI.enabled = imgui.checkbox("Enable damage dealt UI", damage_meter_UI.enabled)
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end);
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re.on_frame(function()
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