Optimize small monster UI drawing function

This commit is contained in:
GreenComfyTea
2023-08-08 13:04:40 +03:00
parent e1d3754733
commit e09c82278d
10 changed files with 49 additions and 73 deletions

View File

@@ -147,7 +147,7 @@ function this.stock_damage()
local damage_param = get_damage_param_method:call(enemy);
if damage_param == nil then
error_handler.report("ailment_hook.stock_damage", "Failed to access Data: small_monster -> damage_param");
goto continue
goto continue;
end
local poison_param = poison_param_field:get_data(damage_param);