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Optimize small monster UI drawing function
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@@ -147,7 +147,7 @@ function this.stock_damage()
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local damage_param = get_damage_param_method:call(enemy);
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if damage_param == nil then
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error_handler.report("ailment_hook.stock_damage", "Failed to access Data: small_monster -> damage_param");
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goto continue
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goto continue;
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end
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local poison_param = poison_param_field:get_data(damage_param);
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