diff --git a/MHR_Overlay.lua b/MHR_Overlay.lua index 097a15b..5a2d551 100644 --- a/MHR_Overlay.lua +++ b/MHR_Overlay.lua @@ -77,7 +77,7 @@ local monster_UI = { health_bar = { remaining_health = 0xB952A674, missing_health = 0xB9000000, - capturable_health = 0xFF7373ff + capture_health = 0xB933CCCC }, monster_name = { @@ -460,7 +460,6 @@ function monster_health() table.insert(monsters, monster); end - --sort_type = "normal", -- "normal" or "health" or "health_percentage" --sort here if monster_UI.sort_type == "normal" and monster_UI.reverse_order then local reversed_monsters = {}; @@ -508,7 +507,7 @@ function monster_health() --remaining health if monster.health <= monster.capture_health then - remaining_health_color = monster_UI.colors.health_bar.capturable_health + remaining_health_color = monster_UI.colors.health_bar.capture_health else remaining_health_color = monster_UI.colors.health_bar.remaining_health end