diff --git a/reframework/autorun/MHR_Overlay/Monsters/large_monster.lua b/reframework/autorun/MHR_Overlay/Monsters/large_monster.lua index 1792a2a..429f62e 100644 --- a/reframework/autorun/MHR_Overlay/Monsters/large_monster.lua +++ b/reframework/autorun/MHR_Overlay/Monsters/large_monster.lua @@ -620,6 +620,8 @@ function this.update_health(enemy, monster) monster.capture_percentage = capture_health / max_health; end + monster.is_health_initialized = true; + return physical_param; end diff --git a/reframework/autorun/MHR_Overlay/Monsters/small_monster.lua b/reframework/autorun/MHR_Overlay/Monsters/small_monster.lua index 09afaad..9c1d096 100644 --- a/reframework/autorun/MHR_Overlay/Monsters/small_monster.lua +++ b/reframework/autorun/MHR_Overlay/Monsters/small_monster.lua @@ -237,6 +237,8 @@ function this.update_health(enemy, monster) if max_health ~= 0 then monster.health_percentage = health / max_health; end + + monster.is_health_initialized = true; end function this.draw(monster, cached_config, position_on_screen, opacity_scale)