From 9fa61ae624a49392b946864a678ba16167ddb406 Mon Sep 17 00:00:00 2001 From: GreenComfyTea Date: Wed, 13 Jul 2022 08:19:41 +0300 Subject: [PATCH] Revert "1" --- reframework/autorun/MHR_Overlay.lua | 2 +- .../UI/UI_Entities/damage_UI_entity.lua | 21 +------------------ .../autorun/MHR_Overlay/UI/drawing.lua | 2 ++ 3 files changed, 4 insertions(+), 21 deletions(-) diff --git a/reframework/autorun/MHR_Overlay.lua b/reframework/autorun/MHR_Overlay.lua index 15ab359..d47fe3e 100644 --- a/reframework/autorun/MHR_Overlay.lua +++ b/reframework/autorun/MHR_Overlay.lua @@ -1,4 +1,4 @@ -local debug = true; +local debug = false; xy = ""; local keyboard = require("MHR_Overlay.Game_Handler.keyboard"); diff --git a/reframework/autorun/MHR_Overlay/UI/UI_Entities/damage_UI_entity.lua b/reframework/autorun/MHR_Overlay/UI/UI_Entities/damage_UI_entity.lua index 06d0ca7..5dcd76b 100644 --- a/reframework/autorun/MHR_Overlay/UI/UI_Entities/damage_UI_entity.lua +++ b/reframework/autorun/MHR_Overlay/UI/UI_Entities/damage_UI_entity.lua @@ -104,8 +104,7 @@ function damage_UI_entity.draw(_player, position_on_screen, opacity_scale, top_d end end - xy = "\nTesting Damage Meter..." - xy = xy .. "\nDrawing bar..." + if _player.id == player.myself.id and cached_config.settings.highlighted_bar == "Me" then drawing.draw_bar(_player.damage_UI.highlighted_bar, position_on_screen, opacity_scale, player_damage_bar_percentage); @@ -117,10 +116,6 @@ function damage_UI_entity.draw(_player, position_on_screen, opacity_scale, top_d drawing.draw_bar(_player.damage_UI.bar, position_on_screen, opacity_scale, player_damage_bar_percentage); end - xy = xy .." success!"; - xy = xy .. "\nDrawing HR label..." - - if _player.id == player.myself.id then if _player.damage_UI.hunter_rank_label.include.myself.master_rank and _player.damage_UI.hunter_rank_label.include.myself.hunter_rank then drawing.draw_label(_player.damage_UI.hunter_rank_label, position_on_screen, opacity_scale, string.format("%d:%d", _player.master_rank, _player.hunter_rank)); @@ -139,29 +134,15 @@ function damage_UI_entity.draw(_player, position_on_screen, opacity_scale, top_d end end - xy = xy .. " success!"; - xy = xy .. "\nChecking player name size limit..."; - - xy = xy .. "\n_player.damage_UI.player_name_size_limit: " .. tostring(_player.damage_UI.player_name_size_limit); - xy = xy .. "\ndrawing: " .. tostring(drawing); - xy = xy .. "\ndrawing.limit_text_size: " .. tostring(drawing.limit_text_size); - xy = xy .. "\nplayer_name_text: " .. tostring(player_name_text); - xy = xy .. "\nd2d: " .. tostring(d2d); - if _player.damage_UI.player_name_size_limit ~= 0 then player_name_text = drawing.limit_text_size(player_name_text, _player.damage_UI.player_name_size_limit); end - xy = xy .. "\n... Success!"; - xy = xy .. "\nDrawing labels..."; - drawing.draw_label(_player.damage_UI.player_name_label, position_on_screen, opacity_scale, player_name_text); drawing.draw_label(_player.damage_UI.value_label, position_on_screen, opacity_scale, _player.display.total_damage); drawing.draw_label(_player.damage_UI.percentage_label, position_on_screen, opacity_scale, 100 * player_damage_percentage); drawing.draw_label(_player.damage_UI.dps_label, position_on_screen, opacity_scale, _player.dps); drawing.draw_label(_player.damage_UI.cart_count_label, position_on_screen, opacity_scale, _player.cart_count); - - xy = xy .. " success!"; end function damage_UI_entity.init_module() diff --git a/reframework/autorun/MHR_Overlay/UI/drawing.lua b/reframework/autorun/MHR_Overlay/UI/drawing.lua index 3d0d49e..a09722b 100644 --- a/reframework/autorun/MHR_Overlay/UI/drawing.lua +++ b/reframework/autorun/MHR_Overlay/UI/drawing.lua @@ -37,6 +37,8 @@ function drawing.limit_text_size(text, size_limit) return; end + --do return end; + local limited_text = text; while true do local text_width, text_height = drawing.font:measure(limited_text);