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https://github.com/GreenComfyTea/MHR-Overlay.git
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Remove magical numbers of stealth monster ids + process toadversary properly + Fix Crown Threshold Typo
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@@ -115,7 +115,7 @@ function this.draw(dynamic_enabled, static_enabled, highlighted_enabled)
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if monster.health > highlighted_monster.health then
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highlighted_monster = monster;
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end
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elseif cached_config.highlighted.auto_highlight.mode == "Lowest Health Percentage" then
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if monster.health_percentage < highlighted_monster.health_percentage then
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highlighted_monster = monster;
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@@ -139,7 +139,6 @@ function this.draw(dynamic_enabled, static_enabled, highlighted_enabled)
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highlighted_monster = monster;
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end
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end
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table.insert(displayed_monsters, monster);
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::continue::
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end
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