mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Make debug.lua a separate script
This commit is contained in:
@@ -30,17 +30,6 @@ local os = os;
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local ValueType = ValueType;
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local ValueType = ValueType;
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local package = package;
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local package = package;
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local debug_name = "MHR_Overlay.Misc.debug";
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local debug = nil;
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for _, searcher in ipairs(package.searchers or package.loaders) do
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local loader = searcher(debug_name);
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if type(loader) == 'function' then
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package.preload[debug_name] = loader;
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debug = require(debug_name);
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end
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end
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local keyboard = require("MHR_Overlay.Game_Handler.keyboard");
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local keyboard = require("MHR_Overlay.Game_Handler.keyboard");
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local quest_status = require("MHR_Overlay.Game_Handler.quest_status");
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local quest_status = require("MHR_Overlay.Game_Handler.quest_status");
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local screen = require("MHR_Overlay.Game_Handler.screen");
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local screen = require("MHR_Overlay.Game_Handler.screen");
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@@ -97,15 +86,10 @@ local body_parts_customization = require("MHR_Overlay.UI.Customizations.body_par
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local ailments_customization = require("MHR_Overlay.UI.Customizations.ailments_customization");
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local ailments_customization = require("MHR_Overlay.UI.Customizations.ailments_customization");
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local ailment_buildups_customization = require("MHR_Overlay.UI.Customizations.ailment_buildups_customization");
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local ailment_buildups_customization = require("MHR_Overlay.UI.Customizations.ailment_buildups_customization");
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local module_visibility_customization = require("MHR_Overlay.UI.Customizations.module_visibility_customization");
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local module_visibility_customization = require("MHR_Overlay.UI.Customizations.module_visibility_customization");
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local large_monster_UI_customization = require("MHR_Overlay.UI.Customizations.large_monster_UI_customization");
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local large_monster_UI_customization = require("MHR_Overlay.UI.Customizations.large_monster_UI_customization");
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local drawing = require("MHR_Overlay.UI.drawing");
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local drawing = require("MHR_Overlay.UI.drawing");
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if debug ~= nil and debug.enabled then
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xy = "";
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end
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------------------------INIT MODULES-------------------------
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------------------------INIT MODULES-------------------------
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-- #region
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-- #region
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screen.init_module();
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screen.init_module();
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@@ -346,33 +330,6 @@ end);
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-- #endregion
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-- #endregion
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----------------------------D2D------------------------------
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----------------------------D2D------------------------------
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if debug ~= nil and debug.enabled then
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if d2d ~= nil then
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d2d.register(function()
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end, function()
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if not config.current_config.global_settings.renderer.use_d2d_if_available then
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return;
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end
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if xy ~= "" then
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d2d.text(drawing.font, "xy:\n" .. tostring(xy), 256, 71, 0xFF000000);
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d2d.text(drawing.font, "xy:\n" .. tostring(xy), 255, 70, 0xFFFFFFFF);
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end
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end);
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end
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re.on_frame(function()
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if d2d ~= nil and config.current_config.global_settings.renderer.use_d2d_if_available then
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return;
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end
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if xy ~= "" then
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draw.text("xy:\n" .. tostring(xy), 256, 31, 0xFF000000);
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draw.text("xy:\n" .. tostring(xy), 255, 30, 0xFFFFFFFF);
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end
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end);
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end
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if imgui.begin_table == nil then
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if imgui.begin_table == nil then
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re.msg(language.current_language.customization_menu.reframework_outdated);
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re.msg(language.current_language.customization_menu.reframework_outdated);
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end
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end
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@@ -1,5 +0,0 @@
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local this = {};
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this.enabled = false;
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return this;
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