Fix freeze_displayed_players on quest end

...if module visibility is disabled during the quest
This commit is contained in:
GreenComfyTea
2022-12-02 13:49:14 +02:00
parent add4cca6f1
commit f0eb9673b0
3 changed files with 26 additions and 12 deletions

View File

@@ -188,7 +188,7 @@ local function main_loop()
player.update_player_list(quest_status.index >= 2);
non_players.update_servant_list();
if quest_status.flow_state == quest_status.flow_states.IN_TRAINING_AREA then
local large_monster_UI_config = config.current_config.large_monster_UI;