Add Filters to Ailments.

This commit is contained in:
GreenComfyTea
2022-07-25 10:14:21 +03:00
parent 0773431d4b
commit f38e5b685f
4 changed files with 1081 additions and 60 deletions

View File

@@ -1083,6 +1083,151 @@ function customization_menu.draw()
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.filter) then
changed, config.current_config.small_monster_UI.ailments.filter.paralysis = imgui.checkbox(language.current_language
.ailments.paralysis,
config.current_config.small_monster_UI.ailments.filter.paralysis);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.sleep = imgui.checkbox(language.current_language
.ailments.sleep,
config.current_config.small_monster_UI.ailments.filter.sleep);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.stun = imgui.checkbox(language.current_language
.ailments.stun,
config.current_config.small_monster_UI.ailments.filter.stun);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.flash = imgui.checkbox(language.current_language
.ailments.flash,
config.current_config.small_monster_UI.ailments.filter.flash);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.poison = imgui.checkbox(language
.current_language.ailments.poison,
config.current_config.small_monster_UI.ailments.filter.poison);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.blast = imgui.checkbox(language
.current_language.ailments.blast,
config.current_config.small_monster_UI.ailments.filter.blast);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.exhaust = imgui.checkbox(language
.current_language.ailments.exhaust,
config.current_config.small_monster_UI.ailments.filter.exhaust);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.ride = imgui.checkbox(language
.current_language.ailments.ride,
config.current_config.small_monster_UI.ailments.filter.ride);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.waterblight = imgui.checkbox(language
.current_language.ailments.waterblight,
config.current_config.small_monster_UI.ailments.filter.waterblight);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.fireblight = imgui.checkbox(language
.current_language.ailments.fireblight,
config.current_config.small_monster_UI.ailments.filter.fireblight);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.iceblight = imgui.checkbox(language
.current_language.ailments.iceblight,
config.current_config.small_monster_UI.ailments.filter.iceblight);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.thunderblight = imgui.checkbox(language
.current_language.ailments.thunderblight,
config.current_config.small_monster_UI.ailments.filter.thunderblight);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.fall_trap = imgui.checkbox(language
.current_language.ailments.fall_trap,
config.current_config.small_monster_UI.ailments.filter.fall_trap);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.shock_trap = imgui.checkbox(language
.current_language.ailments.shock_trap,
config.current_config.small_monster_UI.ailments.filter.shock_trap);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.tranq_bomb = imgui.checkbox(language
.current_language.ailments.tranq_bomb,
config.current_config.small_monster_UI.ailments.filter.tranq_bomb);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.dung_bomb = imgui.checkbox(language
.current_language.ailments.dung_bomb,
config.current_config.small_monster_UI.ailments.filter.dung_bomb);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.steel_fang = imgui.checkbox(language
.current_language.ailments.steel_fang,
config.current_config.small_monster_UI.ailments.filter.steel_fang);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.quick_sand = imgui.checkbox(language
.current_language.ailments.quick_sand,
config.current_config.small_monster_UI.ailments.filter.quick_sand);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.fall_otomo_trap = imgui.checkbox(language
.current_language.ailments.fall_otomo_trap,
config.current_config.small_monster_UI.ailments.filter.fall_otomo_trap);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.small_monster_UI.ailments.filter.shock_otomo_trap = imgui.checkbox(language
.current_language.ailments.shock_otomo_trap,
config.current_config.small_monster_UI.ailments.filter.shock_otomo_trap);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.monster_name_label) then
changed, config.current_config.small_monster_UI.monster_name_label.visibility = imgui.checkbox(language.current_language
.customization_menu.visible,
@@ -5529,6 +5674,151 @@ function customization_menu.draw()
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.filter) then
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.paralysis = imgui.checkbox(language.current_language
.ailments.paralysis,
config.current_config.large_monster_UI.dynamic.ailments.filter.paralysis);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.sleep = imgui.checkbox(language.current_language
.ailments.sleep,
config.current_config.large_monster_UI.dynamic.ailments.filter.sleep);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.stun = imgui.checkbox(language.current_language
.ailments.stun,
config.current_config.large_monster_UI.dynamic.ailments.filter.stun);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.flash = imgui.checkbox(language.current_language
.ailments.flash,
config.current_config.large_monster_UI.dynamic.ailments.filter.flash);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.poison = imgui.checkbox(language
.current_language.ailments.poison,
config.current_config.large_monster_UI.dynamic.ailments.filter.poison);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.blast = imgui.checkbox(language
.current_language.ailments.blast,
config.current_config.large_monster_UI.dynamic.ailments.filter.blast);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.exhaust = imgui.checkbox(language
.current_language.ailments.exhaust,
config.current_config.large_monster_UI.dynamic.ailments.filter.exhaust);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.ride = imgui.checkbox(language
.current_language.ailments.ride,
config.current_config.large_monster_UI.dynamic.ailments.filter.ride);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.waterblight = imgui.checkbox(language
.current_language.ailments.waterblight,
config.current_config.large_monster_UI.dynamic.ailments.filter.waterblight);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.fireblight = imgui.checkbox(language
.current_language.ailments.fireblight,
config.current_config.large_monster_UI.dynamic.ailments.filter.fireblight);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.iceblight = imgui.checkbox(language
.current_language.ailments.iceblight,
config.current_config.large_monster_UI.dynamic.ailments.filter.iceblight);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.thunderblight = imgui.checkbox(language
.current_language.ailments.thunderblight,
config.current_config.large_monster_UI.dynamic.ailments.filter.thunderblight);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.fall_trap = imgui.checkbox(language
.current_language.ailments.fall_trap,
config.current_config.large_monster_UI.dynamic.ailments.filter.fall_trap);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.shock_trap = imgui.checkbox(language
.current_language.ailments.shock_trap,
config.current_config.large_monster_UI.dynamic.ailments.filter.shock_trap);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.tranq_bomb = imgui.checkbox(language
.current_language.ailments.tranq_bomb,
config.current_config.large_monster_UI.dynamic.ailments.filter.tranq_bomb);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.dung_bomb = imgui.checkbox(language
.current_language.ailments.dung_bomb,
config.current_config.large_monster_UI.dynamic.ailments.filter.dung_bomb);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.steel_fang = imgui.checkbox(language
.current_language.ailments.steel_fang,
config.current_config.large_monster_UI.dynamic.ailments.filter.steel_fang);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.quick_sand = imgui.checkbox(language
.current_language.ailments.quick_sand,
config.current_config.large_monster_UI.dynamic.ailments.filter.quick_sand);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.fall_otomo_trap = imgui.checkbox(language
.current_language.ailments.fall_otomo_trap,
config.current_config.large_monster_UI.dynamic.ailments.filter.fall_otomo_trap);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
changed, config.current_config.large_monster_UI.dynamic.ailments.filter.shock_otomo_trap = imgui.checkbox(language
.current_language.ailments.shock_otomo_trap,
config.current_config.large_monster_UI.dynamic.ailments.filter.shock_otomo_trap);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.ailment_name_label) then
changed, config.current_config.large_monster_UI.dynamic.ailments.ailment_name_label.visibility = imgui.checkbox(language
.current_language.customization_menu.visible,
@@ -6062,6 +6352,7 @@ function customization_menu.draw()
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.settings) then
changed, customization_menu.large_monster_dynamic_UI_highlighted_buildup_bar_index = imgui.combo(language.current_language
.customization_menu.highlighted_bar, customization_menu.large_monster_dynamic_UI_highlighted_buildup_bar_index,
@@ -6094,25 +6385,6 @@ function customization_menu.draw()
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.filter) then
changed, config.current_config.large_monster_UI.dynamic.ailment_buildups.filter.stun = imgui.checkbox(language.current_language
.ailments.stun,
config.current_config.large_monster_UI.dynamic.ailment_buildups.filter.stun);
changed, config.current_config.large_monster_UI.dynamic.ailment_buildups.filter.poison = imgui.checkbox(language.current_language
.ailments.poison,
config.current_config.large_monster_UI.dynamic.ailment_buildups.filter.poison);
changed, config.current_config.large_monster_UI.dynamic.ailment_buildups.filter.blast = imgui.checkbox(language.current_language
.ailments.blast,
config.current_config.large_monster_UI.dynamic.ailment_buildups.filter.blast);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.sorting) then
changed, customization_menu.large_monster_dynamic_UI_ailment_buildups_sorting_type_index = imgui.combo(language.current_language
.customization_menu.type,
@@ -6135,6 +6407,25 @@ function customization_menu.draw()
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.filter) then
changed, config.current_config.large_monster_UI.dynamic.ailment_buildups.filter.stun = imgui.checkbox(language.current_language
.ailments.stun,
config.current_config.large_monster_UI.dynamic.ailment_buildups.filter.stun);
changed, config.current_config.large_monster_UI.dynamic.ailment_buildups.filter.poison = imgui.checkbox(language.current_language
.ailments.poison,
config.current_config.large_monster_UI.dynamic.ailment_buildups.filter.poison);
changed, config.current_config.large_monster_UI.dynamic.ailment_buildups.filter.blast = imgui.checkbox(language.current_language
.ailments.blast,
config.current_config.large_monster_UI.dynamic.ailment_buildups.filter.blast);
config_changed = config_changed or changed;
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.ailment_name_label) then
changed, config.current_config.large_monster_UI.dynamic.ailment_buildups.ailment_name_label.visibility = imgui.checkbox(language
.current_language.customization_menu.visible,
@@ -9554,6 +9845,151 @@ function customization_menu.draw()
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.filter) then
changed, config.current_config.large_monster_UI.static.ailments.filter.paralysis = imgui.checkbox(language.current_language
.ailments.paralysis,
config.current_config.large_monster_UI.static.ailments.filter.paralysis);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.sleep = imgui.checkbox(language.current_language
.ailments.sleep,
config.current_config.large_monster_UI.static.ailments.filter.sleep);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.stun = imgui.checkbox(language.current_language
.ailments.stun,
config.current_config.large_monster_UI.static.ailments.filter.stun);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.flash = imgui.checkbox(language.current_language
.ailments.flash,
config.current_config.large_monster_UI.static.ailments.filter.flash);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.poison = imgui.checkbox(language
.current_language.ailments.poison,
config.current_config.large_monster_UI.static.ailments.filter.poison);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.blast = imgui.checkbox(language
.current_language.ailments.blast,
config.current_config.large_monster_UI.static.ailments.filter.blast);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.exhaust = imgui.checkbox(language
.current_language.ailments.exhaust,
config.current_config.large_monster_UI.static.ailments.filter.exhaust);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.ride = imgui.checkbox(language
.current_language.ailments.ride,
config.current_config.large_monster_UI.static.ailments.filter.ride);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.waterblight = imgui.checkbox(language
.current_language.ailments.waterblight,
config.current_config.large_monster_UI.static.ailments.filter.waterblight);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.fireblight = imgui.checkbox(language
.current_language.ailments.fireblight,
config.current_config.large_monster_UI.static.ailments.filter.fireblight);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.iceblight = imgui.checkbox(language
.current_language.ailments.iceblight,
config.current_config.large_monster_UI.static.ailments.filter.iceblight);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.thunderblight = imgui.checkbox(language
.current_language.ailments.thunderblight,
config.current_config.large_monster_UI.static.ailments.filter.thunderblight);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.fall_trap = imgui.checkbox(language
.current_language.ailments.fall_trap,
config.current_config.large_monster_UI.static.ailments.filter.fall_trap);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.shock_trap = imgui.checkbox(language
.current_language.ailments.shock_trap,
config.current_config.large_monster_UI.static.ailments.filter.shock_trap);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.tranq_bomb = imgui.checkbox(language
.current_language.ailments.tranq_bomb,
config.current_config.large_monster_UI.static.ailments.filter.tranq_bomb);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.dung_bomb = imgui.checkbox(language
.current_language.ailments.dung_bomb,
config.current_config.large_monster_UI.static.ailments.filter.dung_bomb);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.steel_fang = imgui.checkbox(language
.current_language.ailments.steel_fang,
config.current_config.large_monster_UI.static.ailments.filter.steel_fang);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.quick_sand = imgui.checkbox(language
.current_language.ailments.quick_sand,
config.current_config.large_monster_UI.static.ailments.filter.quick_sand);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.fall_otomo_trap = imgui.checkbox(language
.current_language.ailments.fall_otomo_trap,
config.current_config.large_monster_UI.static.ailments.filter.fall_otomo_trap);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
changed, config.current_config.large_monster_UI.static.ailments.filter.shock_otomo_trap = imgui.checkbox(language
.current_language.ailments.shock_otomo_trap,
config.current_config.large_monster_UI.static.ailments.filter.shock_otomo_trap);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.ailment_name_label) then
changed, config.current_config.large_monster_UI.static.ailments.ailment_name_label.visibility = imgui.checkbox(language
.current_language.customization_menu.visible,
@@ -10119,25 +10555,6 @@ function customization_menu.draw()
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.filter) then
changed, config.current_config.large_monster_UI.static.ailment_buildups.filter.stun = imgui.checkbox(language.current_language
.ailments.stun,
config.current_config.large_monster_UI.static.ailment_buildups.filter.stun);
changed, config.current_config.large_monster_UI.static.ailment_buildups.filter.poison = imgui.checkbox(language.current_language
.ailments.poison,
config.current_config.large_monster_UI.static.ailment_buildups.filter.poison);
changed, config.current_config.large_monster_UI.static.ailment_buildups.filter.blast = imgui.checkbox(language.current_language
.ailments.blast,
config.current_config.large_monster_UI.static.ailment_buildups.filter.blast);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.sorting) then
changed, customization_menu.large_monster_static_UI_ailment_buildups_sorting_type_index = imgui.combo(language.current_language
.customization_menu.type,
@@ -10160,6 +10577,25 @@ function customization_menu.draw()
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.filter) then
changed, config.current_config.large_monster_UI.static.ailment_buildups.filter.stun = imgui.checkbox(language.current_language
.ailments.stun,
config.current_config.large_monster_UI.static.ailment_buildups.filter.stun);
changed, config.current_config.large_monster_UI.static.ailment_buildups.filter.poison = imgui.checkbox(language.current_language
.ailments.poison,
config.current_config.large_monster_UI.static.ailment_buildups.filter.poison);
changed, config.current_config.large_monster_UI.static.ailment_buildups.filter.blast = imgui.checkbox(language.current_language
.ailments.blast,
config.current_config.large_monster_UI.static.ailment_buildups.filter.blast);
config_changed = config_changed or changed;
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.ailment_name_label) then
changed, config.current_config.large_monster_UI.static.ailment_buildups.ailment_name_label.visibility = imgui.checkbox(language
.current_language.customization_menu.visible,
@@ -13551,6 +13987,151 @@ function customization_menu.draw()
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.filter) then
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.paralysis = imgui.checkbox(language.current_language
.ailments.paralysis,
config.current_config.large_monster_UI.highlighted.ailments.filter.paralysis);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.sleep = imgui.checkbox(language.current_language
.ailments.sleep,
config.current_config.large_monster_UI.highlighted.ailments.filter.sleep);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.stun = imgui.checkbox(language.current_language
.ailments.stun,
config.current_config.large_monster_UI.highlighted.ailments.filter.stun);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.flash = imgui.checkbox(language.current_language
.ailments.flash,
config.current_config.large_monster_UI.highlighted.ailments.filter.flash);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.poison = imgui.checkbox(language
.current_language.ailments.poison,
config.current_config.large_monster_UI.highlighted.ailments.filter.poison);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.blast = imgui.checkbox(language
.current_language.ailments.blast,
config.current_config.large_monster_UI.highlighted.ailments.filter.blast);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.exhaust = imgui.checkbox(language
.current_language.ailments.exhaust,
config.current_config.large_monster_UI.highlighted.ailments.filter.exhaust);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.ride = imgui.checkbox(language
.current_language.ailments.ride,
config.current_config.large_monster_UI.highlighted.ailments.filter.ride);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.waterblight = imgui.checkbox(language
.current_language.ailments.waterblight,
config.current_config.large_monster_UI.highlighted.ailments.filter.waterblight);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.fireblight = imgui.checkbox(language
.current_language.ailments.fireblight,
config.current_config.large_monster_UI.highlighted.ailments.filter.fireblight);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.iceblight = imgui.checkbox(language
.current_language.ailments.iceblight,
config.current_config.large_monster_UI.highlighted.ailments.filter.iceblight);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.thunderblight = imgui.checkbox(language
.current_language.ailments.thunderblight,
config.current_config.large_monster_UI.highlighted.ailments.filter.thunderblight);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.fall_trap = imgui.checkbox(language
.current_language.ailments.fall_trap,
config.current_config.large_monster_UI.highlighted.ailments.filter.fall_trap);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.shock_trap = imgui.checkbox(language
.current_language.ailments.shock_trap,
config.current_config.large_monster_UI.highlighted.ailments.filter.shock_trap);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.tranq_bomb = imgui.checkbox(language
.current_language.ailments.tranq_bomb,
config.current_config.large_monster_UI.highlighted.ailments.filter.tranq_bomb);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.dung_bomb = imgui.checkbox(language
.current_language.ailments.dung_bomb,
config.current_config.large_monster_UI.highlighted.ailments.filter.dung_bomb);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.steel_fang = imgui.checkbox(language
.current_language.ailments.steel_fang,
config.current_config.large_monster_UI.highlighted.ailments.filter.steel_fang);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.quick_sand = imgui.checkbox(language
.current_language.ailments.quick_sand,
config.current_config.large_monster_UI.highlighted.ailments.filter.quick_sand);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.fall_otomo_trap = imgui.checkbox(language
.current_language.ailments.fall_otomo_trap,
config.current_config.large_monster_UI.highlighted.ailments.filter.fall_otomo_trap);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailments.filter.shock_otomo_trap = imgui.checkbox(language
.current_language.ailments.shock_otomo_trap,
config.current_config.large_monster_UI.highlighted.ailments.filter.shock_otomo_trap);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.ailment_name_label) then
changed, config.current_config.large_monster_UI.highlighted.ailments.ailment_name_label.visibility = imgui.checkbox(language
.current_language.customization_menu.visible,
@@ -14132,25 +14713,6 @@ function customization_menu.draw()
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.filter) then
changed, config.current_config.large_monster_UI.highlighted.ailment_buildups.filter.stun = imgui.checkbox(language.current_language
.ailments.stun,
config.current_config.large_monster_UI.highlighted.ailment_buildups.filter.stun);
changed, config.current_config.large_monster_UI.highlighted.ailment_buildups.filter.poison = imgui.checkbox(language
.current_language.ailments.poison,
config.current_config.large_monster_UI.highlighted.ailment_buildups.filter.poison);
changed, config.current_config.large_monster_UI.highlighted.ailment_buildups.filter.blast = imgui.checkbox(language
.current_language.ailments.blast,
config.current_config.large_monster_UI.highlighted.ailment_buildups.filter.blast);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.sorting) then
changed, customization_menu.large_monster_highlighted_UI_ailment_buildups_sorting_type_index = imgui.combo(language
.current_language.customization_menu.type,
@@ -14173,6 +14735,31 @@ function customization_menu.draw()
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.filter) then
changed, config.current_config.large_monster_UI.highlighted.ailment_buildups.filter.stun = imgui.checkbox(language.current_language
.ailments.stun,
config.current_config.large_monster_UI.highlighted.ailment_buildups.filter.stun);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailment_buildups.filter.poison = imgui.checkbox(language
.current_language.ailments.poison,
config.current_config.large_monster_UI.highlighted.ailment_buildups.filter.poison);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
changed, config.current_config.large_monster_UI.highlighted.ailment_buildups.filter.blast = imgui.checkbox(language
.current_language.ailments.blast,
config.current_config.large_monster_UI.highlighted.ailment_buildups.filter.blast);
config_changed = config_changed or changed;
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.ailment_name_label) then
changed, config.current_config.large_monster_UI.highlighted.ailment_buildups.ailment_name_label.visibility = imgui.checkbox(language
.current_language.customization_menu.visible,