Added highlighted large monster UI.

This commit is contained in:
GreenComfyTea
2022-02-14 21:02:40 +02:00
parent b514c07187
commit fa494d7d56
14 changed files with 2381 additions and 99 deletions

View File

@@ -36,6 +36,7 @@
"during_quest": "During Quest",
"dynamic_positioning": "Dynamic Positioning",
"dynamically_positioned": "Dynamically Positioned",
"enable_for": "Enable for",
"enabled": "Enabled",
"family": "Family",
"first": "First",
@@ -49,10 +50,12 @@
"hide_player_if_player_damage_is_zero": "Hide Player if Player Damage is 0",
"hide_total_if_total_damage_is_zero": "Hide Total if Total Damage is 0",
"hide_undamaged_parts": "Hide Undamaged Parts",
"highlighted": "Highlighted (targeted)",
"highlighted_bar": "Highlighted Bar",
"highlighted_damage_bar": "Highlighted Damage Bar",
"horizontal": "Horizontal",
"hunter_rank": "Hunter Rank",
"hunter_rank_label": "Hunter Rank Label",
"include": "Include",
"installation_damage": "Installation Damage",
"italic": "Italic",
@@ -60,6 +63,7 @@
"language": "Language",
"large_monster_UI": "Large Monster UI",
"large_monster_dynamic_UI": "Large Monster Dynamic UI",
"large_monster_highlighted_UI": "Large Monster Highlighted UI",
"large_monster_static_UI": "Large Monster Static UI",
"large_monsters": "Large Monsters",
"last": "Last",