Potential fix to damage meter showing incorrect players sometimes

This commit is contained in:
GreenComfyTea
2023-02-06 15:26:03 +02:00
parent b1d84ab739
commit fcf35d817f
4 changed files with 31 additions and 33 deletions

View File

@@ -494,7 +494,7 @@ function players.init()
players.list = {};
players.display_list = {};
players.total = players.new(0, "Total", 0, 0, players.types.total);
players.myself = players.new(-1, "Dummy", -1, -1, players.types.myself);
players.myself = players.new(-1, "DummyMHROverlay", -1, -1, players.types.myself);
end
local lobby_manager_type_def = sdk.find_type_definition("snow.LobbyManager");
@@ -607,13 +607,23 @@ function players.update_player_list_(hunter_info_field_)
local player = players.list[id];
if player == nil or (player.name ~= name and player.hunter_rank ~= hunter_rank and player.master_rank ~= master_rank) then
if player ~= nil then
if player.name == players.myself.name then
player = players.new(id, name, master_rank, hunter_rank, players.types.myself);
players.myself = player;
players.list[id] = player;
end
if player == nil then
if name == players.myself.name then
player = players.new(id, name, master_rank, hunter_rank, players.types.myself);
players.myself = player;
players.list[id] = player;
else
player = players.new(id, name, master_rank, hunter_rank, players.types.other_player);
players.list[id] = player;
end
elseif player.name ~= name or player.hunter_rank ~= hunter_rank or player.master_rank ~= master_rank then
if name == players.myself.name then
player = players.new(id, name, master_rank, hunter_rank, players.types.myself);
players.myself = player;
players.list[id] = player;
else
player = players.new(id, name, master_rank, hunter_rank, players.types.other_player);
players.list[id] = player;