diff --git a/README.md b/README.md index d151120..68d294f 100644 --- a/README.md +++ b/README.md @@ -135,22 +135,22 @@ * **[Troubleshooting](https://github.com/GreenComfyTea/MHR-Overlay/wiki/Troubleshooting)** # Requirements -1. [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26) (v1.503+); -2. [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) (v0.4.0+) - Needed for Unicode Support. +1. **[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26)** (v1.503+); +2. **[REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)** (v0.4.0+) - Needed for Unicode Support. # How to install: -1. Install [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26); -2. Install [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134); +1. Install **[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26)**; +2. Install **[REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)**; >**:pushpin: Windows:** Works normally. >**:pushpin: Linux:** Latest Experimental Proton seems to have it working normally as well (https://github.com/cursey/reframework-d2d/issues/5). ->**:pushpin: Steam Deck:** I've seen people getting it working but I don't have the exact instructions. You will have to figure it out yourself and/or search the nexus pages for information ([REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26?tab=description), [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134), [MHR Overlay](https://www.nexusmods.com/monsterhunterrise/mods/50)). +>**:pushpin: Steam Deck:** I've seen people getting it working but I don't have the exact instructions. You will have to figure it out yourself and/or search the nexus pages for information (**[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26?tab=description)**, **[REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)**, **[MHR Overlay](https://www.nexusmods.com/monsterhunterrise/mods/50)**). 3. Download the mod: - * Official release can be downloaded from [Nexus Mods](https://www.nexusmods.com/monsterhunterrise/mods/50); - * Nightly builds are available in [this repo](https://github.com/GreenComfyTea/MHR-Overlay) and can contain broken functionality, debugging info on screen, bugs and might require the latest [nightly build](https://github.com/praydog/REFramework-nightly/releases) of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Use with caution! -4. Extract the mod from the archive and place it in MonsterHunterRise folder. Refer to [FAQ](https://github.com/GreenComfyTea/MHR-Overlay/wiki/FAQ) to verify how the file hierarchy should look like if everything is done correctly. + * Official release can be downloaded from **[Nexus Mods](https://www.nexusmods.com/monsterhunterrise/mods/50)**; + * Nightly builds are available in **[this repo](https://github.com/GreenComfyTea/MHR-Overlay)** and can contain broken functionality, debugging info on screen, bugs and might require the latest **[nightly build](https://github.com/praydog/REFramework-nightly/releases)** of **[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26)**. Use with caution! +4. Extract the mod from the archive and place it in MonsterHunterRise folder. Refer to **[FAQ](https://github.com/GreenComfyTea/MHR-Overlay/wiki/FAQ)** to verify how the file hierarchy should look like if everything is done correctly. # Credits **[GreenComfyTea](https://github.com/GreenComfyTea)** - creator of the mod and it's main contributor.