GreenComfyTea
d8a6e8c578
Migrate to os.clock() for time-based functionality
...
- Fixed is_enable typo for ailments.
- Make small monster updates 1/s.
2022-07-11 08:51:52 +03:00
GreenComfyTea
798fe55b82
Update and fix Damage Types;
2022-07-10 11:38:35 +03:00
GreenComfyTea
9a5e05d229
Initial Sunbreak update.
...
- Added Monster Rank.
- Fixed Poison and Blast Damage.
2022-07-02 14:16:58 +03:00
GreenComfyTea
f64d6c84d3
Release v1.11
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1) Cache config access function-wide where possible;
2) Break and Sever values added to parts;
3) Hooks are now applied in init_module instead of global space;
4) Added checks for submodule (health, stamina, etc) visibility. If not visible, do not pull data.
2022-06-20 13:01:10 +03:00
GreenComfyTea
1a95634ec2
Part Break/Sever implemented. Fallback to default renderer if d2d is not available.
2022-06-17 14:24:46 +03:00
GreenComfyTea
decd802245
Add missing ailment buildup update when user changes settings in customization menu.
2022-06-05 08:33:03 +03:00
GreenComfyTea
984b463aaf
Implemented Ailment Buildup UI per player.
2022-06-04 18:58:23 +03:00
GreenComfyTea
3954717add
Optimizations, fixed 'Allmother' quest bug
2022-04-25 16:59:01 +03:00
GreenComfyTea
b94cffa073
Implemented Endemic Life UI.
2022-04-21 17:09:10 +03:00
GreenComfyTea
46a76a6a10
Implemented Monster Ailments.
2022-04-20 18:10:26 +03:00