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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-26 05:18:06 -08:00
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5 Commits
8bcd5e0c4a
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v2.5
| Author | SHA1 | Date | |
|---|---|---|---|
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cd1d90b66b | ||
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788152aecd | ||
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e51185892a | ||
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6862331ca9 | ||
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59f11c4933 |
@@ -50,6 +50,7 @@ local is_boss_enemy_method = enemy_character_base_type_def:get_method("get_isBos
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local check_die_method = enemy_character_base_type_def:get_method("checkDie");
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local stock_direct_marionette_finish_shoot_hit_parts_damage_method = enemy_character_base_type_def:get_method("stockDirectMarionetteFinishShootHitPartsDamage");
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local get_mystery_core_break_damage_rate_method = enemy_character_base_type_def:get_method("getMysteryCoreBreakDamageRate");
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local enemy_calc_damage_info_type_def = sdk.find_type_definition("snow.hit.EnemyCalcDamageInfo.AfterCalcInfo_DamageSide");
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local get_attacker_id_method = enemy_calc_damage_info_type_def:get_method("get_AttackerID");
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@@ -69,8 +70,6 @@ local get_condition_type2_method = enemy_calc_damage_info_type_def:get_method("g
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local get_condition_damage3_method = enemy_calc_damage_info_type_def:get_method("get_ConditionDamage3");
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local get_condition_type3_method = enemy_calc_damage_info_type_def:get_method("get_ConditionDamageType3");
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local stock_mystery_core_break_damage_type_def = sdk.find_type_definition("snow.enemy.EnemyCharacterBase.stockMysteryCoreBreakDamage");
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local quest_manager_type_def = sdk.find_type_definition("snow.QuestManager");
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local quest_forfeit_method = quest_manager_type_def:get_method("questForfeit");
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@@ -79,24 +78,27 @@ local packet_quest_forfeit_type_def = sdk.find_type_definition("snow.QuestManage
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local dead_player_id_field = packet_quest_forfeit_type_def:get_field("_DeadPlIndex");
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local is_from_host_field = packet_quest_forfeit_type_def:get_field("_IsFromQuestHostPacket");
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local enemy_mystery_core_parts_type_def = sdk.find_type_definition("snow.enemy.EnemyMysteryCoreParts");
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local on_break_method = enemy_mystery_core_parts_type_def:get_method("onBreak");
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function this.get_damage_source_type(damage_source_type_id, is_marionette_attack)
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if is_marionette_attack then
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return "wyvern riding";
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return players.damage_types.wyvern_riding;
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elseif damage_source_type_id == 0 or damage_source_type_id == 7 or damage_source_type_id == 11 or damage_source_type_id == 13 then
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return "player";
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return players.damage_types.player;
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elseif damage_source_type_id == 1 or damage_source_type_id == 8 then
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return "bomb";
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return players.damage_types.bombs;
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elseif damage_source_type_id == 9 then
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return "kunai";
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return players.damage_types.kunai;
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elseif damage_source_type_id >= 14 and damage_source_type_id <= 20 then
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return "installation";
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return players.damage_types.installations;
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elseif damage_source_type_id >= 21 and damage_source_type_id <= 23 then
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return "otomo";
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return players.damage_types.otomo;
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elseif damage_source_type_id >= 25 and damage_source_type_id <= 32 then
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return "endemic life";
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return players.damage_types.endemic_life;
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end
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return "other";
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return players.damage_types.other;
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end
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-- snow.hit.EnemyCalcDamageInfo.AfterCalcInfo_DamageSide
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@@ -226,12 +228,35 @@ function this.update_damage(enemy, enemy_calc_damage_info)
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players.update_damage(players.total, damage_source_type, is_large_monster, damage_object);
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players.update_damage(player, damage_source_type, is_large_monster, damage_object);
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--[[xy = string.format(
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PhysicalPartsVitalDamage(): %s
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PhysicalPartsBreakVitalDamage(): %s
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PhysicalPartsLossVitalDamage(): %s
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PhysicalMultiPartsVitalDamage(): %s
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ElementPartsVitalDamage(): %s
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ElementPartsBreakVitalDamage(): %s
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ElementPartsLossVitalDamage(): %s
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ElementMultiPartsVitalDamage(): %s
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IsBreakPartsDamage(): %s
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,
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tostring(enemy_calc_damage_info:get_PhysicalPartsVitalDamage()),
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tostring(enemy_calc_damage_info:get_PhysicalPartsBreakVitalDamage()),
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tostring(enemy_calc_damage_info:get_PhysicalPartsLossVitalDamage()),
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tostring(enemy_calc_damage_info:get_PhysicalMultiPartsVitalDamage()),
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tostring(enemy_calc_damage_info:get_ElementPartsVitalDamage()),
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tostring(enemy_calc_damage_info:get_ElementPartsBreakVitalDamage()),
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tostring(enemy_calc_damage_info:get_ElementPartsLossVitalDamage()),
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tostring(enemy_calc_damage_info:get_ElementMultiPartsVitalDamage()),
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tostring(enemy_calc_damage_info:get_IsBreakPartsDamage())
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);]]
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end
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--function damage_hook.on_mystery_core_break(enemy)
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--end
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function this.cart(dead_player_id, flag_cat_skill_insurance)
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-- flag_cat_skill_insurance = 0
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-- flag_cat_skill_insurance = 1
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@@ -309,6 +334,45 @@ function this.on_stock_direct_marionette_finish_shoot_hit_parts_damage(enemy, da
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players.update_damage(player, damage_source_type, true, large_monster_damage_object);
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end
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function this.on_anomaly_core_break(anomaly_core_part)
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local anomaly_monster = nil;
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for enemy, monster in pairs(large_monster.list) do
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if monster.is_anomaly then
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for part_id, part in pairs(monster.parts) do
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if part.anomaly_core_ref == anomaly_core_part then
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anomaly_monster = monster;
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break;
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end
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end
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if anomaly_monster ~= nil then
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break;
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end
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end
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end
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if anomaly_monster == nil then
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return;
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end
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local anomaly_core_break_damage_rate = get_mystery_core_break_damage_rate_method:call(anomaly_monster.enemy);
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if anomaly_core_break_damage_rate == nil then
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return;
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end
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local anomaly_core_break_damage = utils.math.round(anomaly_core_break_damage_rate * anomaly_monster.max_health);
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local damage_object = {};
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damage_object.total_damage = anomaly_core_break_damage;
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damage_object.physical_damage = 0;
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damage_object.elemental_damage = 0;
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damage_object.ailment_damage = anomaly_core_break_damage;
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players.update_damage(players.total, players.damage_types.anomaly_core, true, damage_object);
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end
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function this.init_module()
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quest_status = require("MHR_Overlay.Game_Handler.quest_status");
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players = require("MHR_Overlay.Damage_Meter.players");
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@@ -344,11 +408,15 @@ function this.init_module()
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return retval;
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end);
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--sdk.hook(stock_mystery_core_break_damage_type_def, function(args)
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-- pcall(damage_hook.on_mystery_core_break, sdk.to_managed_object(args[2]));
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--end, function(retval)
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-- return retval;
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--end);
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sdk.hook(on_break_method, function(args)
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-- break core group is same as hit group?
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-- break core group is part id which exploded
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local anomaly_core_part = sdk.to_managed_object(args[2]);
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this.on_anomaly_core_break(anomaly_core_part);
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end, function(retval)
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return retval;
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end);
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end
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return this;
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@@ -9,6 +9,7 @@ local quest_status;
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local drawing;
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local language;
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local non_players;
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local utils;
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local sdk = sdk;
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local tostring = tostring;
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@@ -51,6 +52,22 @@ this.display_list = {};
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this.highlighted_damage_UI = nil;
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this.damage_types = {
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["player"] = "player",
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["bombs"] = "bombs",
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["kunai"] = "kunai",
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["installations"] = "installations",
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["otomo"] = "otomo",
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["wyvern_riding"] = "wyvern_riding",
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["poison"] = "poison",
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["otomo_poison"] = "otomo_poison",
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["blast"] = "blast",
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["otomo_blast"] = "otomo_blast",
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["endemic_life"] = "endemic_life",
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["anomaly_core"] = "anomaly_core",
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["other"] = "other"
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};
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this.types = {
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["myself"] = 0,
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["other_player"] = 1,
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@@ -60,8 +77,7 @@ this.types = {
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["servant_otomo"] = 16,
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["total"] = 32,
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["highlight"] = 64
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}
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};
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function this.new(id, name, master_rank, hunter_rank, type)
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local player = {};
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@@ -78,7 +94,7 @@ function this.new(id, name, master_rank, hunter_rank, type)
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player.first_hit_time = -1;
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player.dps = 0;
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player.small_monsters = this.init_damage_sources()
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player.small_monsters = this.init_damage_sources();
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player.large_monsters = this.init_damage_sources();
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player.display = {};
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@@ -99,77 +115,14 @@ end
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function this.init_damage_sources()
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local monster_type = {};
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monster_type.total_damage = 0;
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monster_type.physical_damage = 0;
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monster_type.elemental_damage = 0;
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monster_type.ailment_damage = 0;
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monster_type.bombs = {};
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monster_type.bombs.total_damage = 0;
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monster_type.bombs.physical_damage = 0;
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monster_type.bombs.elemental_damage = 0;
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monster_type.bombs.ailment_damage = 0;
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monster_type.kunai = {};
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monster_type.kunai.total_damage = 0;
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monster_type.kunai.physical_damage = 0;
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monster_type.kunai.elemental_damage = 0;
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monster_type.kunai.ailment_damage = 0;
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monster_type.installations = {};
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monster_type.installations.total_damage = 0;
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monster_type.installations.physical_damage = 0;
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monster_type.installations.elemental_damage = 0;
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monster_type.installations.ailment_damage = 0;
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monster_type.otomo = {};
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monster_type.otomo.total_damage = 0;
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monster_type.otomo.physical_damage = 0;
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monster_type.otomo.elemental_damage = 0;
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monster_type.otomo.ailment_damage = 0;
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monster_type.wyvern_riding = {};
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monster_type.wyvern_riding.total_damage = 0;
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monster_type.wyvern_riding.physical_damage = 0;
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monster_type.wyvern_riding.elemental_damage = 0;
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monster_type.wyvern_riding.ailment_damage = 0;
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monster_type.poison = {};
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monster_type.poison.total_damage = 0;
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monster_type.poison.physical_damage = 0;
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monster_type.poison.elemental_damage = 0;
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monster_type.poison.ailment_damage = 0;
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monster_type.otomo_poison = {};
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monster_type.otomo_poison.total_damage = 0;
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monster_type.otomo_poison.physical_damage = 0;
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monster_type.otomo_poison.elemental_damage = 0;
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monster_type.otomo_poison.ailment_damage = 0;
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monster_type.blast = {};
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monster_type.blast.total_damage = 0;
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monster_type.blast.physical_damage = 0;
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monster_type.blast.elemental_damage = 0;
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monster_type.blast.ailment_damage = 0;
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monster_type.otomo_blast = {};
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monster_type.otomo_blast.total_damage = 0;
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monster_type.otomo_blast.physical_damage = 0;
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monster_type.otomo_blast.elemental_damage = 0;
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monster_type.otomo_blast.ailment_damage = 0;
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monster_type.endemic_life = {};
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monster_type.endemic_life.total_damage = 0;
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monster_type.endemic_life.physical_damage = 0;
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monster_type.endemic_life.elemental_damage = 0;
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monster_type.endemic_life.ailment_damage = 0;
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monster_type.other = {};
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monster_type.other.total_damage = 0;
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monster_type.other.physical_damage = 0;
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monster_type.other.elemental_damage = 0;
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monster_type.other.ailment_damage = 0;
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for damage_type_name, _ in pairs(this.damage_types) do
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monster_type[damage_type_name] = {
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total_damage = 0,
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physical_damage = 0,
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elemental_damage = 0,
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ailment_damage = 0
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};
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end
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return monster_type;
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end
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@@ -191,37 +144,10 @@ function this.update_damage(player, damage_source_type, is_large_monster, damage
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player.first_hit_time = time.total_elapsed_script_seconds;
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end
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local player_monster_type = player.small_monsters;
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if is_large_monster then
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player_monster_type = player.large_monsters;
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end
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if damage_source_type == "player" then
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this.merge_damage(player_monster_type, damage_object);
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elseif damage_source_type == "bomb" then
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this.merge_damage(player_monster_type.bombs, damage_object);
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elseif damage_source_type == "kunai" then
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this.merge_damage(player_monster_type.kunai, damage_object);
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elseif damage_source_type == "installation" then
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this.merge_damage(player_monster_type.installations, damage_object);
|
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elseif damage_source_type == "otomo" then
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this.merge_damage(player_monster_type.otomo, damage_object);
|
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elseif damage_source_type == "wyvern riding" then
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this.merge_damage(player_monster_type.wyvern_riding, damage_object);
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elseif damage_source_type == "poison" then
|
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this.merge_damage(player_monster_type.poison, damage_object);
|
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elseif damage_source_type == "blast" then
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this.merge_damage(player_monster_type.blast, damage_object);
|
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elseif damage_source_type == "otomo poison" then
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this.merge_damage(player_monster_type.otomo_poison, damage_object);
|
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elseif damage_source_type == "otomo blast" then
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this.merge_damage(player_monster_type.otomo_blast, damage_object);
|
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elseif damage_source_type == "endemic life" then
|
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this.merge_damage(player_monster_type.endemic_life, damage_object);
|
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elseif damage_source_type == "other" then
|
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this.merge_damage(player_monster_type.other, damage_object);
|
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this.merge_damage(player.large_monsters[damage_source_type], damage_object);
|
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else
|
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this.merge_damage(player_monster_type, damage_object);
|
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this.merge_damage(player.small_monsters[damage_source_type], damage_object);
|
||||
end
|
||||
|
||||
this.update_display(player);
|
||||
@@ -250,23 +176,23 @@ function this.update_display(player)
|
||||
end
|
||||
|
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for _, monster_type in ipairs(monster_types) do
|
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if cached_config.tracked_damage_types.player_damage then
|
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this.merge_damage(player.display, monster_type);
|
||||
if cached_config.tracked_damage_types.players then
|
||||
this.merge_damage(player.display, monster_type.player);
|
||||
end
|
||||
|
||||
if cached_config.tracked_damage_types.bomb_damage then
|
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if cached_config.tracked_damage_types.bombs then
|
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this.merge_damage(player.display, monster_type.bombs);
|
||||
end
|
||||
|
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if cached_config.tracked_damage_types.kunai_damage then
|
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if cached_config.tracked_damage_types.kunai then
|
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this.merge_damage(player.display, monster_type.kunai);
|
||||
end
|
||||
|
||||
if cached_config.tracked_damage_types.installation_damage then
|
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if cached_config.tracked_damage_types.installations then
|
||||
this.merge_damage(player.display, monster_type.installations);
|
||||
end
|
||||
|
||||
if cached_config.tracked_damage_types.otomo_damage then
|
||||
if cached_config.tracked_damage_types.otomos then
|
||||
if player.type == this.types.myself then
|
||||
|
||||
if not cached_config.settings.show_my_otomos_separately then
|
||||
@@ -303,11 +229,11 @@ function this.update_display(player)
|
||||
end
|
||||
end
|
||||
|
||||
if cached_config.tracked_damage_types.wyvern_riding_damage then
|
||||
if cached_config.tracked_damage_types.wyvern_riding then
|
||||
this.merge_damage(player.display, monster_type.wyvern_riding);
|
||||
end
|
||||
|
||||
if cached_config.tracked_damage_types.poison_damage then
|
||||
if cached_config.tracked_damage_types.poison then
|
||||
this.merge_damage(player.display, monster_type.poison);
|
||||
|
||||
if player.type == this.types.myself then
|
||||
@@ -347,7 +273,7 @@ function this.update_display(player)
|
||||
end
|
||||
end
|
||||
|
||||
if cached_config.tracked_damage_types.blast_damage then
|
||||
if cached_config.tracked_damage_types.blast then
|
||||
this.merge_damage(player.display, monster_type.blast);
|
||||
|
||||
if player.type == this.types.myself then
|
||||
@@ -386,11 +312,15 @@ function this.update_display(player)
|
||||
end
|
||||
end
|
||||
|
||||
if cached_config.tracked_damage_types.endemic_life_damage then
|
||||
if cached_config.tracked_damage_types.endemic_life then
|
||||
this.merge_damage(player.display, monster_type.endemic_life);
|
||||
end
|
||||
|
||||
if cached_config.tracked_damage_types.other_damage then
|
||||
if cached_config.tracked_damage_types.anomaly_cores then
|
||||
this.merge_damage(player.display, monster_type.anomaly_core);
|
||||
end
|
||||
|
||||
if cached_config.tracked_damage_types.other then
|
||||
this.merge_damage(player.display, monster_type.other);
|
||||
end
|
||||
end
|
||||
@@ -702,6 +632,7 @@ function this.init_module()
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
non_players = require("MHR_Overlay.Damage_Meter.non_players");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
|
||||
this.init();
|
||||
end
|
||||
|
||||
@@ -1495,7 +1495,7 @@ function this.init_default()
|
||||
},
|
||||
|
||||
body_parts = {
|
||||
visibility = true,
|
||||
visibility = false,
|
||||
|
||||
offset = {
|
||||
x = 10,
|
||||
@@ -5918,16 +5918,17 @@ function this.init_default()
|
||||
},
|
||||
|
||||
tracked_damage_types = {
|
||||
player_damage = true,
|
||||
bomb_damage = true,
|
||||
kunai_damage = true,
|
||||
installation_damage = true, -- hunting_installations like ballista, cannon, etc.
|
||||
otomo_damage = true,
|
||||
wyvern_riding_damage = true,
|
||||
poison_damage = true,
|
||||
blast_damage = true,
|
||||
endemic_life_damage = true,
|
||||
other_damage = true -- note that installations during narwa fight are counted as other damage
|
||||
players = true,
|
||||
bombs = true,
|
||||
kunai = true,
|
||||
installations = true, -- hunting_installations like ballista, cannon, etc.
|
||||
otomos = true,
|
||||
wyvern_riding = true,
|
||||
poison = true,
|
||||
blast = true,
|
||||
endemic_life = true,
|
||||
anomaly_cores = true,
|
||||
other = true -- note that installations during narwa fight are counted as other damage
|
||||
},
|
||||
|
||||
spacing = {
|
||||
|
||||
@@ -377,14 +377,18 @@ this.default_language = {
|
||||
small_monsters = "Small Monsters",
|
||||
large_monsters = "Large Monsters",
|
||||
|
||||
player_damage = "Player Damage",
|
||||
bomb_damage = "Bomb Damage",
|
||||
kunai_damage = "Kunai Damage",
|
||||
installation_damage = "Installation Damage",
|
||||
otomo_damage = "Buddy Damage",
|
||||
monster_damage = "Monster Damage",
|
||||
poison_damage = "Poison Damage",
|
||||
blast_damage = "Blast Damage",
|
||||
players = "Players",
|
||||
bombs = "Bombs",
|
||||
kunai = "Kunai",
|
||||
installations = "Installations",
|
||||
otomos = "Buddies",
|
||||
monsters = "Monsters",
|
||||
wyvern_riding = "Wyvern Riding",
|
||||
poison = "Poison",
|
||||
blast = "Blast",
|
||||
endemic_life = "Endemic Life",
|
||||
anomaly_cores = "Anomaly Cores",
|
||||
other = "Other",
|
||||
|
||||
damage = "Damage",
|
||||
|
||||
@@ -466,10 +470,6 @@ this.default_language = {
|
||||
|
||||
master_rank = "Master Rank",
|
||||
|
||||
other_damage = "Other Damage",
|
||||
wyvern_riding_damage = "Wyvern Riding Damage",
|
||||
endemic_life_damage = "Endemic Life Damage",
|
||||
|
||||
hide_myself = "Hide Myself",
|
||||
hide_other_players = "Hide Other Players",
|
||||
hide_servants = "Hide Followers",
|
||||
|
||||
@@ -543,7 +543,7 @@ function this.init()
|
||||
language.current_language.parts.right_foreleg,
|
||||
language.current_language.parts.hind_legs,
|
||||
language.current_language.parts.wings,
|
||||
language.current_language.parts.tail,
|
||||
language.current_language.parts.tail
|
||||
},
|
||||
[19] = -- Daimyo Hermitaur 19
|
||||
{
|
||||
@@ -920,6 +920,27 @@ function this.init()
|
||||
language.current_language.parts.left_leg,
|
||||
language.current_language.parts.right_leg
|
||||
},
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
--SUNBREAK BONUS UPDATE
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[1412] = -- Primordial Malzeno 1412
|
||||
{
|
||||
language.current_language.parts.head,
|
||||
language.current_language.parts.torso,
|
||||
language.current_language.parts.left_foreleg,
|
||||
language.current_language.parts.right_foreleg,
|
||||
language.current_language.parts.hind_legs,
|
||||
language.current_language.parts.wings,
|
||||
language.current_language.parts.tail,
|
||||
}
|
||||
};
|
||||
end
|
||||
|
||||
|
||||
@@ -755,20 +755,20 @@ function this.apply_ailment_damage(monster, ailment_type, ailment_damage)
|
||||
return;
|
||||
end
|
||||
|
||||
local damage_source_type = "";
|
||||
local otomo_damage_source_type = "";
|
||||
local damage_source_type = players.damage_types.other;
|
||||
local otomo_damage_source_type = players.damage_types.other;
|
||||
local buildup_share = monster.ailments[ailment_type].buildup_share;
|
||||
local otomo_buildup_share = monster.ailments[ailment_type].otomo_buildup_share;
|
||||
|
||||
if ailment_type == this.poison_id then
|
||||
damage_source_type = "poison";
|
||||
otomo_damage_source_type = "otomo poison";
|
||||
damage_source_type = players.damage_types.poison;
|
||||
otomo_damage_source_type = players.damage_types.otomo_poison;
|
||||
buildup_share = monster.ailments[ailment_type].cached_buildup_share;
|
||||
otomo_buildup_share = monster.ailments[ailment_type].cached_otomo_buildup_share;
|
||||
|
||||
elseif ailment_type == this.blast_id then
|
||||
damage_source_type = "blast";
|
||||
otomo_damage_source_type = "otomo blast";
|
||||
damage_source_type = players.damage_types.blast;
|
||||
otomo_damage_source_type = players.damage_types.otomo_blast;
|
||||
else
|
||||
return;
|
||||
end
|
||||
|
||||
@@ -70,6 +70,7 @@ function this.new(id, name)
|
||||
part.break_count = 0;
|
||||
part.break_max_count = 0;
|
||||
|
||||
part.anomaly_ref = nil;
|
||||
part.anomaly_health = -9;
|
||||
part.anomaly_max_health = -10;
|
||||
part.anomaly_health_percentage = 0;
|
||||
@@ -160,7 +161,7 @@ function this.update_loss(part, part_loss_current, part_loss_max, is_severed)
|
||||
|
||||
end
|
||||
|
||||
function this.update_anomaly(part, part_anomaly_current, part_anomaly_max, part_is_active)
|
||||
function this.update_anomaly(part, part_anomaly_ref, part_anomaly_current, part_anomaly_max, part_is_active)
|
||||
if part.anomaly_health ~= part_anomaly_current then
|
||||
part.last_change_time = time.total_elapsed_script_seconds;
|
||||
end
|
||||
@@ -173,6 +174,7 @@ function this.update_anomaly(part, part_anomaly_current, part_anomaly_max, part_
|
||||
part.last_change_time = time.total_elapsed_script_seconds;
|
||||
end
|
||||
|
||||
part.anomaly_core_ref = part_anomaly_ref;
|
||||
part.anomaly_health = part_anomaly_current;
|
||||
part.anomaly_max_health = part_anomaly_max;
|
||||
part.anomaly_is_active = part_is_active;
|
||||
|
||||
@@ -114,6 +114,7 @@ function this.new(enemy)
|
||||
monster.king_border = 10;
|
||||
monster.crown = "";
|
||||
|
||||
monster.is_anomaly = false;
|
||||
monster.parts = {};
|
||||
|
||||
monster.ailments = ailments.init_ailments();
|
||||
@@ -253,6 +254,7 @@ local enemy_mystery_core_parts_type_def = sdk.find_type_definition("snow.enemy.E
|
||||
local core_parts_get_vital_method = enemy_mystery_core_parts_type_def:get_method("get_Vital");
|
||||
local core_parts_get_is_active_method = enemy_mystery_core_parts_type_def:get_method("get_IsActive");
|
||||
local core_parts_get_dying_vital_threashold_method = enemy_mystery_core_parts_type_def:get_method("get_DyingVitalThreashold");
|
||||
local on_break_method = enemy_mystery_core_parts_type_def:get_method("onBreak");
|
||||
|
||||
function this.init(monster, enemy)
|
||||
local enemy_type = enemy_type_field:get_data(enemy);
|
||||
@@ -331,6 +333,7 @@ function this.init(monster, enemy)
|
||||
local mystery_param = get_mystery_param_method:call(enemy);
|
||||
local is_anomaly = mystery_param ~= nil;
|
||||
|
||||
monster.is_anomaly = is_anomaly;
|
||||
monster.is_capturable = is_capture_enable and not is_anomaly;
|
||||
end
|
||||
|
||||
@@ -921,7 +924,7 @@ function this.update_anomaly_parts(enemy, monster, mystery_param)
|
||||
goto continue;
|
||||
end
|
||||
|
||||
body_part.update_anomaly(part, part_current, part_max, part_is_active);
|
||||
body_part.update_anomaly(part, core_part, part_current, part_max, part_is_active);
|
||||
|
||||
end
|
||||
|
||||
|
||||
@@ -1740,62 +1740,68 @@ function this.draw_damage_meter_UI()
|
||||
|
||||
if imgui.tree_node(language.current_language.customization_menu.tracked_damage_types) then
|
||||
|
||||
changed, cached_config.tracked_damage_types.player_damage = imgui.checkbox(
|
||||
language.current_language.customization_menu.player_damage, cached_config.tracked_damage_types.player_damage);
|
||||
changed, cached_config.tracked_damage_types.players = imgui.checkbox(
|
||||
language.current_language.customization_menu.players, cached_config.tracked_damage_types.players);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
damage_display_changed = damage_display_changed or changed;
|
||||
|
||||
changed, cached_config.tracked_damage_types.bomb_damage = imgui.checkbox(
|
||||
language.current_language.customization_menu.bomb_damage, cached_config.tracked_damage_types.bomb_damage);
|
||||
changed, cached_config.tracked_damage_types.bombs = imgui.checkbox(
|
||||
language.current_language.customization_menu.bombs, cached_config.tracked_damage_types.bombs);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
damage_display_changed = damage_display_changed or changed;
|
||||
|
||||
changed, cached_config.tracked_damage_types.kunai_damage = imgui.checkbox(
|
||||
language.current_language.customization_menu.kunai_damage, cached_config.tracked_damage_types.kunai_damage);
|
||||
changed, cached_config.tracked_damage_types.kunai = imgui.checkbox(
|
||||
language.current_language.customization_menu.kunai, cached_config.tracked_damage_types.kunai);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
damage_display_changed = damage_display_changed or changed;
|
||||
|
||||
changed, cached_config.tracked_damage_types.installation_damage = imgui.checkbox(
|
||||
language.current_language.customization_menu.installation_damage, cached_config.tracked_damage_types.installation_damage);
|
||||
changed, cached_config.tracked_damage_types.installations = imgui.checkbox(
|
||||
language.current_language.customization_menu.installations, cached_config.tracked_damage_types.installations);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
damage_display_changed = damage_display_changed or changed;
|
||||
|
||||
changed, cached_config.tracked_damage_types.otomo_damage = imgui.checkbox(
|
||||
language.current_language.customization_menu.otomo_damage, cached_config.tracked_damage_types.otomo_damage);
|
||||
changed, cached_config.tracked_damage_types.otomos = imgui.checkbox(
|
||||
language.current_language.customization_menu.otomos, cached_config.tracked_damage_types.otomos);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
damage_display_changed = damage_display_changed or changed;
|
||||
|
||||
changed, cached_config.tracked_damage_types.wyvern_riding_damage = imgui.checkbox(
|
||||
language.current_language.customization_menu.wyvern_riding_damage, cached_config.tracked_damage_types.wyvern_riding_damage);
|
||||
changed, cached_config.tracked_damage_types.wyvern_riding = imgui.checkbox(
|
||||
language.current_language.customization_menu.wyvern_riding, cached_config.tracked_damage_types.wyvern_riding);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
damage_display_changed = damage_display_changed or changed;
|
||||
|
||||
changed, cached_config.tracked_damage_types.poison_damage = imgui.checkbox(
|
||||
language.current_language.customization_menu.poison_damage, cached_config.tracked_damage_types.poison_damage);
|
||||
changed, cached_config.tracked_damage_types.poison = imgui.checkbox(
|
||||
language.current_language.customization_menu.poison, cached_config.tracked_damage_types.poison);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
damage_display_changed = damage_display_changed or changed;
|
||||
|
||||
changed, cached_config.tracked_damage_types.blast_damage = imgui.checkbox(
|
||||
language.current_language.customization_menu.blast_damage, cached_config.tracked_damage_types.blast_damage);
|
||||
changed, cached_config.tracked_damage_types.blast = imgui.checkbox(
|
||||
language.current_language.customization_menu.blast, cached_config.tracked_damage_types.blast);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
damage_display_changed = damage_display_changed or changed;
|
||||
|
||||
changed, cached_config.tracked_damage_types.endemic_life_damage = imgui.checkbox(
|
||||
language.current_language.customization_menu.endemic_life_damage, cached_config.tracked_damage_types.endemic_life_damage);
|
||||
changed, cached_config.tracked_damage_types.endemic_life = imgui.checkbox(
|
||||
language.current_language.customization_menu.endemic_life, cached_config.tracked_damage_types.endemic_life);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
damage_display_changed = damage_display_changed or changed;
|
||||
|
||||
changed, cached_config.tracked_damage_types.other_damage = imgui.checkbox(
|
||||
language.current_language.customization_menu.other_damage, cached_config.tracked_damage_types.other_damage);
|
||||
changed, cached_config.tracked_damage_types.anomaly_cores = imgui.checkbox(
|
||||
language.current_language.customization_menu.anomaly_cores, cached_config.tracked_damage_types.anomaly_cores);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
damage_display_changed = damage_display_changed or changed;
|
||||
|
||||
changed, cached_config.tracked_damage_types.other = imgui.checkbox(
|
||||
language.current_language.customization_menu.other, cached_config.tracked_damage_types.other);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
damage_display_changed = damage_display_changed or changed;
|
||||
|
||||
@@ -49,6 +49,7 @@
|
||||
"ailments": "Ailments",
|
||||
"all_UI": "All UI",
|
||||
"anchor": "Anchor",
|
||||
"anomaly_cores": "Anomaly Cores",
|
||||
"anomaly_filter": "Anomaly Core",
|
||||
"anomaly_health": "Anomaly Core Health",
|
||||
"anomaly_health_percentage": "Anomaly Core Health Percentage",
|
||||
@@ -57,10 +58,10 @@
|
||||
"auto_highlight": "Auto-highlight",
|
||||
"background": "Background",
|
||||
"bar": "Bar",
|
||||
"blast_damage": "Blast Damage",
|
||||
"blast": "Blast",
|
||||
"body_parts": "Body Parts",
|
||||
"bold": "Bold",
|
||||
"bomb_damage": "Bomb Damage",
|
||||
"bombs": "Bombs",
|
||||
"bottom_left": "Bottom-Left",
|
||||
"bottom_right": "Bottom-Right",
|
||||
"bottom_to_top": "Bottom to Top",
|
||||
@@ -111,8 +112,8 @@
|
||||
"dynamically_positioned": "Dynamically Positioned",
|
||||
"enable_for": "Enable for",
|
||||
"enabled": "Enabled",
|
||||
"endemic_life": "Endemic Life",
|
||||
"endemic_life_UI": "Endemic Life UI",
|
||||
"endemic_life_damage": "Endemic Life Damage",
|
||||
"family": "Family",
|
||||
"farthest": "Farthest",
|
||||
"fight_time": "Fight Time",
|
||||
@@ -171,11 +172,11 @@
|
||||
"in_training_area": "In Training Area",
|
||||
"include": "Include",
|
||||
"inside": "Inside",
|
||||
"installation_damage": "Installation Damage",
|
||||
"installations": "Installations",
|
||||
"italic": "Italic",
|
||||
"join_time": "Join Time",
|
||||
"killcam": "Killcam",
|
||||
"kunai_damage": "Kunai Damage",
|
||||
"kunai": "Kunai",
|
||||
"language": "Language",
|
||||
"large_monster_UI": "Large Monster UI",
|
||||
"large_monster_dynamic_UI": "Large Monster Dynamic UI",
|
||||
@@ -204,10 +205,10 @@
|
||||
"module_visibility_based_on_game_state": "Module Visibility based on Game State",
|
||||
"modules": "Modules",
|
||||
"monster_can_be_captured": "Monster can be captured",
|
||||
"monster_damage": "Monster Damage",
|
||||
"monster_id": "Monster ID",
|
||||
"monster_name": "Monster Name",
|
||||
"monster_name_label": "Monster Name Label",
|
||||
"monsters": "Monsters",
|
||||
"my_damage_bar_location": "My Damage Bar Location",
|
||||
"my_otomos": "My Buddies",
|
||||
"myself": "Myself",
|
||||
@@ -220,10 +221,10 @@
|
||||
"offset_is_relative_to_parts": "Offset is Relative to Parts",
|
||||
"opacity_falloff": "Opacity Falloff",
|
||||
"orientation": "Orientation",
|
||||
"other_damage": "Other Damage",
|
||||
"other": "Other",
|
||||
"other_player_otomos": "Other Player Buddies",
|
||||
"other_players": "Other Players",
|
||||
"otomo_damage": "Buddy Damage",
|
||||
"otomos": "Buddies",
|
||||
"outline": "Outline",
|
||||
"outside": "Outside",
|
||||
"part_health": "Part Health",
|
||||
@@ -231,12 +232,12 @@
|
||||
"part_name_label": "Part Name Label",
|
||||
"percentage_label": "Percentage Label",
|
||||
"performance": "Performance",
|
||||
"player_damage": "Player Damage",
|
||||
"player_name_label": "Player Name Label",
|
||||
"player_name_size_limit": "Player Name Size Limit",
|
||||
"player_spacing": "Player Spacing",
|
||||
"players": "Players",
|
||||
"playing_quest": "Playing Quest",
|
||||
"poison_damage": "Poison Damage",
|
||||
"poison": "Poison",
|
||||
"position": "Position",
|
||||
"press_any_key": "Press any key...",
|
||||
"prioritize_large_monsters": "Large Monsters on High Priority",
|
||||
@@ -316,7 +317,7 @@
|
||||
"visible": "Visible",
|
||||
"width": "Width",
|
||||
"world_offset": "World Offset",
|
||||
"wyvern_riding_damage": "Wyvern Riding Damage",
|
||||
"wyvern_riding": "Wyvern Riding",
|
||||
"x": "X",
|
||||
"y": "Y",
|
||||
"z": "Z"
|
||||
|
||||
@@ -49,6 +49,7 @@
|
||||
"ailments": "状態異常表示",
|
||||
"all_UI": "全てのUI",
|
||||
"anchor": "固定",
|
||||
"anomaly_cores": "Anomaly Cores",
|
||||
"anomaly_filter": "Anomaly Core",
|
||||
"anomaly_health": "Anomaly Core Health",
|
||||
"anomaly_health_percentage": "Anomaly Core Health Percentage",
|
||||
@@ -57,10 +58,10 @@
|
||||
"auto_highlight": "Auto-highlight",
|
||||
"background": "背景色",
|
||||
"bar": "バー",
|
||||
"blast_damage": "爆破ダメージ",
|
||||
"blast": "爆破",
|
||||
"body_parts": "部位",
|
||||
"bold": "ボールド",
|
||||
"bomb_damage": "爆弾ダメージ",
|
||||
"bombs": "Bombs",
|
||||
"bottom_left": "左下",
|
||||
"bottom_right": "右下",
|
||||
"bottom_to_top": "Bottom to Top",
|
||||
@@ -111,8 +112,8 @@
|
||||
"dynamically_positioned": "モンスターに追随して表示",
|
||||
"enable_for": "有効にする",
|
||||
"enabled": "有効",
|
||||
"endemic_life": "Endemic Life",
|
||||
"endemic_life_UI": "環境生物UI",
|
||||
"endemic_life_damage": "環境生物のダメージ",
|
||||
"family": "Family",
|
||||
"farthest": "Farthest",
|
||||
"fight_time": "戦闘時間",
|
||||
@@ -171,11 +172,11 @@
|
||||
"in_training_area": "In Training Area",
|
||||
"include": "含める情報",
|
||||
"inside": "Inside",
|
||||
"installation_damage": "設備のダメージ",
|
||||
"installations": "Installations",
|
||||
"italic": "イタリック",
|
||||
"join_time": "参加時間",
|
||||
"killcam": "Killcam",
|
||||
"kunai_damage": "クナイダメージ",
|
||||
"kunai": "Kunai",
|
||||
"language": "表示言語",
|
||||
"large_monster_UI": "大型モンスターUI",
|
||||
"large_monster_dynamic_UI": "大型モンスターのダイナミック表示UI",
|
||||
@@ -204,10 +205,10 @@
|
||||
"module_visibility_based_on_game_state": "Module Visibility based on Game State",
|
||||
"modules": "モジュール",
|
||||
"monster_can_be_captured": "捕獲可能なモンスター",
|
||||
"monster_damage": "モンスターダメージ",
|
||||
"monster_id": "モンスターID",
|
||||
"monster_name": "モンスター名",
|
||||
"monster_name_label": "モンスター名ラベル",
|
||||
"monsters": "Monsters",
|
||||
"my_damage_bar_location": "自身のダメージバーの場所",
|
||||
"my_otomos": "My Buddies",
|
||||
"myself": "Myself",
|
||||
@@ -220,10 +221,10 @@
|
||||
"offset_is_relative_to_parts": "部位表示に対する相対的な位置",
|
||||
"opacity_falloff": "透明度を上げる",
|
||||
"orientation": "並べ方",
|
||||
"other_damage": "その他のダメージ",
|
||||
"other": "Other",
|
||||
"other_player_otomos": "Other Player Buddies",
|
||||
"other_players": "他のプレイヤー",
|
||||
"otomo_damage": "オトモのダメージ",
|
||||
"otomos": "Buddies",
|
||||
"outline": "Outline",
|
||||
"outside": "Outside",
|
||||
"part_health": "部位体力",
|
||||
@@ -231,12 +232,12 @@
|
||||
"part_name_label": "部位名ラベル",
|
||||
"percentage_label": "パーセンテージラベル",
|
||||
"performance": "パフォーマンス",
|
||||
"player_damage": "プレイヤーダメージ",
|
||||
"player_name_label": "プレイヤー名ラベル",
|
||||
"player_name_size_limit": "プレイヤー名のサイズ上限",
|
||||
"player_spacing": "プレイヤー表示の間隔",
|
||||
"players": "Players",
|
||||
"playing_quest": "Playing Quest",
|
||||
"poison_damage": "毒ダメージ",
|
||||
"poison": "毒",
|
||||
"position": "位置",
|
||||
"press_any_key": "何かボタンを押してください。",
|
||||
"prioritize_large_monsters": "大型モンスターを優先する",
|
||||
@@ -316,7 +317,7 @@
|
||||
"visible": "表示する",
|
||||
"width": "幅",
|
||||
"world_offset": "表示位置",
|
||||
"wyvern_riding_damage": "操竜ダメージ",
|
||||
"wyvern_riding": "Wyvern Riding",
|
||||
"x": "X",
|
||||
"y": "Y",
|
||||
"z": "Z"
|
||||
|
||||
@@ -49,6 +49,7 @@
|
||||
"ailments": "상태이상",
|
||||
"all_UI": "모든 UI",
|
||||
"anchor": "기준",
|
||||
"anomaly_cores": "Anomaly Cores",
|
||||
"anomaly_filter": "Anomaly Core",
|
||||
"anomaly_health": "Anomaly Core Health",
|
||||
"anomaly_health_percentage": "Anomaly Core Health Percentage",
|
||||
@@ -57,10 +58,10 @@
|
||||
"auto_highlight": "자동 타겟 설정",
|
||||
"background": "배경색",
|
||||
"bar": "막대",
|
||||
"blast_damage": "폭파 대미지",
|
||||
"blast": "폭파",
|
||||
"body_parts": "부위",
|
||||
"bold": "굵게",
|
||||
"bomb_damage": "폭탄 대미지",
|
||||
"bombs": "Bombs",
|
||||
"bottom_left": "좌하단",
|
||||
"bottom_right": "우하단",
|
||||
"bottom_to_top": "Bottom to Top",
|
||||
@@ -111,8 +112,8 @@
|
||||
"dynamically_positioned": "유동 위치 UI",
|
||||
"enable_for": "표시 대상",
|
||||
"enabled": "사용함",
|
||||
"endemic_life": "Endemic Life",
|
||||
"endemic_life_UI": "환경생물 UI",
|
||||
"endemic_life_damage": "환경생물 대미지",
|
||||
"family": "글꼴",
|
||||
"farthest": "가장 멀리있는",
|
||||
"fight_time": "전투 시간",
|
||||
@@ -171,11 +172,11 @@
|
||||
"in_training_area": "훈련구역 내",
|
||||
"include": "포함",
|
||||
"inside": "내부",
|
||||
"installation_damage": "설비 대미지",
|
||||
"installations": "Installations",
|
||||
"italic": "기울임",
|
||||
"join_time": "참가 시간",
|
||||
"killcam": "처치 영상",
|
||||
"kunai_damage": "쿠나이 대미지",
|
||||
"kunai": "Kunai",
|
||||
"language": "언어",
|
||||
"large_monster_UI": "대형 몬스터 UI",
|
||||
"large_monster_dynamic_UI": "대형 몬스터 유동 UI",
|
||||
@@ -204,10 +205,10 @@
|
||||
"module_visibility_based_on_game_state": "게임 상태에 따라 모듈 표시",
|
||||
"modules": "UI",
|
||||
"monster_can_be_captured": "몬스터 포획 가능",
|
||||
"monster_damage": "몬스터 대미지",
|
||||
"monster_id": "몬스터 ID",
|
||||
"monster_name": "몬스터명",
|
||||
"monster_name_label": "몬스터명 정보",
|
||||
"monsters": "Monsters",
|
||||
"my_damage_bar_location": "내 대미지 막대 위치",
|
||||
"my_otomos": "내 동반자",
|
||||
"myself": "나",
|
||||
@@ -220,10 +221,10 @@
|
||||
"offset_is_relative_to_parts": "오프셋을 부위 기준으로",
|
||||
"opacity_falloff": "투명도 감소",
|
||||
"orientation": "방향",
|
||||
"other_damage": "기타 대미지",
|
||||
"other": "Other",
|
||||
"other_player_otomos": "다른 플레이어 동반자",
|
||||
"other_players": "다른 헌터",
|
||||
"otomo_damage": "동반자 대미지",
|
||||
"otomos": "Buddies",
|
||||
"outline": "외곽선",
|
||||
"outside": "외부",
|
||||
"part_health": "부위 수치",
|
||||
@@ -231,12 +232,12 @@
|
||||
"part_name_label": "부위 정보",
|
||||
"percentage_label": "비율 정보",
|
||||
"performance": "성능",
|
||||
"player_damage": "헌터 대미지",
|
||||
"player_name_label": "헌터명 정보",
|
||||
"player_name_size_limit": "헌터명 크기 제한",
|
||||
"player_spacing": "플레이어 간격",
|
||||
"players": "Players",
|
||||
"playing_quest": "퀘스트 중",
|
||||
"poison_damage": "독 대미지",
|
||||
"poison": "독",
|
||||
"position": "위치",
|
||||
"press_any_key": "설정할 키를 누르세요...",
|
||||
"prioritize_large_monsters": "대형 몬스터를 우선적으로",
|
||||
@@ -316,7 +317,7 @@
|
||||
"visible": "표시함",
|
||||
"width": "너비",
|
||||
"world_offset": "전역 오프셋",
|
||||
"wyvern_riding_damage": "용조종 대미지",
|
||||
"wyvern_riding": "Wyvern Riding",
|
||||
"x": "X",
|
||||
"y": "Y",
|
||||
"z": "Z"
|
||||
|
||||
@@ -49,6 +49,7 @@
|
||||
"ailments": "Аномальные статусы",
|
||||
"all_UI": "Весь интерфейс",
|
||||
"anchor": "Привязка",
|
||||
"anomaly_cores": "Ядра аномалии",
|
||||
"anomaly_filter": "Ядро аномалии",
|
||||
"anomaly_health": "Здоровье ядра аномалии",
|
||||
"anomaly_health_percentage": "Здоровье ядра аномалии в процентах",
|
||||
@@ -57,10 +58,10 @@
|
||||
"auto_highlight": "Автофокус",
|
||||
"background": "Фон",
|
||||
"bar": "Шкала",
|
||||
"blast_damage": "Урон от взрыва",
|
||||
"blast": "Взрыв",
|
||||
"body_parts": "Части тела",
|
||||
"bold": "Жирный",
|
||||
"bomb_damage": "Урон от бомб",
|
||||
"bombs": "Бомбы",
|
||||
"bottom_left": "Левый нижний угол",
|
||||
"bottom_right": "Правй нижний угол",
|
||||
"bottom_to_top": "Снизу вверх",
|
||||
@@ -111,8 +112,8 @@
|
||||
"dynamically_positioned": "Рассположенный динамично",
|
||||
"enable_for": "Показывать для",
|
||||
"enabled": "Включить",
|
||||
"endemic_life": "Местная живность",
|
||||
"endemic_life_UI": "Интерфейс местной живности",
|
||||
"endemic_life_damage": "Урон от окружения",
|
||||
"family": "Семейство",
|
||||
"farthest": "Самый дальний",
|
||||
"fight_time": "Время в бою",
|
||||
@@ -171,11 +172,11 @@
|
||||
"in_training_area": "В тренировочной зоне",
|
||||
"include": "Элементы",
|
||||
"inside": "Внутри",
|
||||
"installation_damage": "Урон от установок",
|
||||
"installations": "Установки",
|
||||
"italic": "Курсив",
|
||||
"join_time": "Время присоединения",
|
||||
"killcam": "Камера смерти",
|
||||
"kunai_damage": "Урон от кунаев",
|
||||
"kunai": "Кунаи",
|
||||
"language": "Язык",
|
||||
"large_monster_UI": "Интерфейс больший монстров",
|
||||
"large_monster_dynamic_UI": "Динамический интерфейс больших монстров",
|
||||
@@ -204,10 +205,10 @@
|
||||
"module_visibility_based_on_game_state": "Видимость модулей в зависимости от состояния игры",
|
||||
"modules": "Модули",
|
||||
"monster_can_be_captured": "Монстр может быть схвачен",
|
||||
"monster_damage": "Урон от монстров",
|
||||
"monster_id": "ИД монстра",
|
||||
"monster_name": "Имя монстра",
|
||||
"monster_name_label": "Метка имени монстра",
|
||||
"monsters": "Монстры",
|
||||
"my_damage_bar_location": "Позиция моей шкалы урона",
|
||||
"my_otomos": "Мои спутники",
|
||||
"myself": "Я",
|
||||
@@ -220,10 +221,10 @@
|
||||
"offset_is_relative_to_parts": "Сдвиг относителен к частям тела",
|
||||
"opacity_falloff": "Увеличение прозрачности от расстояния",
|
||||
"orientation": "Ориентация",
|
||||
"other_damage": "Другой урон",
|
||||
"other": "Другое",
|
||||
"other_player_otomos": "Спутники других игроков",
|
||||
"other_players": "Другие игроки",
|
||||
"otomo_damage": "Урон от спутников",
|
||||
"otomos": "Спутники",
|
||||
"outline": "Обводка",
|
||||
"outside": "Снаружи",
|
||||
"part_health": "Здоровье части",
|
||||
@@ -231,12 +232,12 @@
|
||||
"part_name_label": "Метка имени части тела",
|
||||
"percentage_label": "Метка процентов",
|
||||
"performance": "Производительность",
|
||||
"player_damage": "Урон игрока",
|
||||
"player_name_label": "Метка имени игрока",
|
||||
"player_name_size_limit": "Ограничить ширину имени игрока",
|
||||
"player_spacing": "Расстояние между игроками",
|
||||
"players": "Игроки",
|
||||
"playing_quest": "Во время квеста",
|
||||
"poison_damage": "Урон от отравления",
|
||||
"poison": "Отравление",
|
||||
"position": "Расположение",
|
||||
"press_any_key": "Нажмите любую клавишу...",
|
||||
"prioritize_large_monsters": "Большие монстры в приоритете",
|
||||
@@ -316,7 +317,7 @@
|
||||
"visible": "Включить",
|
||||
"width": "Ширина",
|
||||
"world_offset": "Сдвиг в игровом пространстве",
|
||||
"wyvern_riding_damage": "Урон от езды на виверне",
|
||||
"wyvern_riding": "Езда на виверне",
|
||||
"x": "X",
|
||||
"y": "Y",
|
||||
"z": "Z"
|
||||
|
||||
@@ -49,6 +49,7 @@
|
||||
"ailments": "状态异常",
|
||||
"all_UI": "所有UI",
|
||||
"anchor": "锚点",
|
||||
"anomaly_cores": "Anomaly Cores",
|
||||
"anomaly_filter": "Anomaly Core",
|
||||
"anomaly_health": "Anomaly Core Health",
|
||||
"anomaly_health_percentage": "Anomaly Core Health Percentage",
|
||||
@@ -57,10 +58,10 @@
|
||||
"auto_highlight": "自动高亮",
|
||||
"background": "背景",
|
||||
"bar": "状态条",
|
||||
"blast_damage": "爆破伤害",
|
||||
"blast": "爆破",
|
||||
"body_parts": "身体部位",
|
||||
"bold": "粗体",
|
||||
"bomb_damage": "爆弹桶伤害",
|
||||
"bombs": "Bombs",
|
||||
"bottom_left": "左下",
|
||||
"bottom_right": "右下",
|
||||
"bottom_to_top": "Bottom to Top",
|
||||
@@ -111,8 +112,8 @@
|
||||
"dynamically_positioned": "动态位置",
|
||||
"enable_for": "开启",
|
||||
"enabled": "开启",
|
||||
"endemic_life": "Endemic Life",
|
||||
"endemic_life_UI": "环境生物UI",
|
||||
"endemic_life_damage": "环境生物伤害",
|
||||
"family": "字体",
|
||||
"farthest": "最远",
|
||||
"fight_time": "战斗时间",
|
||||
@@ -171,11 +172,11 @@
|
||||
"in_training_area": "在修炼场",
|
||||
"include": "包含",
|
||||
"inside": "里面",
|
||||
"installation_damage": "设施伤害",
|
||||
"installations": "Installations",
|
||||
"italic": "斜体",
|
||||
"join_time": "加入时间",
|
||||
"killcam": "击杀镜头",
|
||||
"kunai_damage": "苦无伤害",
|
||||
"kunai": "Kunai",
|
||||
"language": "语言",
|
||||
"large_monster_UI": "大型怪物UI",
|
||||
"large_monster_dynamic_UI": "大型怪物浮动UI",
|
||||
@@ -204,10 +205,10 @@
|
||||
"module_visibility_based_on_game_state": "基于游戏状态的模组可视化设置",
|
||||
"modules": "模块",
|
||||
"monster_can_be_captured": "可捕获的怪物",
|
||||
"monster_damage": "怪物伤害",
|
||||
"monster_id": "怪物ID",
|
||||
"monster_name": "怪物名",
|
||||
"monster_name_label": "怪物名标签",
|
||||
"monsters": "Monsters",
|
||||
"my_damage_bar_location": "我的伤害条位置",
|
||||
"my_otomos": "我的随从",
|
||||
"myself": "我自己",
|
||||
@@ -220,10 +221,10 @@
|
||||
"offset_is_relative_to_parts": "根据部位偏移",
|
||||
"opacity_falloff": "透明度增加",
|
||||
"orientation": "方向",
|
||||
"other_damage": "其他伤害",
|
||||
"other": "Other",
|
||||
"other_player_otomos": "其他玩家的随从",
|
||||
"other_players": "其他玩家",
|
||||
"otomo_damage": "随从伤害",
|
||||
"otomos": "Buddies",
|
||||
"outline": "轮廓",
|
||||
"outside": "外面",
|
||||
"part_health": "部位生命值",
|
||||
@@ -231,12 +232,12 @@
|
||||
"part_name_label": "部位名标签",
|
||||
"percentage_label": "百分比标签",
|
||||
"performance": "性能",
|
||||
"player_damage": "玩家伤害",
|
||||
"player_name_label": "玩家名标签",
|
||||
"player_name_size_limit": "玩家名长度限制",
|
||||
"player_spacing": "玩家间距",
|
||||
"players": "Players",
|
||||
"playing_quest": "操作界面/正常游玩时",
|
||||
"poison_damage": "中毒伤害",
|
||||
"poison": "中毒",
|
||||
"position": "位置",
|
||||
"press_any_key": "按任意键...",
|
||||
"prioritize_large_monsters": "大型怪物优先",
|
||||
@@ -289,7 +290,7 @@
|
||||
"timer": "计时器",
|
||||
"timer_label": "计时器标签",
|
||||
"top_buildup": "最高积累值",
|
||||
"top_damage": "最高伤害",
|
||||
"top_damage": "Top Damage",
|
||||
"top_dps": "最高DPS",
|
||||
"top_left": "左上",
|
||||
"top_right": "右上",
|
||||
@@ -316,7 +317,7 @@
|
||||
"visible": "可见",
|
||||
"width": "宽度",
|
||||
"world_offset": "整体偏移",
|
||||
"wyvern_riding_damage": "御龙伤害",
|
||||
"wyvern_riding": "Wyvern Riding",
|
||||
"x": "X轴",
|
||||
"y": "Y轴",
|
||||
"z": "Z轴"
|
||||
|
||||
@@ -49,6 +49,7 @@
|
||||
"ailments": "異常狀態",
|
||||
"all_UI": "全部UI",
|
||||
"anchor": "錨點",
|
||||
"anomaly_cores": "Anomaly Cores",
|
||||
"anomaly_filter": "Anomaly Core",
|
||||
"anomaly_health": "Anomaly Core Health",
|
||||
"anomaly_health_percentage": "Anomaly Core Health Percentage",
|
||||
@@ -57,10 +58,10 @@
|
||||
"auto_highlight": "自動高亮",
|
||||
"background": "圖形化顯示條的背景底色",
|
||||
"bar": "圖形化顯示條",
|
||||
"blast_damage": "爆破傷害",
|
||||
"blast": "爆破",
|
||||
"body_parts": "身體部位",
|
||||
"bold": "粗體",
|
||||
"bomb_damage": "爆炸傷害",
|
||||
"bombs": "Bombs",
|
||||
"bottom_left": "左下",
|
||||
"bottom_right": "右下",
|
||||
"bottom_to_top": "Bottom to Top",
|
||||
@@ -111,8 +112,8 @@
|
||||
"dynamically_positioned": "浮動的魔物資訊",
|
||||
"enable_for": "啟用對象",
|
||||
"enabled": "啟用",
|
||||
"endemic_life": "Endemic Life",
|
||||
"endemic_life_UI": "環境生物 UI",
|
||||
"endemic_life_damage": "環境生物傷害",
|
||||
"family": "字體",
|
||||
"farthest": "最遠的",
|
||||
"fight_time": "戰鬥時間",
|
||||
@@ -171,11 +172,11 @@
|
||||
"in_training_area": "In Training Area",
|
||||
"include": "細部資訊調整",
|
||||
"inside": "內部",
|
||||
"installation_damage": "設備傷害",
|
||||
"installations": "Installations",
|
||||
"italic": "斜體",
|
||||
"join_time": "加入時間",
|
||||
"killcam": "Killcam",
|
||||
"kunai_damage": "苦無傷害",
|
||||
"kunai": "Kunai",
|
||||
"language": "語言",
|
||||
"large_monster_UI": "大型魔物 UI",
|
||||
"large_monster_dynamic_UI": "大型魔物浮動 UI",
|
||||
@@ -204,10 +205,10 @@
|
||||
"module_visibility_based_on_game_state": "Module Visibility based on Game State",
|
||||
"modules": "模組",
|
||||
"monster_can_be_captured": "可捕獲的魔物",
|
||||
"monster_damage": "魔物傷害",
|
||||
"monster_id": "Monster ID",
|
||||
"monster_name": "魔物名稱",
|
||||
"monster_name_label": "魔物名稱",
|
||||
"monsters": "Monsters",
|
||||
"my_damage_bar_location": "我的傷害條",
|
||||
"my_otomos": "My Buddies",
|
||||
"myself": "Myself",
|
||||
@@ -220,10 +221,10 @@
|
||||
"offset_is_relative_to_parts": "與部位顯示相對偏移",
|
||||
"opacity_falloff": "透明度提高",
|
||||
"orientation": "對齊方式",
|
||||
"other_damage": "其他傷害",
|
||||
"other": "Other",
|
||||
"other_player_otomos": "Other Player Buddies",
|
||||
"other_players": "其他玩家",
|
||||
"otomo_damage": "隨從傷害",
|
||||
"otomos": "Buddies",
|
||||
"outline": "描邊",
|
||||
"outside": "外部",
|
||||
"part_health": "部位血量",
|
||||
@@ -231,12 +232,12 @@
|
||||
"part_name_label": "部位名稱",
|
||||
"percentage_label": "百分比",
|
||||
"performance": "效能",
|
||||
"player_damage": "玩家傷害量",
|
||||
"player_name_label": "玩家名稱",
|
||||
"player_name_size_limit": "玩家名稱大小限制",
|
||||
"player_spacing": "玩家間格",
|
||||
"players": "Players",
|
||||
"playing_quest": "Playing Quest",
|
||||
"poison_damage": "毒傷害",
|
||||
"poison": "毒",
|
||||
"position": "位置",
|
||||
"press_any_key": "輸入任意鍵...",
|
||||
"prioritize_large_monsters": "大型魔物優先",
|
||||
@@ -316,7 +317,7 @@
|
||||
"visible": "可見",
|
||||
"width": "寬度",
|
||||
"world_offset": "地圖中的位置",
|
||||
"wyvern_riding_damage": "操龍傷害",
|
||||
"wyvern_riding": "Wyvern Riding",
|
||||
"x": "X軸",
|
||||
"y": "Y軸",
|
||||
"z": "Z軸"
|
||||
|
||||
Reference in New Issue
Block a user