3 Commits

Author SHA1 Message Date
GreenComfyTea
874c89daa5 Update README.md 2024-04-10 13:53:11 +03:00
GreenComfyTea
26590a3e0b Bump version to v2.6.6 2024-03-01 16:57:15 +02:00
GreenComfyTea
1439498a67 [Hunting Horn -> Bead of Resonance]: Fixed in online when not host 2024-03-01 16:57:01 +02:00
3 changed files with 5 additions and 7 deletions

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@@ -41,7 +41,7 @@
<img alt="REFramework Dependency" src="https://custom-icon-badges.demolab.com/badge/dependency-REFramework%20v1.605%2B-green?logo=package-dependencies" /> <img alt="REFramework Dependency" src="https://custom-icon-badges.demolab.com/badge/dependency-REFramework%20v1.605%2B-green?logo=package-dependencies" />
</a> </a>
<a href="https://www.nexusmods.com/monsterhunterrise/mods/134"> <a href="https://www.nexusmods.com/monsterhunterrise/mods/134">
<img alt="REFramework Direct2D Dependency" src="https://custom-icon-badges.demolab.com/badge/dependency-REFramework%20Direct2D%20v0.4.0%2B-yellow?logo=package-dependencies" /> <img alt="REFramework Direct2D Dependency" src="https://custom-icon-badges.demolab.com/badge/dependency-REFramework%20Direct2D%20v1.0.0%2B-yellow?logo=package-dependencies" />
</a> </a>
<br> <br>
<br> <br>
@@ -136,7 +136,7 @@
# Requirements # Requirements
1. **[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26)** (v1.503+); 1. **[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26)** (v1.503+);
2. **[REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)** (v0.4.0+) - Needed for Unicode Support. 2. **[REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)** (v1.0.0+) - Needed for Unicode Support.
# How to install: # How to install:
1. Install **[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26)**; 1. Install **[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26)**;

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@@ -699,7 +699,6 @@ function this.update_rising_moon()
return; return;
end end
-- Possibly requires players.myself.id instead of 0?
local light_bowgun_shell_030 = get_light_bowgun_shell_030_list_item_method:call(light_bowgun_shell_030s_speed_boost_list, 0); local light_bowgun_shell_030 = get_light_bowgun_shell_030_list_item_method:call(light_bowgun_shell_030s_speed_boost_list, 0);
if light_bowgun_shell_030 == nil then if light_bowgun_shell_030 == nil then
error_handler.report("weapon_skills.update_rising_moon", "Failed to access Data: light_bowgun_shell_030"); error_handler.report("weapon_skills.update_rising_moon", "Failed to access Data: light_bowgun_shell_030");
@@ -769,7 +768,6 @@ function this.update_setting_sun()
return; return;
end end
-- Possibly requires players.myself.id instead of 0?
local light_bowgun_shell_030 = get_light_bowgun_shell_030_list_item_method:call(light_bowgun_shell_030s_all_list, 0); local light_bowgun_shell_030 = get_light_bowgun_shell_030_list_item_method:call(light_bowgun_shell_030s_all_list, 0);
if light_bowgun_shell_030 == nil then if light_bowgun_shell_030 == nil then
error_handler.report("weapon_skills.update_setting_sun", "Failed to access Data: light_bowgun_shell_030"); error_handler.report("weapon_skills.update_setting_sun", "Failed to access Data: light_bowgun_shell_030");
@@ -929,12 +927,12 @@ function this.update_bead_of_resonance()
return; return;
end end
if players.myself.id >= horn_shell_003s_array_length then if horn_shell_003s_array_length == 0 then
this.list.bead_of_resonance = nil; this.list.bead_of_resonance = nil;
return; return;
end end
local horn_shell_003_list = get_value_method:call(horn_shell_003s_array, players.myself.id); local horn_shell_003_list = get_value_method:call(horn_shell_003s_array, 0);
if horn_shell_003_list == nil then if horn_shell_003_list == nil then
error_handler.report("weapon_skills.update_bead_of_resonance", "Failed to access Data: horn_shell_003_list"); error_handler.report("weapon_skills.update_bead_of_resonance", "Failed to access Data: horn_shell_003_list");
this.list.bead_of_resonance = nil; this.list.bead_of_resonance = nil;

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@@ -36,7 +36,7 @@ local os = os;
local ValueType = ValueType; local ValueType = ValueType;
local package = package; local package = package;
this.version = "2.6.5"; this.version = "2.6.6";
this.config_folder = "MHR Overlay\\configs\\"; this.config_folder = "MHR Overlay\\configs\\";
this.current_config_value_file_name = "MHR Overlay\\config.json"; this.current_config_value_file_name = "MHR Overlay\\config.json";