local this = {}; local buffs; local buff_UI_entity; local config; local singletons; local players; local utils; local language; local error_handler; local endemic_life_buffs; local consumables; local sdk = sdk; local tostring = tostring; local pairs = pairs; local ipairs = ipairs; local tonumber = tonumber; local require = require; local pcall = pcall; local table = table; local string = string; local Vector3f = Vector3f; local d2d = d2d; local math = math; local json = json; local log = log; local fs = fs; local next = next; local type = type; local setmetatable = setmetatable; local getmetatable = getmetatable; local assert = assert; local select = select; local coroutine = coroutine; local utf8 = utf8; local re = re; local imgui = imgui; local draw = draw; local Vector2f = Vector2f; local reframework = reframework; local os = os; local ValueType = ValueType; local package = package; this.list = { stamina_use_down = nil, }; local misc_buffs_type_name = "misc_buffs"; local player_data_type_def = sdk.find_type_definition("snow.player.PlayerData"); -- Dash Juice/Peepersects local stamina_up_buff_second_timer_field = player_data_type_def:get_field("_StaminaUpBuffSecondTimer"); function this.update(player, player_data) this.update_stamina_use_down(player_data); end function this.update_stamina_use_down(player_data) if consumables.list.dash_juice ~= nil or endemic_life_buffs.list.peepersects ~= nil then this.list.stamina_use_down = nil; return; end local stamina_up_buff_second_timer = stamina_up_buff_second_timer_field:get_data(player_data); if stamina_up_buff_second_timer == nil then error_handler.report("consumables.update_stamina_use_down", "Failed to access Data: stamina_up_buff_second_timer"); return; end if utils.number.is_equal(stamina_up_buff_second_timer, 0) then this.list.stamina_use_down = nil; return; end buffs.update_generic(this.list, misc_buffs_type_name, "stamina_use_down", this.get_misc_buff_name, 1, stamina_up_buff_second_timer / 60, endemic_life_buffs.peepersects_duration); end function this.init_names() for misc_buff_key, dango in pairs(this.list) do dango.name = this.get_misc_buff_name(misc_buff_key); end end function this.get_misc_buff_name(misc_buff_key) local misc_buff_name = language.current_language.misc_buffs[misc_buff_key]; if misc_buff_name == nil then return misc_buff_key; end return misc_buff_name; end function this.init_dependencies() buffs = require("MHR_Overlay.Buffs.buffs"); config = require("MHR_Overlay.Misc.config"); utils = require("MHR_Overlay.Misc.utils"); buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity"); singletons = require("MHR_Overlay.Game_Handler.singletons"); players = require("MHR_Overlay.Damage_Meter.players"); language = require("MHR_Overlay.Misc.language"); error_handler = require("MHR_Overlay.Misc.error_handler"); endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs"); consumables = require("MHR_Overlay.Buffs.consumables"); end function this.init_module() end return this;