{ "UI": { "HP": "生命:", "gold": "金冠", "mini": "小型", "player": "玩家", "rage": "憤怒值:", "silver": "銀冠", "stamina": "耐力:", "total_damage": "總傷害" }, "customization_menu": { "UI_font": "UI 字體", "UI_font_notice": "當更改文字時,請重新載入", "anchor": "錨點", "background": "圖形化顯示條的背景底色", "bar": "圖形化顯示條", "body_parts": "身體部位", "bold": "粗體", "bomb_damage": "爆破傷害", "bottom_left": "左下", "bottom_right": "右下", "break_count": "破壞次數", "capture_line": "可捕捉標記線", "color": "調色盤", "colors": "調色盤", "crown": "皇冠", "crown_thresholds": "皇冠的大小判定範圍", "damage": "傷害", "damage_bar": "傷害條", "damage_bars_are_relative_to": "傷害條基於", "damage_meter_UI": "傷害量計算 UI", "damage_percentage_label": "傷害量百分比", "damage_value_label": "傷害量", "distance": "距離", "during_quest": "任務中", "dynamic_positioning": "浮動的資訊位置", "dynamically_positioned": "浮動的魔物資訊", "enabled": "可見", "family": "字體", "first": "第一", "foreground": "圖形化顯示條的底色", "global_settings": "全域設定", "health": "生命", "health_percentage": "生命百分比", "height": "高度", "hide_dead_or_captured": "隱藏死亡或被捕獲的魔物", "hide_module_if_total_damage_is_zero": "當總傷害為0時,隱藏玩家輸出資訊", "hide_player_if_player_damage_is_zero": "當玩家傷害為0時,隱藏玩家傷害", "hide_total_if_total_damage_is_zero": "當總傷害為0時,隱藏總傷害", "hide_undamaged_parts": "隱藏沒受到傷害的部位", "highlighted_bar": "重點條", "highlighted_damage_bar": "重點傷害條", "horizontal": "水平", "hunter_rank": "獵人等級", "include": "細部資訊調整", "installation_damage": "設備傷害", "italic": "斜體", "kunai_damage": "苦無傷害", "language": "語言", "large_monster_UI": "大型魔物 UI", "large_monster_dynamic_UI": "大型魔物浮動 UI", "large_monster_static_UI": "大型魔物固定 UI", "large_monsters": "大型魔物群", "last": "最後", "max_distance": "最大距離", "max_monster_updates_per_tick": "每次更新的最大魔物數量", "me": "我", "menu_font": "選單字體大小", "mod_name": "MHR Overlay", "module_visibility_on_different_screens": "不同場景中使用的模組", "modules": "模組", "monster_can_be_captured": "可捕獲的魔物", "monster_damage": "魔物傷害", "monster_name": "魔物名稱", "monster_name_label": "魔物名稱", "my_damage_bar_location": "我的傷害條", "none": "空", "normal": "正常", "offset": "位置", "opacity_falloff": "透明度提高", "orientation": "對齊方式", "other_players": "其他玩家", "otomo_damage": "隨從傷害", "part_name": "部位名稱", "part_name_label": "部位名稱", "percentage_label": "百分比", "performance": "效能", "player_damage": "玩家傷害量", "player_id": "玩家ID", "player_name": "玩家名稱", "player_name_label": "玩家名稱", "position": "位置", "prioritize_large_monsters": "大型魔物優先", "quest_summary_screen": "任務結算畫面", "rage": "憤怒度", "reversed_order": "逆向排序", "settings": "設定", "shadow": "陰影", "size": "大小", "small_monster_UI": "小型魔物 UI", "small_monsters": "小型魔物群", "sorting": "排序方式", "spacing": "間距", "stamina": "耐力", "static_orientation": "固定魔物資訊的對齊方式", "static_position": "固定魔物資訊的位置", "static_sorting": "固定魔物資訊的排序", "static_spacing": "固定魔物資訊的間距", "statically_positioned": "固定的魔物資訊", "status": "狀態", "text_label": "文字", "time_UI": "時間 UI", "time_label": "時間", "timer_label": "計時器", "top_damage": "最高傷害", "top_left": "左上", "top_right": "右上", "total_damage": "總傷害", "total_damage_label": "總傷害文字", "total_damage_offset_is_relative": "總傷害顯示位置調整", "total_damage_value_label": "總傷害量", "tracked_damage_types": "追蹤的傷害類型", "tracked_monster_types": "追蹤的魔物類型", "training_area": "訓練場", "type": "類型", "value_label": "數字", "vertical": "垂直", "viewport_offset": "視窗的位置", "visible": "可見", "width": "寬度", "word_player": "名稱 \"玩家\"", "world_offset": "地圖中的位置", "x": "X軸", "y": "Y軸", "z": "Z軸" }, "font_name": "NotoSansKR-Bold.otf", "parts": { "abdomen": "腹部", "arms": "手部", "back": "背部", "back_windsac": "背部 (囊袋)", "body": "身體", "carapace": "外殼", "chest_windsac": "胸部 (囊袋)", "claw": "爪子", "dorsal_fin": "背鰭", "head": "頭部", "head_mud": "頭部 (泥)", "large_mudbulb": "大型泥球", "left_arm": "左臂", "left_arm_ice": "左手 (冰)", "left_cutwing": "左側切割翼", "left_leg": "左腿", "left_legs": "左側腿部", "left_wing": "左側翅膀", "legs": "腿部", "lower_back": "下方背部", "lower_body": "下半身", "mane": "鬃毛", "neck": "脖子", "rear": "背部", "right_arm": "右臂", "right_arm_ice": "右臂 (冰)", "right_cutwing": "右側切割翼", "right_leg": "右腿", "right_legs": "右腿部", "right_wing": "右側翅膀", "rock": "岩石", "spinning": "絲線", "tail": "尾巴", "tail_mud": "尾巴 (泥)", "tail_windsac": "尾巴 (囊袋)", "torso": "身軀", "upper_back": "上方背部", "upper_body": "上半身", "wings": "翅膀" } }