local this = {}; local buffs; local buff_UI_entity; local config; local singletons; local players; local utils; local language; local error_handler; local sdk = sdk; local tostring = tostring; local pairs = pairs; local ipairs = ipairs; local tonumber = tonumber; local require = require; local pcall = pcall; local table = table; local string = string; local Vector3f = Vector3f; local d2d = d2d; local math = math; local json = json; local log = log; local fs = fs; local next = next; local type = type; local setmetatable = setmetatable; local getmetatable = getmetatable; local assert = assert; local select = select; local coroutine = coroutine; local utf8 = utf8; local re = re; local imgui = imgui; local draw = draw; local Vector2f = Vector2f; local reframework = reframework; local os = os; local ValueType = ValueType; local package = package; this.list = { demondrug = nil, mega_demondrug = nil, armorskin = nil, mega_armorskin = nil, might_seed = nil, adamant_seed = nil, demon_powder = nil, hardshell_powder = nil, immunizer = nil, dash_juice = nil, gourmet_fish = nil, }; local consumables_type_name = "consumables"; local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager"); local get_player_data_method = player_manager_type_def:get_method("get_PlayerData"); local get_ref_item_parameter_method = player_manager_type_def:get_method("get_RefItemParameter"); local player_user_data_item_parameter_type_def = get_ref_item_parameter_method:get_return_type(); local demondrug_atk_up_field = player_user_data_item_parameter_type_def:get_field("_DemondrugAtkUp"); local great_demondrug_atk_up_field = player_user_data_item_parameter_type_def:get_field("_GreatDemondrugAtkUp"); local armorskin_def_up_field = player_user_data_item_parameter_type_def:get_field("_ArmorSkinDefUp"); local great_armorskin_def_up_field = player_user_data_item_parameter_type_def:get_field("_GreatArmorSkinDefUp"); local might_seed_timer_field = player_user_data_item_parameter_type_def:get_field("_MightSeedTimer"); local adamant_seed_timer_field = player_user_data_item_parameter_type_def:get_field("_AdamantSeedTimer"); local demondrug_powder_timer_field = player_user_data_item_parameter_type_def:get_field("_DemondrugPowderTimer"); local armorskin_powder_timer_field = player_user_data_item_parameter_type_def:get_field("_ArmorSkinPowderTimer"); local vitalizer_timer_const_field = player_user_data_item_parameter_type_def:get_field("_VitalizerTimer"); local stamina_up_buff_second_field = player_user_data_item_parameter_type_def:get_field("_StaminaUpBuffSecond"); local player_data_type_def = sdk.find_type_definition("snow.player.PlayerData"); -- Demondrug/Mega Demondrug local atk_up_alive_field = player_data_type_def:get_field("_AtkUpAlive"); -- Armorskin/Mega Armorskin local def_up_alive_field = player_data_type_def:get_field("_DefUpAlive"); -- Might Seed local atk_up_buff_second_field = player_data_type_def:get_field("_AtkUpBuffSecond"); local atk_up_buff_second_timer_field = player_data_type_def:get_field("_AtkUpBuffSecondTimer"); -- Adamant Seed local def_up_buff_second_field = player_data_type_def:get_field("_DefUpBuffSecond"); local def_up_buff_second_timer_field = player_data_type_def:get_field("_DefUpBuffSecondTimer"); -- Demon Powder local atk_up_item_second_field = player_data_type_def:get_field("_AtkUpItemSecond"); local atk_up_item_second_timer_field = player_data_type_def:get_field("_AtkUpItemSecondTimer"); -- Hardshell Powder local def_up_item_second_field = player_data_type_def:get_field("_DefUpItemSecond"); local def_up_item_second_timer_field = player_data_type_def:get_field("_DefUpItemSecondTimer"); -- Immunizer local vitalizer_timer_field = player_data_type_def:get_field("_VitalizerTimer"); -- Dash Juice local stamina_up_buff_second_timer_field = player_data_type_def:get_field("_StaminaUpBuffSecondTimer"); -- Gourmet Fish local fish_regene_enable_field = player_data_type_def:get_field("_FishRegeneEnableTimer"); function this.update(player_data) local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager); if item_parameter == nil then error_handler.report("consumables.update", "Failed to access Data: item_parameter"); return; end this.update_demondrug(player_data, item_parameter); this.update_armorskin(player_data, item_parameter); buffs.update_generic_buff(this.list, consumables_type_name, "might_seed", player_data, atk_up_buff_second_field, player_data, atk_up_buff_second_timer_field, item_parameter, might_seed_timer_field); buffs.update_generic_buff(this.list, consumables_type_name, "adamant_seed", player_data, def_up_buff_second_field, player_data, def_up_buff_second_timer_field, item_parameter, adamant_seed_timer_field); buffs.update_generic_buff(this.list, consumables_type_name, "demon_powder", player_data, atk_up_item_second_field, player_data, atk_up_item_second_timer_field, item_parameter, demondrug_powder_timer_field); buffs.update_generic_buff(this.list, consumables_type_name, "hardshell_powder", player_data, def_up_item_second_field, player_data, def_up_item_second_timer_field, item_parameter, armorskin_powder_timer_field); buffs.update_generic_buff(this.list, consumables_type_name, "immunizer", nil, nil, player_data, vitalizer_timer_field, item_parameter, vitalizer_timer_const_field); buffs.update_generic_buff(this.list, consumables_type_name, "immunizer", nil, nil, player_data, stamina_up_buff_second_timer_field, item_parameter, stamina_up_buff_second_field); buffs.update_generic_buff(this.list, consumables_type_name, "gourmet_fish", nil, nil, player_data, fish_regene_enable_field, nil, nil); end function this.update_demondrug(player_data, item_parameter) local demondrug_value = atk_up_alive_field:get_data(player_data); if demondrug_value == nil then error_handler.report("consumables.update_demondrug", "Failed to access Data: demondrug_value"); return; end if demondrug_value == 0 then this.list.demondrug = nil; this.list.mega_demondrug = nil; return; end local demondrug_const_value = demondrug_atk_up_field:get_data(item_parameter); if demondrug_const_value == nil then error_handler.report("consumables.update_demondrug", "Failed to access Data: demondrug_const_value"); return; end local mega_demondrug_const_value = great_demondrug_atk_up_field:get_data(item_parameter); if mega_demondrug_const_value == nil then error_handler.report("consumables.update_demondrug", "Failed to access Data: mega_demondrug_const_value"); return; end if demondrug_value == demondrug_const_value then buffs.update_generic(this.list, consumables_type_name, "demondrug"); this.list.mega_demondrug = nil; elseif demondrug_value == mega_demondrug_const_value then buffs.update_generic(this.list, consumables_type_name, "mega_demondrug"); this.list.demondrug = nil; end end function this.update_armorskin(player_data, item_parameter) local armorskin_value = def_up_alive_field:get_data(player_data); if armorskin_value == nil then error_handler.report("consumables.update_armorskin", "Failed to access Data: armorskin_value"); return; end if armorskin_value == 0 then this.list.armorskin = nil; this.list.mega_armorskin = nil; return; end local armorskin_const_value = armorskin_def_up_field:get_data(item_parameter); if armorskin_const_value == nil then error_handler.report("consumables.update_armorskin", "Failed to access Data: armorskin_const_value"); return; end local mega_armorskin_const_value = great_armorskin_def_up_field:get_data(item_parameter); if mega_armorskin_const_value == nil then error_handler.report("consumables.update_armorskin", "Failed to access Data: mega_armorskin_const_value"); return; end if armorskin_value == armorskin_const_value then buffs.update_generic(this.list, consumables_type_name, "armorskin"); this.list.mega_armorskin = nil; elseif armorskin_value == mega_armorskin_const_value then buffs.update_generic(this.list, consumables_type_name, "mega_armorskin"); this.list.armorskin = nil; end end function this.init_names() for consumable_key, consumable in pairs(this.list) do local name = language.current_language.consumables[consumable_key]; if name == nil then name = consumable_key; end consumable.name = name; end end function this.init_dependencies() buffs = require("MHR_Overlay.Buffs.buffs"); config = require("MHR_Overlay.Misc.config"); utils = require("MHR_Overlay.Misc.utils"); buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity"); singletons = require("MHR_Overlay.Game_Handler.singletons"); players = require("MHR_Overlay.Damage_Meter.players"); language = require("MHR_Overlay.Misc.language"); error_handler = require("MHR_Overlay.Misc.error_handler"); end function this.init_module() end return this;