mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-23 20:08:05 -08:00
192 lines
6.1 KiB
Lua
192 lines
6.1 KiB
Lua
local this = {};
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local small_monster;
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local large_monster;
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local config;
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local ailments;
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local error_handler;
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local sdk = sdk;
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local tostring = tostring;
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local pairs = pairs;
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local ipairs = ipairs;
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local tonumber = tonumber;
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local require = require;
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local pcall = pcall;
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local table = table;
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local string = string;
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local Vector3f = Vector3f;
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local d2d = d2d;
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local math = math;
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local json = json;
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local log = log;
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local fs = fs;
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local next = next;
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local type = type;
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local setmetatable = setmetatable;
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local getmetatable = getmetatable;
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local assert = assert;
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local select = select;
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local coroutine = coroutine;
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local utf8 = utf8;
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local re = re;
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local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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local enemy_poison_damage_param_type_def = sdk.find_type_definition("snow.enemy.EnemyPoisonDamageParam");
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local on_poison_activate_proc_method = enemy_poison_damage_param_type_def:get_method("onActivateProc");
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local enemy_poison_damage_param_type_def = sdk.find_type_definition("snow.enemy.EnemyBlastDamageParam");
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local on_blast_activate_proc_method = enemy_poison_damage_param_type_def:get_method("onActivateProc");
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local enemy_condition_damage_param_base_type_def = sdk.find_type_definition("snow.enemy.EnemyConditionDamageParamBase");
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local get_enemy_method = enemy_condition_damage_param_base_type_def:get_method("get_Em");
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local enemy_character_base_type_def = sdk.find_type_definition("snow.enemy.EnemyCharacterBase");
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local get_damage_param_method = enemy_character_base_type_def:get_method("get_DamageParam");
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local is_boss_enemy_method = enemy_character_base_type_def:get_method("get_isBossEnemy");
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local enemy_damage_param_type_def = sdk.find_type_definition("snow.enemy.EnemyDamageParam");
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local stock_damage_method = enemy_damage_param_type_def:get_method("stockDamage");
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local poison_param_field = enemy_damage_param_type_def:get_field("_PoisonParam");
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local blast_param_field = enemy_damage_param_type_def:get_field("_BlastParam");
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local blast_param_type = blast_param_field:get_type();
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local blast_damage_method = blast_param_type:get_method("get_BlastDamage");
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local blast_adjust_rate_method = blast_param_type:get_method("get_BlastDamageAdjustRateByEnemyLv");
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function this.poison_proc(poison_param)
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if poison_param == nil then
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error_handler.report("ailment_hook.poison_proc", "Missing Parameter: poison_param");
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return;
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end
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local enemy = get_enemy_method:call(poison_param);
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if enemy == nil then
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error_handler.report("ailment_hook.poison_proc", "Failed to access Data: enemy");
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return;
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end
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local is_large = is_boss_enemy_method:call(enemy);
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if is_large == nil then
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error_handler.report("ailment_hook.poison_proc", "Failed to access Data: is_large");
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return;
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end
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local monster;
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if is_large then
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monster = large_monster.get_monster(enemy);
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else
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monster = small_monster.get_monster(enemy);
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end
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monster.ailments[ailments.poison_id].cached_buildup_share = monster.ailments[ailments.poison_id].buildup_share;
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monster.ailments[ailments.poison_id].cached_otomo_buildup_share = monster.ailments[ailments.poison_id].otomo_buildup_share;
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ailments.clear_ailment_contribution(monster, ailments.poison_id);
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end
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function this.blast_proc(blast_param)
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if blast_param == nil then
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error_handler.report("ailment_hook.blast_proc", "Missing Parameter: blast_param");
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return;
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end
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local enemy = get_enemy_method:call(blast_param);
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if enemy == nil then
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error_handler.report("ailment_hook.blast_proc", "Failed to access Data: enemy");
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return;
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end
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local is_large = is_boss_enemy_method:call(enemy);
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if is_large == nil then
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error_handler.report("ailment_hook.blast_proc", "Failed to access Data: is_large");
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return;
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end
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local monster;
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if is_large then
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monster = large_monster.get_monster(enemy);
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else
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monster = small_monster.get_monster(enemy);
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end
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local blast_damage = blast_damage_method:call(blast_param);
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local blast_adjust_rate = blast_adjust_rate_method:call(blast_param);
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ailments.apply_ailment_damage(monster, ailments.blast_id, blast_damage * blast_adjust_rate);
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ailments.clear_ailment_contribution(monster, ailments.blast_id);
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end
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function this.stock_damage()
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for enemy, monster in pairs(large_monster.list) do
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local damage_param = get_damage_param_method:call(enemy);
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if damage_param == nil then
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error_handler.report("ailment_hook.stock_damage", "Failed to access Data: large_monster -> damage_param");
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goto continue;
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end
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local poison_param = poison_param_field:get_data(damage_param);
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if poison_param == nil then
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error_handler.report("ailment_hook.stock_damage", "Failed to access Data: large_monster -> poison_param");
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goto continue;
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end
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ailments.update_poison(monster, poison_param);
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::continue::
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end
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for enemy, monster in pairs(small_monster.list) do
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local damage_param = get_damage_param_method:call(enemy);
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if damage_param == nil then
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error_handler.report("ailment_hook.stock_damage", "Failed to access Data: small_monster -> damage_param");
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goto continue;
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end
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local poison_param = poison_param_field:get_data(damage_param);
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if poison_param == nil then
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error_handler.report("ailment_hook.stock_damage", "Failed to access Data: small_monster -> poison_param");
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goto continue;
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end
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ailments.update_poison(monster, poison_param);
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::continue::
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end
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end
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function this.init_dependencies()
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small_monster = require("MHR_Overlay.Monsters.small_monster");
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large_monster = require("MHR_Overlay.Monsters.large_monster");
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config = require("MHR_Overlay.Misc.config");
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ailments = require("MHR_Overlay.Monsters.ailments");
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error_handler = require("MHR_Overlay.Misc.error_handler");
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end
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function this.init_module()
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sdk.hook(stock_damage_method, function(args)
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pcall(this.stock_damage, sdk.to_managed_object(args[2]));
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end, function(retval)
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return retval;
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end);
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sdk.hook(on_poison_activate_proc_method, function(args)
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pcall(this.poison_proc, sdk.to_managed_object(args[2]));
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end, function(retval)
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return retval;
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end);
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sdk.hook(on_blast_activate_proc_method, function(args)
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pcall(this.blast_proc, sdk.to_managed_object(args[2]));
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end, function(retval)
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return retval;
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end);
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end
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return this;
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