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romanmir/MHR-Overlay
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mirror of https://github.com/GreenComfyTea/MHR-Overlay.git synced 2026-01-24 04:18:11 -08:00
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1a95634ec22c4b65bd782ea2bee44b04588c23da
MHR-Overlay/reframework/autorun/MHR_Overlay/Monsters
History
GreenComfyTea 1a95634ec2 Part Break/Sever implemented. Fallback to default renderer if d2d is not available.
2022-06-17 14:24:46 +03:00
..
ailment_buildup.lua
Oops. Quick typo fixes.
2022-06-04 19:30:22 +03:00
ailment_hook.lua
Implemented Ailment Buildup UI per player.
2022-06-04 18:58:23 +03:00
ailments.lua
Part Break/Sever implemented. Fallback to default renderer if d2d is not available.
2022-06-17 14:24:46 +03:00
body_part.lua
Part Break/Sever implemented. Fallback to default renderer if d2d is not available.
2022-06-17 14:24:46 +03:00
large_monster.lua
Part Break/Sever implemented. Fallback to default renderer if d2d is not available.
2022-06-17 14:24:46 +03:00
monster_hook.lua
Optimizations, fixed 'Allmother' quest bug
2022-04-25 16:59:01 +03:00
small_monster.lua
Add missing ailment buildup update when user changes settings in customization menu.
2022-06-05 08:33:03 +03:00
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