mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
190 lines
5.8 KiB
Lua
190 lines
5.8 KiB
Lua
local this = {};
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local buffs;
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local buff_UI_entity;
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local config;
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local singletons;
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local players;
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local utils;
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local language;
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local error_handler;
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local endemic_life_buffs;
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local item_buffs;
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local sdk = sdk;
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local tostring = tostring;
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local pairs = pairs;
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local ipairs = ipairs;
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local tonumber = tonumber;
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local require = require;
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local pcall = pcall;
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local table = table;
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local string = string;
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local Vector3f = Vector3f;
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local d2d = d2d;
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local math = math;
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local json = json;
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local log = log;
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local fs = fs;
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local next = next;
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local type = type;
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local setmetatable = setmetatable;
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local getmetatable = getmetatable;
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local assert = assert;
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local select = select;
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local coroutine = coroutine;
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local utf8 = utf8;
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local re = re;
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local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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this.list = {
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attack_up = nil,
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defense_up = nil,
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stamina_use_down = nil,
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natural_healing_up = nil,
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immunity = nil
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};
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this.keys = {
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"attack_up",
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"defense_up",
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"stamina_use_down",
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"natural_healing_up",
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"immunity"
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};
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-- Attack Up
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-- Might Seed +10 3min -- Separated
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-- Dango Bulker + 15 30sec
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-- Chameleos Soul +15 30sec
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-- Butterflame +25 1min -- Separated
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-- Defense Up
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-- Adamant Seed +20 3min
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-- Chameleos Souls +20 30sec
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-- Stamina Use Down
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-- Dash Juice 3min
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-- Peepersects 1.5min
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-- Chameleos Soul 30sec
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-- Natural Healing Up
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-- Immunizer 5min
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-- Vase of Vitality 20sec
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local misc_buffs_type_name = "misc_buffs";
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local player_data_type_def = sdk.find_type_definition("snow.player.PlayerData");
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-- Attack Up
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local atk_up_buff_second_field = player_data_type_def:get_field("_AtkUpBuffSecond");
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local atk_up_buff_second_timer_field = player_data_type_def:get_field("_AtkUpBuffSecondTimer");
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-- Defense Up
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local def_up_buff_second_field = player_data_type_def:get_field("_DefUpBuffSecond");
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local def_up_buff_second_timer_field = player_data_type_def:get_field("_DefUpBuffSecondTimer");
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-- Stamina Use Down
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local stamina_up_buff_second_timer_field = player_data_type_def:get_field("_StaminaUpBuffSecondTimer");
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-- Immunity
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local debuff_prevention_timer_field = player_data_type_def:get_field("_DebuffPreventionTimer");
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-- Immunizer
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local vitalizer_timer_field = player_data_type_def:get_field("_VitalizerTimer");
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local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
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local get_ref_item_parameter_method = player_manager_type_def:get_method("get_RefItemParameter");
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local player_user_data_item_parameter_type_def = get_ref_item_parameter_method:get_return_type();
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-- Might Seed
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local might_seed_atk_up_field = player_user_data_item_parameter_type_def:get_field("_MightSeedAtkUp");
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function this.update(player, player_data, item_parameter)
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this.update_attack_up(player_data, item_parameter);
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--this.update_misc_buff("attack_up", player_data, atk_up_buff_second_field, player_data, atk_up_buff_second_timer_field);
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this.update_misc_buff("defense_up", player_data, def_up_buff_second_field, player_data, def_up_buff_second_timer_field);
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this.update_misc_buff("stamina_use_down", nil, nil, player_data, stamina_up_buff_second_timer_field);
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this.update_misc_buff("natural_healing_up", nil, nil, player_data, vitalizer_timer_field);
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this.update_misc_buff("immunity", nil, nil, player_data, debuff_prevention_timer_field);
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end
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function this.update_misc_buff(key, value_owner, value_holder, timer_owner, timer_holder, is_infinite, minimal_value, level_breakpoints)
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return buffs.update_generic_buff(this.list, config.current_config.buff_UI.filter.misc_buffs, this.get_misc_buff_name,
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misc_buffs_type_name, key,
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value_owner, value_holder, timer_owner, timer_holder, is_infinite, minimal_value, level_breakpoints);
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end
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function this.apply_filter(key)
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return buffs.apply_filter(this.list, config.current_config.buff_UI.filter.misc_buffs, key);
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end
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function this.update_attack_up(player_data, item_parameter)
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if this.apply_filter("attack_up") then
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return;
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end
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local atk_up_buff_second = atk_up_buff_second_field:get_data(player_data);
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if atk_up_buff_second == nil then
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error_handler.report("item_buffs.update_attack_up", "Failed to access Data: atk_up_buff_second");
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this.list.attack_up = nil;
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return;
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end
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local might_seed_atk_up = might_seed_atk_up_field:get_data(item_parameter);
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if might_seed_atk_up == nil then
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error_handler.report("item_buffs.update_might_seed", "Failed to access Data: might_seed_atk_up");
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this.list.attack_up = nil;
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return;
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end
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if atk_up_buff_second == might_seed_atk_up or atk_up_buff_second == endemic_life_buffs.butterflame_attack_up then
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this.list.attack_up = nil;
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return;
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end
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this.update_misc_buff("attack_up", nil, nil, player_data, atk_up_buff_second_timer_field);
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end
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function this.init_all_UI()
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for misc_buff_key, misc_buff in pairs(this.list) do
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buffs.init_UI(misc_buff);
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end
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end
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function this.init_names()
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for misc_buff_key, misc_buff in pairs(this.list) do
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misc_buff.name = this.get_misc_buff_name(misc_buff_key);
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end
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end
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function this.get_misc_buff_name(key)
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local misc_buff_name = language.current_language.misc_buffs[key];
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if misc_buff_name == nil then
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return key;
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end
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return misc_buff_name;
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end
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function this.init_dependencies()
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buffs = require("MHR_Overlay.Buffs.buffs");
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config = require("MHR_Overlay.Misc.config");
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utils = require("MHR_Overlay.Misc.utils");
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buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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players = require("MHR_Overlay.Damage_Meter.players");
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language = require("MHR_Overlay.Misc.language");
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error_handler = require("MHR_Overlay.Misc.error_handler");
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endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs");
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item_buffs = require("MHR_Overlay.Buffs.item_buffs");
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end
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function this.init_module()
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end
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return this; |