mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
247 lines
5.3 KiB
Lua
247 lines
5.3 KiB
Lua
local this = {};
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local time;
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local utils;
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local sdk = sdk;
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local tostring = tostring;
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local pairs = pairs;
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local ipairs = ipairs;
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local tonumber = tonumber;
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local require = require;
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local pcall = pcall;
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local table = table;
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local string = string;
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local Vector3f = Vector3f;
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local d2d = d2d;
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local math = math;
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local json = json;
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local log = log;
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local fs = fs;
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local next = next;
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local type = type;
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local setmetatable = setmetatable;
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local getmetatable = getmetatable;
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local assert = assert;
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local select = select;
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local coroutine = coroutine;
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local utf8 = utf8;
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local re = re;
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local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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this.message_manager = nil;
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this.enemy_manager = nil;
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this.lobby_manager = nil;
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this.progress_manager = nil;
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this.quest_manager = nil;
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this.player_manager = nil;
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this.village_area_manager = nil;
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this.gui_manager = nil;
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this.game_keyboard = nil;
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this.scene_manager = nil;
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this.game_manager = nil;
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function this.init()
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this.init_message_manager();
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this.init_enemy_manager();
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this.init_lobby_manager()
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this.init_progress_manager();
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this.init_quest_manager();
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this.init_player_manager();
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this.init_village_area_manager();
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this.init_gui_manager();
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this.init_game_keyboard();
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this.init_scene_manager();
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this.init_game_manager();
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this.init_servant_manager();
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this.init_otomo_manager();
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end
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function this.init_message_manager()
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if this.message_manager ~= nil then
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return;
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end
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this.message_manager = sdk.get_managed_singleton("snow.gui.MessageManager");
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if this.message_manager == nil then
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--log.error("[MHR Overlay] No message manager");
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end
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return this.message_manager;
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end
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function this.init_enemy_manager()
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if this.enemy_manager ~= nil then
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return;
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end
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this.enemy_manager = sdk.get_managed_singleton("snow.enemy.EnemyManager");
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if this.enemy_manager == nil then
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--log.error("[MHR Overlay] No enemy manager");
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end
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return this.enemy_manager;
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end
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function this.init_lobby_manager()
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if this.lobby_manager ~= nil then
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return;
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end
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this.lobby_manager = sdk.get_managed_singleton("snow.LobbyManager");
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if this.lobby_manager == nil then
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--log.error("[MHR Overlay] No lobby manager");
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return false;
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end
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return this.lobby_manager;
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end
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function this.init_progress_manager()
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if this.progress_manager ~= nil then
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return;
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end
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this.progress_manager = sdk.get_managed_singleton("snow.progress.ProgressManager");
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if this.progress_manager == nil then
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--log.error("[MHR Overlay] No progress manager");
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return false;
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end
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return this.progress_manager;
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end
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function this.init_quest_manager()
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if this.quest_manager ~= nil then
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return;
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end
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this.quest_manager = sdk.get_managed_singleton("snow.QuestManager");
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if this.quest_manager == nil then
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--log.error("[MHR Overlay] No quest manager");
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end
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return this.quest_manager;
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end
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function this.init_player_manager()
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if this.player_manager ~= nil then
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return;
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end
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this.player_manager = sdk.get_managed_singleton("snow.player.PlayerManager");
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if this.player_manager == nil then
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--log.error("[MHR Overlay] No player manager");
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end
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return this.player_manager;
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end
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function this.init_village_area_manager()
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if this.village_area_manager ~= nil then
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return;
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end
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this.village_area_manager = sdk.get_managed_singleton("snow.VillageAreaManager");
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if this.village_area_manager == nil then
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--log.error("[MHR Overlay] No village area manager");
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end
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return this.village_area_manager;
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end
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function this.init_gui_manager()
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if this.gui_manager ~= nil then
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return;
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end
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this.gui_manager = sdk.get_managed_singleton("snow.gui.GuiManager");
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if this.gui_manager == nil then
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--log.error("[MHR Overlay] No gui manager");
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end
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return this.gui_manager;
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end
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function this.init_game_keyboard()
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if this.game_keyboard ~= nil then
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return;
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end
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this.game_keyboard = sdk.get_managed_singleton("snow.GameKeyboard");
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if this.game_keyboard == nil then
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--log.error("[MHR Overlay] No game keyboard");
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end
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return this.game_keyboard;
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end
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function this.init_scene_manager()
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if this.scene_manager ~= nil then
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return;
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end
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this.scene_manager = sdk.get_native_singleton("via.SceneManager");
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if this.scene_manager == nil then
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--log.error("[MHR Overlay] No enemy manager");
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end
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return this.scene_manager;
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end
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function this.init_game_manager()
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if this.game_manager ~= nil then
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return;
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end
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this.game_manager = sdk.get_managed_singleton("snow.SnowGameManager");
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if this.game_manager == nil then
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--log.error("[MHR Overlay] No enemy manager");
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end
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return this.game_manager;
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end
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function this.init_servant_manager()
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if this.servant_manager ~= nil then
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return;
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end
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this.servant_manager = sdk.get_managed_singleton("snow.ai.ServantManager");
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if this.servant_manager == nil then
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--log.error("[MHR Overlay] No enemy manager");
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end
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return this.servant_manager;
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end
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function this.init_otomo_manager()
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if this.otomo_manager ~= nil then
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return;
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end
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this.otomo_manager = sdk.get_managed_singleton("snow.otomo.OtomoManager");
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if this.otomo_manager == nil then
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--log.error("[MHR Overlay] No enemy manager");
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end
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return this.otomo_manager;
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end
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function this.init_dependencies()
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time = require("MHR_Overlay.Game_Handler.time");
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utils = require("MHR_Overlay.Misc.utils");
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end
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function this.init_module()
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time.new_timer(this.init, 1);
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end
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return this;
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