Files
MHR-Overlay/reframework/autorun/MHR_Overlay/Misc/config.lua
2023-05-28 12:48:46 +03:00

6377 lines
101 KiB
Lua

local this = {};
local utils;
local language;
local sdk = sdk;
local tostring = tostring;
local pairs = pairs;
local ipairs = ipairs;
local tonumber = tonumber;
local require = require;
local pcall = pcall;
local table = table;
local string = string;
local Vector3f = Vector3f;
local d2d = d2d;
local math = math;
local json = json;
local log = log;
local fs = fs;
local next = next;
local type = type;
local setmetatable = setmetatable;
local getmetatable = getmetatable;
local assert = assert;
local select = select;
local coroutine = coroutine;
local utf8 = utf8;
local re = re;
local imgui = imgui;
local draw = draw;
local Vector2f = Vector2f;
local reframework = reframework;
local os = os;
local ValueType = ValueType;
local package = package;
this.version = "2.4.1";
this.config_folder = "MHR Overlay\\configs\\";
this.current_config_value_file_name = "MHR Overlay\\config.json";
this.current_config_name = nil;
this.current_config = nil;
this.config_names = {};
this.configs = {};
this.default_config = nil;
local is_old_config_transferred = false;
function this.init_default()
this.default_config = {
version = this.version,
global_settings = {
language = "default",
menu_font = {
size = 17
},
UI_font = {
family = "Consolas",
size = 13,
bold = true,
italic = false
},
modifiers = {
global_position_modifier = 1,
global_scale_modifier = 1
},
performance = {
max_monster_updates_per_tick = 2,
prioritize_large_monsters = false
},
renderer = {
use_d2d_if_available = true
},
module_visibility = {
in_training_area = {
large_monster_dynamic_UI = true,
large_monster_static_UI = true,
large_monster_highlighted_UI = true,
damage_meter_UI = true,
endemic_life_UI = true,
--buff_UI = true
},
cutscene = {
small_monster_UI = false,
large_monster_dynamic_UI = false,
large_monster_static_UI = false,
large_monster_highlighted_UI = false,
time_UI = false,
damage_meter_UI = false,
endemic_life_UI = false,
--buff_UI = false
},
loading_quest = {
small_monster_UI = false,
large_monster_dynamic_UI = false,
large_monster_static_UI = false,
large_monster_highlighted_UI = false,
time_UI = false,
damage_meter_UI = false,
endemic_life_UI = false,
--buff_UI = false
},
quest_start_animation = {
small_monster_UI = true,
large_monster_dynamic_UI = true,
large_monster_static_UI = true,
large_monster_highlighted_UI = true,
time_UI = true,
damage_meter_UI = true,
endemic_life_UI = true,
--buff_UI = true
},
playing_quest = {
small_monster_UI = true,
large_monster_dynamic_UI = true,
large_monster_static_UI = true,
large_monster_highlighted_UI = true,
time_UI = true,
damage_meter_UI = true,
endemic_life_UI = true,
--buff_UI = true
},
killcam = {
small_monster_UI = true,
large_monster_dynamic_UI = true,
large_monster_static_UI = true,
large_monster_highlighted_UI = true,
time_UI = true,
damage_meter_UI = true,
endemic_life_UI = true,
--buff_UI = true
},
quest_end_timer = {
small_monster_UI = true,
large_monster_dynamic_UI = true,
large_monster_static_UI = true,
large_monster_highlighted_UI = true,
time_UI = true,
damage_meter_UI = true,
endemic_life_UI = true,
--buff_UI = true
},
quest_end_animation = {
small_monster_UI = false,
large_monster_dynamic_UI = false,
large_monster_static_UI = false,
large_monster_highlighted_UI = false,
time_UI = false,
damage_meter_UI = false,
endemic_life_UI = false,
--buff_UI = false
},
quest_end_screen = {
small_monster_UI = false,
large_monster_dynamic_UI = false,
large_monster_static_UI = false,
large_monster_highlighted_UI = false,
time_UI = false,
damage_meter_UI = false,
endemic_life_UI = false,
--buff_UI = false
},
reward_screen = {
small_monster_UI = false,
large_monster_dynamic_UI = false,
large_monster_static_UI = true,
large_monster_highlighted_UI = true,
time_UI = true,
damage_meter_UI = true,
endemic_life_UI = false,
--buff_UI = false
},
summary_screen = {
small_monster_UI = false,
large_monster_dynamic_UI = false,
large_monster_static_UI = true,
large_monster_highlighted_UI = true,
time_UI = true,
damage_meter_UI = true,
endemic_life_UI = false,
--buff_UI = false
},
},
hotkeys_with_modifiers = {
all_UI = {
shift = false,
ctrl = false,
alt = false,
key = 0
},
small_monster_UI = {
shift = false,
ctrl = false,
alt = false,
key = 0
},
large_monster_UI = {
shift = false,
ctrl = false,
alt = false,
key = 0
},
large_monster_dynamic_UI = {
shift = false,
ctrl = false,
alt = false,
key = 0
},
large_monster_static_UI = {
shift = false,
ctrl = false,
alt = false,
key = 0
},
large_monster_highlighted_UI = {
shift = false,
ctrl = false,
alt = false,
key = 0
},
time_UI = {
shift = false,
ctrl = false,
alt = false,
key = 0
},
damage_meter_UI = {
shift = false,
ctrl = false,
alt = false,
key = 0
},
endemic_life_UI = {
shift = false,
ctrl = false,
alt = false,
key = 0
}
}
},
small_monster_UI = {
enabled = true,
settings = {
hide_dead_or_captured = true,
orientation = "Horizontal"
},
dynamic_positioning = {
enabled = true,
max_distance = 300,
opacity_falloff = true,
world_offset = {
x = 0,
y = 3,
z = 0
},
viewport_offset = {
x = -50,
y = 0
}
},
static_spacing = {
x = 110,
y = 40
},
static_sorting = {
type = "Normal",
reversed_order = false
},
static_position = {
x = 0,
y = 0,
anchor = "Top-Left"
},
monster_name_label = {
visibility = true,
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFCCF4E1,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
health = {
visibility = true,
offset = {
x = 0,
y = 17
},
text_label = {
visibility = false,
text_format = "%s",
offset = {
x = -22,
y = -5
},
color = 0xFFCCF4E1,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_health/max_health
offset = {
x = 32,
y = 0
},
color = 0xFFCCF4E1,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = -5,
y = 0
},
color = 0xFFCCF4E1,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 0
},
size = {
width = 100,
height = 7
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB974A652,
background = 0xB9000000,
outline = 0xC0000000,
capture_health = 0xB9CCCC33
}
}
},
ailments = {
visibility = false,
offset = {
x = 10,
y = 40
},
spacing = {
x = 0,
y = 24
},
settings = {
hide_ailments_with_zero_buildup = true,
hide_inactive_ailments_with_no_buildup_support = true,
hide_all_inactive_ailments = false,
hide_all_active_ailments = false,
hide_disabled_ailments = true,
time_limit = 15
},
sorting = {
type = "Normal",
reversed_order = false
},
filter = {
paralysis = true,
sleep = true,
stun = true,
flash = true,
poison = true,
blast = true,
exhaust = true,
ride = true,
waterblight = true,
fireblight = true,
iceblight = true,
thunderblight = true,
fall_trap = true,
shock_trap = true,
tranq_bomb = true,
dung_bomb = true,
steel_fang = true,
quick_sand = true,
fall_otomo_trap = true,
shock_otomo_trap = true
},
ailment_name_label = {
visibility = true,
text_format = "%s",
include = {
ailment_name = true,
activation_count = true
},
offset = {
x = 5,
y = 0
},
color = 0xFFffb2e2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
text_label = {
visibility = false,
text_format = language.current_language.UI.buildup,
offset = {
x = -60,
y = 6
},
color = 0xF1F4A3CC,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_buildup/max_buildup
offset = {
x = 60,
y = 13
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 0,
y = 13
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
timer_label = {
visibility = true,
text_format = "%2.0f:%02.0f",
offset = {
x = 140,
y = 13
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 14
},
size = {
width = 90,
height = 4
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA7ff80ce,
background = 0xA7000000,
outline = 0xC0000000
}
}
},
ailment_buildups = {
visibility = false,
offset = {
x = 115,
y = 17
},
player_spacing = {
x = 0,
y = 24
},
ailment_spacing = {
x = 0,
y = 17
},
settings = {
buildup_bar_relative_to = "Top Buildup",
highlighted_bar = "Me",
time_limit = 15
},
filter = {
stun = true,
poison = true,
blast = true
},
sorting = {
type = "Buildup",
reversed_order = false
},
ailment_name_label = {
visibility = true,
include = {
ailment_name = true,
activation_count = true
},
text_format = "%s",
offset = {
x = 5,
y = -17
},
color = 0xFF7cdbff,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
player_name_label = {
visibility = true,
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFb5dded,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
buildup_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 115,
y = 0
},
color = 0xFFb5dded,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
buildup_percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 152,
y = 0
},
color = 0xFFb5dded,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
total_buildup_label = {
visibility = true,
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFFF9393,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
total_buildup_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 115,
y = 0
},
color = 0xFFFF9393,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
buildup_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 200,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA796CFE5,
background = 0xA7000000,
outline = 0xC0000000
}
},
highlighted_buildup_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 200,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA7F4D5A3,
background = 0xA7000000,
outline = 0xC0000000
}
}
}
},
large_monster_UI = {
dynamic = {
enabled = true,
settings = {
hide_dead_or_captured = true,
render_highlighted_monster = true,
render_not_highlighted_monsters = true,
max_distance = 300,
opacity_falloff = true,
time_limit = 15
},
world_offset = {
x = 0,
y = 6,
z = 0
},
viewport_offset = {
x = -100,
y = 0
},
monster_name_label = {
visibility = true,
text_format = "%s",
include = {
monster_name = true,
monster_id = false,
crown = true,
size = true,
crown_thresholds = false
},
offset = {
x = 5,
y = 0
},
color = 0xFFCCF4E1,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
health = {
visibility = true,
offset = {
x = 0,
y = 17
},
text_label = {
visibility = false,
text_format = "%s",
offset = {
x = -25,
y = 2
},
color = 0xFFCCF4E1,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = false,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_health/max_health
offset = {
x = 5,
y = 2
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 150,
y = 2
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 0
},
size = {
width = 200,
height = 7
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
normal_colors = {
foreground = 0xB974A653,
background = 0xB9000000,
outline = 0xC0000000
},
capture_colors = {
foreground = 0xB9CCCC33,
background = 0x88000000,
outline = 0xC0000000
},
capture_line = {
visibility = true,
offset = {
x = 0,
y = -3
},
size = {
width = 2,
height = 8
},
color = 0xB9000000
}
}
},
stamina = {
visibility = false,
offset = {
x = 10,
y = 7
},
text_label = {
visibility = false,
text_format = "%s",
offset = {
x = -70,
y = 0
},
color = 0xFFA3F5F0,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = false,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_current/max_stamina
offset = {
x = 45,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 135,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
timer_label = {
visibility = false,
text_format = "%2.0f:%02.0f",
offset = {
x = 140,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 185,
height = 6
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB966CCC5,
background = 0x88000000,
outline = 0xC0000000
}
}
},
rage = {
visibility = false,
offset = {
x = 10,
y = 13
},
text_label = {
visibility = false,
text_format = "%s",
offset = {
x = -70,
y = 0
},
color = 0xFFA3F5F0,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = false,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_rage/max_rage
offset = {
x = 45,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 135,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
timer_label = {
visibility = false,
text_format = "%2.0f:%02.0f",
offset = {
x = 140,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 185,
height = 6
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB966CCC5,
background = 0x88000000,
outline = 0xC0000000
}
}
},
body_parts = {
visibility = true,
offset = {
x = 10,
y = 111
},
spacing = {
x = 0,
y = 33
},
settings = {
render_inactive_anomaly_cores = false,
hide_undamaged_parts = true,
filter_mode = "Current State",
time_limit = 15
},
sorting = {
type = "Normal",
reversed_order = false
},
filter = {
health_break_sever_anomaly = true,
health_break_sever = true,
health_break_anomaly = true,
health_sever_anomaly = true,
break_sever_anomaly = true,
health_break = true,
health_sever = true,
health_anomaly = true,
break_sever = true,
break_anomaly = true,
sever_anomaly = true,
health = true,
break_ = true,
sever = true,
anomaly = true
},
part_name_label = {
visibility = true,
text_format = "%s",
include = {
part_name = true,
flinch_count = false,
break_count = true,
break_max_count = true
},
offset = {
x = 5,
y = 0
},
color = 0xFFf9d9ff,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
part_health = {
visibility = true,
offset = {
x = 0,
y = 9
},
text_label = {
visibility = false,
text_format = language.current_language.UI.HP,
offset = {
x = 100,
y = -5
},
color = 0xFFF4A3CC,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = false
},
text_format = "%11s", -- current_health/max_health
offset = {
x = 100,
y = -5
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 190,
y = -5
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 6
},
size = {
width = 185,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB9CA85CC,
background = 0x88000000,
outline = 0xC0000000
}
}
},
part_break = {
visibility = true,
offset = {
x = 0,
y = 15
},
text_label = {
visibility = false,
text_format = language.current_language.UI.part_break,
offset = {
x = -42,
y = 6
},
color = 0xFFb2d0ff,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = false
},
text_format = "%-9s",
offset = {
x = 5,
y = 6
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 5,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 7
},
size = {
width = 92,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB999BFFF,
background = 0x88000000,
outline = 0xC0000000
}
}
},
part_loss = {
visibility = true,
offset = {
x = 94,
y = 15
},
text_label = {
visibility = false,
text_format = language.current_language.UI.part_sever,
offset = {
x = 97,
y = 5
},
color = 0xFFff8095,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = false
},
text_format = "%11s",
offset = {
x = 6,
y = 6
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 41,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 7
},
size = {
width = 91,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB9E57386,
background = 0x88000000,
outline = 0xC0000000
}
}
},
part_anomaly = {
visibility = true,
offset = {
x = -10,
y = 0
},
text_label = {
visibility = false,
text_format = language.current_language.UI.part_anomaly_core,
offset = {
x = -90,
y = 1
},
color = 0xFFFF6680,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = false,
max_value = false
},
text_format = "%11s",
offset = {
x = -84,
y = 12
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = -48,
y = 24
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Bottom to Top"
},
offset = {
x = 0,
y = 9
},
size = {
width = 5,
height = 24
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB9E53956,
background = 0x88000000,
outline = 0xC0000000
}
}
}
},
ailments = {
visibility = false,
offset = {
x = 10,
y = 111
},
relative_offset = {
x = 0,
y = 45
},
spacing = {
x = 0,
y = 24
},
settings = {
hide_ailments_with_zero_buildup = true,
hide_inactive_ailments_with_no_buildup_support = true,
hide_all_inactive_ailments = false,
hide_all_active_ailments = false,
hide_disabled_ailments = true,
offset_is_relative_to_parts = true,
time_limit = 15
},
sorting = {
type = "Normal",
reversed_order = false
},
filter = {
paralysis = true,
sleep = true,
stun = true,
flash = true,
poison = true,
blast = true,
exhaust = true,
ride = true,
waterblight = true,
fireblight = true,
iceblight = true,
thunderblight = true,
fall_trap = true,
shock_trap = true,
tranq_bomb = true,
dung_bomb = true,
steel_fang = true,
quick_sand = true,
fall_otomo_trap = true,
shock_otomo_trap = true
},
ailment_name_label = {
visibility = true,
text_format = "%s",
include = {
ailment_name = true,
activation_count = true
},
offset = {
x = 5,
y = 0
},
color = 0xFFffb2e2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
text_label = {
visibility = false,
text_format = language.current_language.UI.buildup,
offset = {
x = -60,
y = 7
},
color = 0xFFffb2e2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_buildup/max_buildup
offset = {
x = 45,
y = 13
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 135,
y = 13
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
timer_label = {
visibility = true,
text_format = "%2.0f:%02.0f",
offset = {
x = 140,
y = 13
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 14
},
size = {
width = 185,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA7ff80ce,
background = 0xA7000000,
outline = 0xC0000000
}
}
},
ailment_buildups = {
visibility = false,
offset = {
x = 220,
y = 17
},
player_spacing = {
x = 0,
y = 24
},
ailment_spacing = {
x = 0,
y = 17
},
settings = {
buildup_bar_relative_to = "Top Buildup",
highlighted_bar = "Me",
time_limit = 15
},
filter = {
stun = true,
poison = true,
blast = true
},
sorting = {
type = "Buildup",
reversed_order = false
},
ailment_name_label = {
visibility = true,
include = {
ailment_name = true,
activation_count = true
},
text_format = "%s",
offset = {
x = 5,
y = -17
},
color = 0xFF7cdbff,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
player_name_label = {
visibility = true,
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFB5DDED,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
buildup_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 115,
y = 0
},
color = 0xFFB5DDED,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
buildup_percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 152,
y = 0
},
color = 0xFFB5DDED,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
total_buildup_label = {
visibility = true,
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFF27979,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
total_buildup_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 115,
y = 0
},
color = 0xFFF27979,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
buildup_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 200,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA796CFE5,
background = 0xA7000000,
outline = 0xC0000000
}
},
highlighted_buildup_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 200,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA7FDC689,
background = 0xA7000000,
outline = 0xC0000000
}
}
}
},
static = {
enabled = true,
spacing = {
x = 250,
y = 40
},
settings = {
hide_dead_or_captured = true,
render_highlighted_monster = true,
render_not_highlighted_monsters = true,
highlighted_monster_location = "Normal",
orientation = "Horizontal",
time_limit = 15
},
sorting = {
type = "Normal",
reversed_order = false
},
position = {
x = 525,
y = 50,
anchor = "Bottom-Left"
},
monster_name_label = {
visibility = true,
text_format = "%s",
include = {
monster_name = true,
monster_id = false,
crown = true,
size = true,
crown_thresholds = false
},
offset = {
x = 5,
y = 0
},
color = 0xFFCCF4E1,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
health = {
visibility = true,
offset = {
x = 0,
y = 17
},
text_label = {
visibility = false,
text_format = "%s",
offset = {
x = -25,
y = 2
},
color = 0xFFCCF4E1,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_health/max_health
offset = {
x = 5,
y = 2
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 150,
y = 2
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 0
},
size = {
width = 200,
height = 20
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
normal_colors = {
foreground = 0xB974A653,
background = 0xB9000000,
outline = 0xC0000000
},
capture_colors = {
foreground = 0xB9CCCC33,
background = 0x88000000,
outline = 0xC0000000
},
capture_line = {
visibility = true,
offset = {
x = 0,
y = -3
},
size = {
width = 2,
height = 8
},
color = 0xB9000000
}
}
},
stamina = {
visibility = true,
offset = {
x = 0,
y = 37
},
text_label = {
visibility = false,
text_format = "%s",
offset = {
x = 15,
y = 0
},
color = 0xFFA3F5F0,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = false,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_stamina/max_stamina
offset = {
x = 55,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 145,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
timer_label = {
visibility = true,
text_format = "%2.0f:%02.0f",
offset = {
x = 140,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 0
},
size = {
width = 200,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB966CCC5,
background = 0x88000000,
outline = 0xC0000000
}
}
},
rage = {
visibility = true,
offset = {
x = 0,
y = 42
},
text_label = {
visibility = false,
text_format = "%s",
offset = {
x = 15,
y = 19
},
color = 0xFFFF9393,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = false,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_rage/max_rage
offset = {
x = 55,
y = 36
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 150,
y = -9
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
timer_label = {
visibility = true,
text_format = "%2.0f:%02.0f",
offset = {
x = 157,
y = -9
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 0
},
size = {
width = 200,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB9CC6666,
background = 0x88000000,
outline = 0xC0000000
}
}
},
body_parts = {
visibility = true,
offset = {
x = 10,
y = 111
},
spacing = {
x = 0,
y = 33
},
settings = {
render_inactive_anomaly_cores = false,
hide_undamaged_parts = true,
filter_mode = "Current State",
time_limit = 15
},
sorting = {
type = "Normal",
reversed_order = false
},
filter = {
health_break_sever_anomaly = true,
health_break_sever = true,
health_break_anomaly = true,
health_sever_anomaly = true,
break_sever_anomaly = true,
health_break = true,
health_sever = true,
health_anomaly = true,
break_sever = true,
break_anomaly = true,
sever_anomaly = true,
health = true,
break_ = true,
sever = true,
anomaly = true
},
part_name_label = {
visibility = true,
text_format = "%s",
include = {
part_name = true,
flinch_count = false,
break_count = true,
break_max_count = true
},
offset = {
x = 5,
y = 0
},
color = 0xFFf9d9ff,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
part_health = {
visibility = true,
offset = {
x = 0,
y = 9
},
text_label = {
visibility = false,
text_format = language.current_language.UI.HP,
offset = {
x = 100,
y = -5
},
color = 0xFFF4A3CC,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = false
},
text_format = "%11s", -- current_health/max_health
offset = {
x = 100,
y = -5
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 190,
y = -5
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 6
},
size = {
width = 185,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB9CA85CC,
background = 0x88000000,
outline = 0xC0000000
}
}
},
part_break = {
visibility = true,
offset = {
x = 0,
y = 15
},
text_label = {
visibility = false,
text_format = language.current_language.UI.part_break,
offset = {
x = -42,
y = 6
},
color = 0xFFb2d0ff,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = false
},
text_format = "%-9s",
offset = {
x = 5,
y = 6
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 5,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 7
},
size = {
width = 92,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB999BFFF,
background = 0x88000000,
outline = 0xC0000000
}
}
},
part_loss = {
visibility = true,
offset = {
x = 94,
y = 15
},
text_label = {
visibility = false,
text_format = language.current_language.UI.part_sever,
offset = {
x = 97,
y = 5
},
color = 0xFFff8095,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = false
},
text_format = "%11s",
offset = {
x = 6,
y = 6
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 41,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 7
},
size = {
width = 91,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB9E57386,
background = 0x88000000,
outline = 0xC0000000
}
}
},
part_anomaly = {
visibility = true,
offset = {
x = -10,
y = 0
},
text_label = {
visibility = false,
text_format = language.current_language.UI.part_anomaly_core,
offset = {
x = -90,
y = 1
},
color = 0xFFFF6680,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = false,
max_value = false
},
text_format = "%11s",
offset = {
x = -84,
y = 12
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = -48,
y = 24
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Bottom to Top"
},
offset = {
x = 0,
y = 9
},
size = {
width = 5,
height = 24
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB9E53956,
background = 0x88000000,
outline = 0xC0000000
}
}
}
},
ailments = {
visibility = false,
offset = {
x = 10,
y = 73
},
relative_offset = {
x = 0,
y = 45
},
spacing = {
x = 0,
y = 24
},
settings = {
hide_ailments_with_zero_buildup = true,
hide_inactive_ailments_with_no_buildup_support = true,
hide_all_inactive_ailments = false,
hide_all_active_ailments = false,
hide_disabled_ailments = true,
offset_is_relative_to_parts = true,
time_limit = 15
},
sorting = {
type = "Normal",
reversed_order = false
},
filter = {
paralysis = true,
sleep = true,
stun = true,
flash = true,
poison = true,
blast = true,
exhaust = true,
ride = true,
waterblight = true,
fireblight = true,
iceblight = true,
thunderblight = true,
fall_trap = true,
shock_trap = true,
tranq_bomb = true,
dung_bomb = true,
steel_fang = true,
quick_sand = true,
fall_otomo_trap = true,
shock_otomo_trap = true
},
ailment_name_label = {
visibility = true,
text_format = "%s",
include = {
ailment_name = true,
activation_count = true
},
offset = {
x = 5,
y = 0
},
color = 0xFFffb2e2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
text_label = {
visibility = false,
text_format = language.current_language.UI.buildup,
offset = {
x = -60,
y = 7
},
color = 0xFFffb2e2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_buildup/max_buildup
offset = {
x = 45,
y = 13
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 135,
y = 13
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
timer_label = {
visibility = true,
text_format = "%2.0f:%02.0f",
offset = {
x = 140,
y = 13
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 14
},
size = {
width = 185,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA7FF80CE,
background = 0xA7000000,
outline = 0xC0000000
}
}
},
ailment_buildups = {
visibility = false,
offset = {
x = 220,
y = 17
},
player_spacing = {
x = 0,
y = 24
},
ailment_spacing = {
x = 0,
y = 17
},
settings = {
buildup_bar_relative_to = "Top Buildup",
highlighted_bar = "Me",
time_limit = 15
},
filter = {
stun = true,
poison = true,
blast = true
},
sorting = {
type = "Buildup",
reversed_order = false
},
ailment_name_label = {
visibility = true,
include = {
ailment_name = true,
activation_count = true
},
text_format = "%s",
offset = {
x = 5,
y = -17
},
color = 0xFF7cdbff,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
player_name_label = {
visibility = true,
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFb5dded,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
buildup_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 115,
y = 0
},
color = 0xFFb5dded,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
buildup_percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 152,
y = 0
},
color = 0xFFb5dded,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
total_buildup_label = {
visibility = true,
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFFF9393,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
total_buildup_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 115,
y = 0
},
color = 0xFFFF9393,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
buildup_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 200,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA796CFE5,
background = 0xA7000000,
outline = 0xC0000000
}
},
highlighted_buildup_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 200,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA7F4D5A3,
background = 0xA7000000,
outline = 0xC0000000
}
}
}
},
highlighted = {
enabled = true,
position = {
x = 615,
y = 25, -- y = 44,
anchor = "Top-Right"
},
auto_highlight = {
enabled = false,
mode = "Closest"
},
monster_name_label = {
visibility = true,
text_format = "%s",
include = {
monster_name = true,
monster_id = false,
crown = true,
size = true,
crown_thresholds = false
},
offset = {
x = 5,
y = 0
},
color = 0xFFCCF4E1,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
health = {
visibility = true,
offset = {
x = 0,
y = 17
},
text_label = {
visibility = false,
text_format = "%s",
offset = {
x = -25,
y = 2
},
color = 0xFFCCF4E1,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_health/max_health
offset = {
x = 5,
y = 2
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 150,
y = 2
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 0
},
size = {
width = 200,
height = 20
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
normal_colors = {
foreground = 0xB974A653,
background = 0xB9000000,
outline = 0xC0000000
},
capture_colors = {
foreground = 0xB9CCCC33,
background = 0x88000000,
outline = 0xC0000000
},
capture_line = {
visibility = true,
offset = {
x = 0,
y = -3
},
size = {
width = 2,
height = 8
},
color = 0xB9000000
}
}
},
stamina = {
visibility = true,
offset = {
x = 10,
y = 37
},
text_label = {
visibility = true,
text_format = "%s",
offset = {
x = 15 - 10,
y = 0
},
color = 0xFFA3F5F0,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_stamina/max_stamina
offset = {
x = 45,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 135,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
timer_label = {
visibility = true,
text_format = "%2.0f:%02.0f",
offset = {
x = 140,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 10 - 10,
y = 17
},
size = {
width = 185,
height = 7
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB966CCC5,
background = 0x88000000,
outline = 0xC0000000
}
}
},
rage = {
visibility = true,
offset = {
x = 10,
y = 61
},
text_label = {
visibility = true,
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFFF9393,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_rage/max_rage
offset = {
x = 45,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 135,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
timer_label = {
visibility = true,
text_format = "%2.0f:%02.0f",
offset = {
x = 140,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 185,
height = 7
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB9CC6666,
background = 0x88000000,
outline = 0xC0000000
}
}
},
body_parts = {
visibility = true,
offset = {
x = 10,
y = 111
},
spacing = {
x = 0,
y = 33
},
settings = {
render_inactive_anomaly_cores = false,
hide_undamaged_parts = true,
filter_mode = "Current State",
time_limit = 15
},
sorting = {
type = "Normal",
reversed_order = false
},
filter = {
health_break_sever_anomaly = true,
health_break_sever = true,
health_break_anomaly = true,
health_sever_anomaly = true,
break_sever_anomaly = true,
health_break = true,
health_sever = true,
health_anomaly = true,
break_sever = true,
break_anomaly = true,
sever_anomaly = true,
health = true,
break_ = true,
sever = true,
anomaly = true
},
part_name_label = {
visibility = true,
text_format = "%s",
include = {
part_name = true,
flinch_count = false,
break_count = true,
break_max_count = true
},
offset = {
x = 5,
y = 0
},
color = 0xFFf9d9ff,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
part_health = {
visibility = true,
offset = {
x = 0,
y = 9
},
text_label = {
visibility = false,
text_format = language.current_language.UI.HP,
offset = {
x = 100,
y = -5
},
color = 0xFFF4A3CC,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = false
},
text_format = "%11s", -- current_health/max_health
offset = {
x = 100,
y = -5
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 190,
y = -5
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 6
},
size = {
width = 185,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB9CA85CC,
background = 0x88000000,
outline = 0xC0000000
}
}
},
part_break = {
visibility = true,
offset = {
x = 0,
y = 15
},
text_label = {
visibility = false,
text_format = language.current_language.UI.part_break,
offset = {
x = -42,
y = 6
},
color = 0xFFb2d0ff,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = false
},
text_format = "%-9s",
offset = {
x = 5,
y = 6
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 5,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 7
},
size = {
width = 92,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB999BFFF,
background = 0x88000000,
outline = 0xC0000000
}
}
},
part_loss = {
visibility = true,
offset = {
x = 94,
y = 15
},
text_label = {
visibility = false,
text_format = language.current_language.UI.part_sever,
offset = {
x = 97,
y = 5
},
color = 0xFFff8095,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = false
},
text_format = "%11s",
offset = {
x = 6,
y = 6
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = 41,
y = 17
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 7
},
size = {
width = 91,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB9E57386,
background = 0x88000000,
outline = 0xC0000000
}
}
},
part_anomaly = {
visibility = true,
offset = {
x = -10,
y = 0
},
text_label = {
visibility = false,
text_format = language.current_language.UI.part_anomaly_core,
offset = {
x = -90,
y = 1
},
color = 0xFFFF6680,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = false,
max_value = false
},
text_format = "%11s",
offset = {
x = -84,
y = 12
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = false,
text_format = "%5.1f%%",
offset = {
x = -48,
y = 24
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Bottom to Top"
},
offset = {
x = 0,
y = 9
},
size = {
width = 5,
height = 24
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xB9E53956,
background = 0x88000000,
outline = 0xC0000000
}
}
}
},
ailments = {
visibility = true,
offset = {
x = 10,
y = 111
},
relative_offset = {
x = 0,
y = 45
},
spacing = {
x = 0,
y = 24
},
settings = {
hide_ailments_with_zero_buildup = true,
hide_inactive_ailments_with_no_buildup_support = true,
hide_all_inactive_ailments = false,
hide_all_active_ailments = false,
hide_disabled_ailments = true,
offset_is_relative_to_parts = true,
time_limit = 15
},
sorting = {
type = "Normal",
reversed_order = false
},
filter = {
paralysis = true,
sleep = true,
stun = true,
flash = true,
poison = true,
blast = true,
exhaust = true,
ride = true,
waterblight = true,
fireblight = true,
iceblight = true,
thunderblight = true,
fall_trap = true,
shock_trap = true,
tranq_bomb = true,
dung_bomb = true,
steel_fang = true,
quick_sand = true,
fall_otomo_trap = true,
shock_otomo_trap = true
},
ailment_name_label = {
visibility = true,
text_format = "%s",
include = {
ailment_name = true,
activation_count = true
},
offset = {
x = 5,
y = 0
},
color = 0xFFffb2e2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
text_label = {
visibility = false,
text_format = language.current_language.UI.buildup,
offset = {
x = -60,
y = 7
},
color = 0xFFffb2e2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
value_label = {
visibility = true,
include = {
current_value = true,
max_value = true
},
text_format = "%s", -- current_buildup/max_buildup
offset = {
x = 45,
y = 13
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 135,
y = 13
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
timer_label = {
visibility = true,
text_format = "%2.0f:%02.0f",
offset = {
x = 140,
y = 13
},
color = 0xFFFFFFFF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 14
},
size = {
width = 185,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA7FF80CE,
background = 0xA7000000,
outline = 0xC0000000
}
}
},
ailment_buildups = {
visibility = false,
offset = {
x = 220,
y = 167
},
player_spacing = {
x = 0,
y = 24
},
ailment_spacing = {
x = 0,
y = 17
},
settings = {
buildup_bar_relative_to = "Top Buildup",
highlighted_bar = "Me",
time_limit = 15
},
filter = {
stun = true,
poison = true,
blast = true
},
sorting = {
type = "Buildup",
reversed_order = false
},
ailment_name_label = {
visibility = true,
include = {
ailment_name = true,
activation_count = true
},
text_format = "%s",
offset = {
x = 5,
y = -17
},
color = 0xFF7cdbff,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
player_name_label = {
visibility = true,
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFb5dded,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
buildup_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 115,
y = 0
},
color = 0xFFb5dded,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
buildup_percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 152,
y = 0
},
color = 0xFFb5dded,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
total_buildup_label = {
visibility = true,
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFFF9393,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
total_buildup_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 115,
y = 0
},
color = 0xFFFF9393,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
buildup_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 200,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA796CFE5,
background = 0xA7000000,
outline = 0xC0000000
}
},
highlighted_buildup_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 200,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA7F4D5A3,
background = 0xA7000000,
outline = 0xC0000000
}
}
}
}
},
time_UI = {
enabled = true,
position = {
x = 65,
y = 189,
anchor = "Top-Left"
},
time_label = {
visibility = true,
text_format = "%02d:%06.3f",
offset = {
x = 0,
y = 0
},
color = 0xFFCCF4E1,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
}
},
damage_meter_UI = {
enabled = true,
tracked_monster_types = {
small_monsters = true,
large_monsters = true
},
tracked_damage_types = {
player_damage = true,
bomb_damage = true,
kunai_damage = true,
installation_damage = true, -- hunting_installations like ballista, cannon, etc.
otomo_damage = true,
wyvern_riding_damage = true,
poison_damage = true,
blast_damage = true,
endemic_life_damage = true,
other_damage = true -- note that installations during narwa fight are counted as other damage
},
spacing = {
x = 300,
y = -24
},
settings = {
hide_myself = false,
hide_other_players = false,
hide_servants = false,
hide_total_damage = false,
hide_module_if_total_damage_is_zero = false,
hide_player_if_player_damage_is_zero = false,
hide_total_if_total_damage_is_zero = false,
total_damage_offset_is_relative = true,
freeze_dps_on_quest_end = true,
show_my_otomos_separately = true,
show_other_player_otomos_separately = true,
show_servant_otomos_separately = true,
orientation = "Vertical", -- "Vertical" or "Horizontal"
highlight = "Top Damage",
damage_bar_relative_to = "Top Damage", -- "total damage" or "top damage"
my_damage_bar_location = "Last", -- "normal" or "first" or "last"
total_damage_location = "First",
dps_mode = "First Hit",
player_name_size_limit = 150
},
sorting = {
type = "Damage", -- "normal" or "damage" or "dps"
reversed_order = true
},
position = {
x = 525,
y = 120,
-- Possible values: "Top-Left", "Top-Right", "Bottom-Left", "Bottom-Right"
anchor = "Bottom-Left"
},
myself = {
name_label = {
visibility = true,
include = {
master_rank = true,
hunter_rank = true,
cart_count = false,
type = false,
id = false,
name = true
},
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFF59FC4,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
hunter_rank_label = {
visibility = false,
include = {
master_rank = true,
hunter_rank = true
},
text_format = "[%s]",
offset = {
x = -65,
y = 0
},
color = 0xFFF59FC4,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
cart_count_label = {
visibility = false,
text_format = "%d",
offset = {
x = 315,
y = 0
},
color = 0xFFF59FC4,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
dps_label = {
visibility = true,
text_format = "%.1f",
offset = {
x = 155,
y = 0
},
color = 0xFFF59FC4,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 205,
y = 0
},
color = 0xFFF59FC4,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 262,
y = 0
},
color = 0xFFF59FC4,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 310,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA7F49AC1,
background = 0xA7000000,
outline = 0xC0000000
}
}
},
other_players = {
name_label = {
visibility = true,
include = {
master_rank = true,
hunter_rank = true,
cart_count = false,
type = false,
id = false,
name = true
},
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFF99E2FF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
hunter_rank_label = {
visibility = false,
include = {
master_rank = true,
hunter_rank = true
},
text_format = "[%s]",
offset = {
x = -65,
y = 0
},
color = 0xFF99E2FF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
cart_count_label = {
visibility = false,
text_format = "%d",
offset = {
x = 315,
y = 0
},
color = 0xFF99E2FF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
dps_label = {
visibility = true,
text_format = "%.1f",
offset = {
x = 155,
y = 0
},
color = 0xFF99E2FF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 205,
y = 0
},
color = 0xFF99E2FF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 262,
y = 0
},
color = 0xFF99E2FF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 310,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA799E2FF,
background = 0xA7000000,
outline = 0xC0000000
}
}
},
servants = {
name_label = {
visibility = true,
include = {
type = false,
id = false,
name = true
},
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFCDAAF2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
dps_label = {
visibility = true,
text_format = "%.1f",
offset = {
x = 155,
y = 0
},
color = 0xFFCDAAF2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 205,
y = 0
},
color = 0xFFCDAAF2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 262,
y = 0
},
color = 0xFFCDAAF2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 310,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA7CCA3F4,
background = 0xA7000000,
outline = 0xC0000000
}
}
},
my_otomos = {
name_label = {
visibility = true,
include = {
level = true,
type = false,
id = false,
name = true
},
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFF59FC4,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
hunter_rank_label = {
visibility = false,
text_format = "[%s]",
offset = {
x = -30,
y = 0
},
color = 0xFFF59FC4,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
dps_label = {
visibility = true,
text_format = "%.1f",
offset = {
x = 155,
y = 0
},
color = 0xFFF59FC4,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 205,
y = 0
},
color = 0xFFF59FC4,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 262,
y = 0
},
color = 0xFFF59FC4,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 310,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA7B20E42,
background = 0xA7000000,
outline = 0xC0000000
}
}
},
other_player_otomos = {
name_label = {
visibility = true,
include = {
level = true,
type = false,
id = false,
name = true
},
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFF99E2FF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
hunter_rank_label = {
visibility = false,
text_format = "[%s]",
offset = {
x = -30,
y = 0
},
color = 0xFF99E2FF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
dps_label = {
visibility = true,
text_format = "%.1f",
offset = {
x = 155,
y = 0
},
color = 0xFF99E2FF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 205,
y = 0
},
color = 0xFF99E2FF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 262,
y = 0
},
color = 0xFF99E2FF,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 310,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA71288B2,
background = 0xA7000000,
outline = 0xC0000000
}
}
},
servant_otomos = {
name_label = {
visibility = true,
include = {
level = true,
type = false,
id = false,
name = true
},
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFCDAAF2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
hunter_rank_label = {
visibility = false,
text_format = "[%s]",
offset = {
x = -30,
y = 0
},
color = 0xFFCDAAF2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
dps_label = {
visibility = true,
text_format = "%.1f",
offset = {
x = 155,
y = 0
},
color = 0xFFCDAAF2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 205,
y = 0
},
color = 0xFFCDAAF2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 262,
y = 0
},
color = 0xFFCDAAF2,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 310,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA7662D91,
background = 0xA7000000,
outline = 0xC0000000
}
}
},
total = {
name_label = {
visibility = true,
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFF27979,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
cart_count_label = {
visibility = false,
text_format = "%d/%d",
offset = {
x = 315,
y = 0
},
color = 0xFFF27979,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
dps_label = {
visibility = true,
text_format = "%.1f",
offset = {
x = 155,
y = 0
},
color = 0xFFF27979,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 205,
y = 0
},
color = 0xFFF27979,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
},
highlighted = {
name_label = {
visibility = true,
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFF7BEAD,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
hunter_rank_label = {
visibility = false,
text_format = "[%s]",
offset = {
x = -65,
y = 0
},
color = 0xFFF7BEAD,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
cart_count_label = {
visibility = false,
text_format = "%d",
offset = {
x = 315,
y = 0
},
color = 0xFFF7BEAD,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
dps_label = {
visibility = true,
text_format = "%.1f",
offset = {
x = 155,
y = 0
},
color = 0xFFF7BEAD,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_value_label = {
visibility = true,
text_format = "%.0f",
offset = {
x = 205,
y = 0
},
color = 0xFFF7BEAD,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_percentage_label = {
visibility = true,
text_format = "%5.1f%%",
offset = {
x = 262,
y = 0
},
color = 0xFFF7BEAD,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
damage_bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 310,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA7FDC689,
background = 0xA7000000,
outline = 0xC0000000
}
}
}
},
endemic_life_UI = {
enabled = false,
settings = {
hide_inactive_creatures = true,
max_distance = 300,
opacity_falloff = true
},
world_offset = {
x = 0,
y = 1,
z = 0
},
viewport_offset = {
x = 0,
y = 0
},
creature_name_label = {
visibility = true,
text_format = "%s",
offset = {
x = 0,
y = 0
},
color = 0xFFf4f3ab,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
}
},
--[[buff_UI = {
enabled = true,
settings = {
hide_bar_for_infinite_buffs = true,
hide_timer_for_infinite_buffs = true,
orientation = "Vertical", -- "Vertical" or "Horizontal"
},
spacing = {
x = 260,
y = -24
},
position = {
x = 10,
y = 30,
-- Possible values: "Top-Left", "Top-Right", "Bottom-Left", "Bottom-Right"
anchor = "Bottom-Left"
},
sorting = {
type = "Name", -- "Name" or "Timer" or "Duration"
reversed_order = true
},
name_label = {
visibility = true,
text_format = "%s",
offset = {
x = 5,
y = 0
},
color = 0xFFFEFF88,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
timer_label = {
visibility = true,
text_format = "%2.0f:%02.0f",
offset = {
x = 200,
y = 0
},
color = 0xFFFFBF81,
shadow = {
visibility = true,
offset = {
x = 1,
y = 1
},
color = 0xFF000000
}
},
bar = {
visibility = true,
settings = {
fill_direction = "Left to Right"
},
offset = {
x = 0,
y = 17
},
size = {
width = 240,
height = 5
},
outline = {
visibility = true,
thickness = 1,
offset = 0,
style = "Center"
},
colors = {
foreground = 0xA76FD456,
background = 0xA7000000,
outline = 0xC0000000
}
}
}]]
};
end
function this.load_current_config_value()
local loaded_config = json.load_file(this.current_config_value_file_name);
if loaded_config ~= nil then
if loaded_config.config == nil then
log.info("[MHR Overlay] old config.json loaded successfully");
local config_save = {
config = this.current_config_name
};
this.current_config_name = "old_config";
this.current_config = utils.table.merge(this.default_config, loaded_config);
this.current_config.version = this.version;
this.save(this.config_folder .. "old_config.json", this.current_config);
this.save_current_config_name();
table.insert(this.config_names, "old_config");
table.insert(this.configs, this.current_config);
is_old_config_transferred = true;
else
log.info("[MHR Overlay] config.json loaded successfully");
this.current_config_name = loaded_config.config;
end
else
log.error("[MHR Overlay] Failed to load config.json");
end
end
function this.load_configs()
local config_files = fs.glob([[MHR Overlay\\configs\\.*json]]);
if config_files == nil then
return;
end
for i, config_file_name in ipairs(config_files) do
local config_name = config_file_name:gsub(this.config_folder, ""):gsub(".json","");
if config_name == "old_config" and is_old_config_transferred then
goto continue;
end
local loaded_config = json.load_file(config_file_name);
if loaded_config ~= nil then
log.info("[MHR Overlay] " .. config_name .. ".json loaded successfully");
local merged_config = utils.table.merge(this.default_config, loaded_config);
merged_config.version = this.version;
table.insert(this.config_names, config_name);
table.insert(this.configs, merged_config);
this.save(config_file_name, merged_config);
if config_name == this.current_config_name then
this.current_config = merged_config;
end
else
log.error("[MHR Overlay] Failed to load " .. config_name .. ".json");
end
::continue::
end
if this.current_config == nil then
if #this.configs > 0 then
this.current_config_name = this.config_names[1];
this.current_config = this.configs[1];
else
this.current_config_name = "default";
this.current_config = utils.table.deep_copy(this.default_config);
table.insert(this.config_names, this.current_config_name);
table.insert(this.configs, this.current_config);
this.save(this.current_config_name, this.current_config);
end
this.save_current_config_name();
end
end
function this.save_current_config_name()
this.save(this.current_config_value_file_name, { config = this.current_config_name });
end
function this.save(file_name, config_table)
-- save current config to disk, replacing any existing file
local success = json.dump_file(file_name, config_table);
if success then
log.info("[MHR Overlay] " .. file_name .. " saved successfully");
else
log.error("[MHR Overlay] Failed to save " .. file_name);
end
end
function this.save_current()
this.save(this.config_folder .. this.current_config_name .. ".json", this.current_config);
end
function this.create_new(config_file_name, config_table)
table.insert(this.config_names, config_file_name);
table.insert(this.configs, config_table);
this.save(this.config_folder .. config_file_name .. ".json", config_table);
this.current_config_name = config_file_name;
this.current_config = config_table;
this.save_current_config_name();
end
function this.new(config_name)
if config_name == "" then
return;
end
local new_config = utils.table.deep_copy(this.default_config);
this.create_new(config_name, new_config);
end
function this.duplicate(config_name)
if config_name == "" then
return;
end
local new_config = utils.table.deep_copy(this.current_config);
this.create_new(config_name, new_config);
end
function this.reset()
this.current_config = utils.table.deep_copy(this.default_config);
local index = utils.table.find_index(this.config_names, this.current_config_name);
this.configs[index] = this.current_config;
end
function this.update(index)
this.current_config = this.configs[index];
this.save_current_config_name();
end
function this.init_module()
utils = require("MHR_Overlay.Misc.utils");
language = require("MHR_Overlay.Misc.language");
this.init_default();
this.load_current_config_value();
this.load_configs();
language.update(utils.table.find_index(language.language_names, this.current_config.global_settings.language, false));
end
return this;