Files
MHR-Overlay/reframework/autorun/MHR_Overlay/Buffs/misc_buffs.lua
2023-09-15 12:54:03 +03:00

125 lines
3.6 KiB
Lua

local this = {};
local buffs;
local buff_UI_entity;
local config;
local singletons;
local players;
local utils;
local language;
local error_handler;
local endemic_life_buffs;
local item_buffs;
local sdk = sdk;
local tostring = tostring;
local pairs = pairs;
local ipairs = ipairs;
local tonumber = tonumber;
local require = require;
local pcall = pcall;
local table = table;
local string = string;
local Vector3f = Vector3f;
local d2d = d2d;
local math = math;
local json = json;
local log = log;
local fs = fs;
local next = next;
local type = type;
local setmetatable = setmetatable;
local getmetatable = getmetatable;
local assert = assert;
local select = select;
local coroutine = coroutine;
local utf8 = utf8;
local re = re;
local imgui = imgui;
local draw = draw;
local Vector2f = Vector2f;
local reframework = reframework;
local os = os;
local ValueType = ValueType;
local package = package;
this.list = {
attack_up = nil,
defense_up = nil,
stamina_use_down = nil,
};
local misc_buffs_type_name = "misc_buffs";
-- Attack Up
-- Might Seed +10 3min
-- Dango Bulker + 15 30sec
-- Chameleos Souls +15 30sec
-- Defense Up
-- Adamant Seed +20 3min
-- Chameleos Souls +20 30sec
-- Stamina Use Down
-- Dash Juice 3min
-- Peepersects 1.5min
-- Chameleos Soul 30sec
local player_data_type_def = sdk.find_type_definition("snow.player.PlayerData");
-- Attack Up
local atk_up_buff_second_field = player_data_type_def:get_field("_AtkUpBuffSecond");
local atk_up_buff_second_timer_field = player_data_type_def:get_field("_AtkUpBuffSecondTimer");
-- Defense Up
local def_up_buff_second_field = player_data_type_def:get_field("_DefUpBuffSecond");
local def_up_buff_second_timer_field = player_data_type_def:get_field("_DefUpBuffSecondTimer");
-- Stamina Use Down
local stamina_up_buff_second_timer_field = player_data_type_def:get_field("_StaminaUpBuffSecondTimer");
-- Immunity
local debuff_prevention_timer_field = player_data_type_def:get_field("_DebuffPreventionTimer");
function this.update(player, player_data)
buffs.update_generic_buff(this.list, misc_buffs_type_name, "stamina_use_down", this.get_misc_buff_name,
nil, nil, player_data, stamina_up_buff_second_timer_field);
buffs.update_generic_buff(this.list, misc_buffs_type_name, "attack_up", this.get_misc_buff_name,
player_data, atk_up_buff_second_field, player_data, atk_up_buff_second_timer_field);
buffs.update_generic_buff(this.list, misc_buffs_type_name, "defense_up", this.get_misc_buff_name,
player_data, def_up_buff_second_field, player_data, def_up_buff_second_timer_field);
buffs.update_generic_buff(this.list, misc_buffs_type_name, "immunity", this.get_misc_buff_name,
nil, nil, player_data, debuff_prevention_timer_field);
end
function this.init_names()
for misc_buff_key, dango in pairs(this.list) do
dango.name = this.get_misc_buff_name(misc_buff_key);
end
end
function this.get_misc_buff_name(misc_buff_key)
local misc_buff_name = language.current_language.misc_buffs[misc_buff_key];
if misc_buff_name == nil then
return misc_buff_key;
end
return misc_buff_name;
end
function this.init_dependencies()
buffs = require("MHR_Overlay.Buffs.buffs");
config = require("MHR_Overlay.Misc.config");
utils = require("MHR_Overlay.Misc.utils");
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
singletons = require("MHR_Overlay.Game_Handler.singletons");
players = require("MHR_Overlay.Damage_Meter.players");
language = require("MHR_Overlay.Misc.language");
error_handler = require("MHR_Overlay.Misc.error_handler");
endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs");
item_buffs = require("MHR_Overlay.Buffs.item_buffs");
end
function this.init_module()
end
return this;