Files
MHR-Overlay/reframework/autorun/MHR_Overlay/Game_Handler/screen.lua

58 lines
1.3 KiB
Lua

local config = require "MHR_Overlay.Misc.config"
local screen = {};
local config;
screen.width = 1920;
screen.height = 1080;
function screen.update_window_size()
local width, height = d2d.surface_size();
if width ~= nil then
screen.width = width;
end
if height ~= nil then
screen.height = height;
end
end
function screen.calculate_absolute_coordinates(position)
local _position = {
x = position.x * config.current_config.global_settings.modifiers.global_position_modifier;
y = position.y * config.current_config.global_settings.modifiers.global_position_modifier;
}
-- top left
if position.anchor == "Top-Left" then
return {x = _position.x, y = _position.y};
end
-- top right
if position.anchor == "Top-Right" then
local screen_x = screen.width - _position.x;
return {x = screen_x, y = _position.y};
end
-- bottom left
if position.anchor == "Bottom-Left" then
local screen_y = screen.height - _position.y;
return {x = _position.x, y = screen_y};
end
-- bottom right
if position.anchor == "Bottom-Right" then
local screen_x = screen.width - _position.x;
local screen_y = screen.height - _position.y;
return {x = screen_x, y = screen_y};
end
return {x = _position.x, y = _position.y};
end
function screen.init_module()
config = require("MHR_Overlay.Misc.config");
end
return screen;