mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
162 lines
4.6 KiB
Lua
162 lines
4.6 KiB
Lua
local this = {};
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local buffs;
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local buff_UI_entity;
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local config;
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local singletons;
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local players;
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local utils;
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local language;
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local error_handler;
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local env_creature;
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local player_info;
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local time;
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local abnormal_statuses;
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local sdk = sdk;
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local tostring = tostring;
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local pairs = pairs;
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local ipairs = ipairs;
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local tonumber = tonumber;
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local require = require;
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local pcall = pcall;
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local table = table;
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local string = string;
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local Vector3f = Vector3f;
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local d2d = d2d;
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local math = math;
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local json = json;
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local log = log;
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local fs = fs;
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local next = next;
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local type = type;
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local setmetatable = setmetatable;
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local getmetatable = getmetatable;
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local assert = assert;
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local select = select;
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local coroutine = coroutine;
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local utf8 = utf8;
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local re = re;
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local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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this.list = {
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go_fight_win = nil,
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power_drum = nil,
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rousing_roar = nil
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};
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this.keys = {
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"go_fight_win",
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"power_drum",
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"rousing_roar"
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};
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local otomo_moves_ids = {
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-- herbaceous_healing = 1,
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-- felyne_silkbind = 2,
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-- felyne_wyvernblast = 3,
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rousing_roar = 4,
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-- endemic_life_barrage = 5,
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-- health_horn = 6,
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-- healing_bubble = 7,
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vase_of_vitality = 8,
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-- furbidden_acorn = 9,
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-- poison_purr_ison = 10,
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-- summeown_endemic_life = 11,
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-- shock_purr_ison = 12,
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go_fight_win = 13,
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-- giga_barrel_bombay = 14,
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-- flash_bombay = 15,
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-- anti_monster_mine = 16,
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-- zap_blast_spinner = 17,
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-- furr_ious = 18,
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power_drum = 19,
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-- fleet_foot_feat = 20,
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-- whirlwind_assault = 21,
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-- pilfer = 22,
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-- shock_tripper = 23,
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-- mega_boomerang = 24,
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-- camouflage = 25,
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-- healing_clover_bat = 26,
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-- felyne_firewors = 27,
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-- lottery_box = 28,
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-- felyne_powered_up = 29,
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-- ameowzing_mist = 30
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};
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local otomo_moves_type_name = "otomo_moves"
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local player_data_type_def = sdk.find_type_definition("snow.player.PlayerData");
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-- Palico: Rousing Roar
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local beast_roar_otomo_timer_field = player_data_type_def:get_field("_BeastRoarOtomoTimer");
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-- Palico: Power Drum
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local kijin_otomo_timer_field = player_data_type_def:get_field("_KijinOtomoTimer");
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-- Palico: Go, Fight, Win
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local runhigh_otomo_timer_field = player_data_type_def:get_field("_RunhighOtomoTimer");
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local data_shortcut_type_def = sdk.find_type_definition("snow.data.DataShortcut");
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local get_name_method = data_shortcut_type_def:get_method("getName(snow.data.DataDef.OtSupportActionId)");
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function this.update(player_data)
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this.update_otomo_move("rousing_roar", nil, nil, player_data, beast_roar_otomo_timer_field);
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this.update_otomo_move("go_fight_win", nil, nil, player_data, runhigh_otomo_timer_field);
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this.update_otomo_move("power_drum", nil, nil, player_data, kijin_otomo_timer_field);
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end
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function this.update_otomo_move(key, value_owner, value_holder, timer_owner, timer_holder, is_infinite, minimal_value, level_breakpoints)
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return buffs.update_generic_buff(this.list, config.current_config.buff_UI.filter.otomo_moves, this.get_otomo_move_name,
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otomo_moves_type_name, key,
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value_owner, value_holder, timer_owner, timer_holder, is_infinite, minimal_value, level_breakpoints)
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end
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function this.apply_filter(key)
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return buffs.apply_filter(this.list, config.current_config.buff_UI.filter.otomo_moves, key);
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end
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function this.init_all_UI()
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for otomo_move_key, otomo_move in pairs(this.list) do
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buffs.init_UI(otomo_move);
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end
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end
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function this.init_names()
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for otomo_move_key, otomo_move in pairs(this.list) do
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otomo_move.name = this.get_otomo_move_name(otomo_move_key);
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end
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end
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function this.get_otomo_move_name(key)
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local otomo_move_name = get_name_method:call(nil, otomo_moves_ids[key]);
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if otomo_move_name == nil then
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error_handler.report("otomo_moves.get_otomo_move_name", string.format("Failed to access Data: %s_name", key));
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return key;
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end
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return otomo_move_name;
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end
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function this.init_dependencies()
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buffs = require("MHR_Overlay.Buffs.buffs");
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config = require("MHR_Overlay.Misc.config");
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utils = require("MHR_Overlay.Misc.utils");
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buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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players = require("MHR_Overlay.Damage_Meter.players");
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language = require("MHR_Overlay.Misc.language");
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error_handler = require("MHR_Overlay.Misc.error_handler");
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env_creature = require("MHR_Overlay.Endemic_Life.env_creature");
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player_info = require("MHR_Overlay.Misc.player_info");
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time = require("MHR_Overlay.Game_Handler.time");
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abnormal_statuses = require("MHR_Overlay.Buffs.abnormal_statuses");
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end
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function this.init_module()
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end
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return this; |