mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
1) Cache config access function-wide where possible; 2) Break and Sever values added to parts; 3) Hooks are now applied in init_module instead of global space; 4) Added checks for submodule (health, stamina, etc) visibility. If not visible, do not pull data.
97 lines
3.2 KiB
Lua
97 lines
3.2 KiB
Lua
local ailment_hook = {};
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local small_monster;
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local large_monster;
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local config;
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local ailments;
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local table_helpers;
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local enemy_poison_damage_param_type_def = sdk.find_type_definition("snow.enemy.EnemyPoisonDamageParam");
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local on_poison_activate_proc_method = enemy_poison_damage_param_type_def:get_method("onActivateProc");
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local enemy_condition_damage_param_base_type_def = sdk.find_type_definition("snow.enemy.EnemyConditionDamageParamBase");
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local get_enemy_method = enemy_condition_damage_param_base_type_def:get_method("get_Em");
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local enemy_character_base_type_def = sdk.find_type_definition("snow.enemy.EnemyCharacterBase");
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local damage_param_field = enemy_character_base_type_def:get_field("<DamageParam>k__BackingField");
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local is_boss_enemy_method = enemy_character_base_type_def:get_method("get_isBossEnemy");
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local enemy_damage_param_type_def = sdk.find_type_definition("snow.enemy.EnemyDamageParam");
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local stock_damage_method = enemy_damage_param_type_def:get_method("stockDamage");
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local poison_param_field = enemy_damage_param_type_def:get_field("_PoisonParam");
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local blast_param_field = enemy_damage_param_type_def:get_field("_BlastParam");
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function ailment_hook.poison_proc(poison_param)
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if poison_param == nil then
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return;
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end
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local enemy = get_enemy_method:call(poison_param);
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if enemy == nil then
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return;
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end
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local is_large = is_boss_enemy_method:call(enemy);
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if is_large == nil then
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return;
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end
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local monster;
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if is_large then
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monster = large_monster.get_monster(enemy);
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else
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monster = small_monster.get_monster(enemy);
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end
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monster.ailments[ailments.poison_id].cached_buildup_share = monster.ailments[ailments.poison_id].buildup_share;
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ailments.clear_ailment_contribution(monster, ailments.poison_id);
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end
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function ailment_hook.stock_damage()
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for enemy, monster in pairs(large_monster.list) do
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local damage_param = damage_param_field:get_data(enemy);
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if damage_param == nil then
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goto continue;
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end
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local poison_param = poison_param_field:get_data(damage_param);
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local blast_param = blast_param_field:get_data(damage_param);
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ailments.update_poison_blast(monster, poison_param, blast_param);
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::continue::
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end
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for enemy, monster in pairs(small_monster.list) do
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local damage_param = damage_param_field:get_data(enemy);
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if damage_param == nil then
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goto continue;
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end
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local poison_param = poison_param_field:get_data(damage_param);
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local blast_param = blast_param_field:get_data(damage_param);
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ailments.update_poison_blast(monster, poison_param, blast_param);
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::continue::
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end
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end
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function ailment_hook.init_module()
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small_monster = require("MHR_Overlay.Monsters.small_monster");
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large_monster = require("MHR_Overlay.Monsters.large_monster");
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config = require("MHR_Overlay.Misc.config");
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ailments = require("MHR_Overlay.Monsters.ailments");
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table_helpers = require("MHR_Overlay.Misc.table_helpers");
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sdk.hook(stock_damage_method, function(args)
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pcall(ailment_hook.stock_damage);
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end, function(retval)
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return retval;
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end);
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sdk.hook(on_poison_activate_proc_method, function(args)
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pcall(ailment_hook.poison_proc, sdk.to_managed_object(args[2]));
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end, function(retval)
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return retval;
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end);
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end
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return ailment_hook; |